mirror of
https://github.com/ChocoTaco1/TacoServer.git
synced 2026-01-20 00:24:49 +00:00
Reworked
This commit is contained in:
parent
55d169d7c3
commit
6374178d08
|
|
@ -3,18 +3,10 @@
|
|||
//
|
||||
//Give the client a notification on the current state of balancing.
|
||||
//This function is in GetTeamCounts.cs
|
||||
function TeamBalanceNotify( %game, %client, %respawn )
|
||||
function TeamBalanceNotify( %game )
|
||||
{
|
||||
if( $CurrentMissionType !$= "LakRabbit" && $TotalTeamPlayerCount !$= 0 && $Host::EnableTeamBalanceNotify )
|
||||
{
|
||||
//variables
|
||||
%Team1Difference = $PlayerCount[1] - $PlayerCount[2];
|
||||
%Team2Difference = $PlayerCount[2] - $PlayerCount[1];
|
||||
//Make Global
|
||||
$Team1Difference = %Team1Difference;
|
||||
$Team2Difference = %Team2Difference;
|
||||
|
||||
|
||||
{
|
||||
//echo ("%Team1Difference " @ %Team1Difference);
|
||||
//echo ("%Team2Difference " @ %Team2Difference);
|
||||
|
||||
|
|
@ -23,36 +15,16 @@ function TeamBalanceNotify( %game, %client, %respawn )
|
|||
//Uneven. Reset Balanced.
|
||||
$BalancedMsgPlayed = 0;
|
||||
|
||||
if( %Team1Difference >= 2 || %Team2Difference >= 2 )
|
||||
{
|
||||
if( $UnbalancedMsgPlayed !$= 1 && %Team2Difference == 2 || %Team1Difference == 2 )
|
||||
if( $Team1Difference >= 2 || $Team2Difference >= 2 )
|
||||
{
|
||||
if( $StatsMsgPlayed !$= 1)
|
||||
{
|
||||
messageAll('MsgTeamBalanceNotify', '\c1Teams are unbalanced.');
|
||||
//Once per cycle.
|
||||
$UnbalancedMsgPlayed = 1;
|
||||
//Reset Stats.
|
||||
$StatsMsgPlayed = 0;
|
||||
}
|
||||
//Stats Aspect. 3 or more difference gets a stats notify.
|
||||
else if( $StatsMsgPlayed !$= 1)
|
||||
{
|
||||
messageAll('MsgTeamBalanceNotify', '\c1Teams are unbalanced: \c0It is currently %1 vs %2 with %3 observers.', $PlayerCount[1], $PlayerCount[2], $PlayerCount[0] );
|
||||
messageAll('MsgTeamBalanceNotify', '\c1Teams are unbalanced: \c0%1 vs %2 with %3 observers.', $PlayerCount[1], $PlayerCount[2], $PlayerCount[0] );
|
||||
//Run once.
|
||||
$StatsMsgPlayed = 1;
|
||||
//Start Sound Schedule for 60 secs
|
||||
schedule(60000, 0, "StatsUnbalanceSound", %game);
|
||||
}
|
||||
//Start Sound Schedule for 30 secs
|
||||
if( $StatsBalancedSoundPlayed !$= 1 )
|
||||
{
|
||||
schedule(30000, 0, "StatsUnbalanceSound");
|
||||
//Once per cycle.
|
||||
$StatsBalancedSoundPlayed = 1;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
$UnbalancedMsgPlayed = 0;
|
||||
$StatsMsgPlayed = 0;
|
||||
$StatsBalancedSoundPlayed = 0;
|
||||
}
|
||||
}
|
||||
//If teams are balanced and teams dont equal 0.
|
||||
|
|
@ -61,34 +33,35 @@ function TeamBalanceNotify( %game, %client, %respawn )
|
|||
//messageAll('MsgTeamBalanceNotify', '\c1Teams are balanced.');
|
||||
//Once per cycle.
|
||||
$BalancedMsgPlayed = 1;
|
||||
//Reset unbalanced.
|
||||
$UnbalancedMsgPlayed = 0;
|
||||
//Reset Stats.
|
||||
$StatsMsgPlayed = 0;
|
||||
//Reset Stats with sound.
|
||||
$StatsBalancedSoundPlayed = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Reset Notify at defaultgame::gameOver in evo defaultgame.ovl
|
||||
function ResetTeamBalanceNotifyGameOver( %game )
|
||||
function ResetTeamBalanceNotifyGameOver()
|
||||
{
|
||||
//Reset All TeamBalance Variables
|
||||
$BalancedMsgPlayed = -1;
|
||||
$UnbalancedMsgPlayed = -1;
|
||||
$StatsMsgPlayed = -1;
|
||||
$StatsBalancedSoundPlayed = -1;
|
||||
}
|
||||
|
||||
//Stats with Sound
|
||||
//Called every 30 seconds
|
||||
//2 or more difference
|
||||
function StatsUnbalanceSound()
|
||||
function StatsUnbalanceSound( %game )
|
||||
{
|
||||
if( $CurrentMissionType !$= "LakRabbit" && $Team1Difference >= 2 || $Team2Difference >= 2 && $Host::EnableTeamBalanceNotify && $StatsBalancedSoundPlayed $= 1 && !$GetCountsClientTeamChange )
|
||||
if( $CurrentMissionType !$= "LakRabbit" && $Host::EnableTeamBalanceNotify && $StatsMsgPlayed $= 1 )
|
||||
{
|
||||
messageAll('MsgTeamBalanceNotify', '\c1Teams are unbalanced: \c0It is currently %1 vs %2 with %3 observers.~wfx/misc/bounty_objrem2.wav', $PlayerCount[1], $PlayerCount[2], $PlayerCount[0] );
|
||||
schedule(30000, 0, "StatsUnbalanceSound");
|
||||
if( $Team1Difference == 1 || $Team2Difference == 1 || $PlayerCount[1] == $PlayerCount[2] )
|
||||
{
|
||||
$StatsMsgPlayed = 0;
|
||||
return;
|
||||
}
|
||||
else if( $Team1Difference >= 2 || $Team2Difference >= 2 )
|
||||
{
|
||||
messageAll('MsgTeamBalanceNotify', '\c1Teams are unbalanced: \c0%1 vs %2 with %3 observers.~wgui/vote_nopass.wav', $PlayerCount[1], $PlayerCount[2], $PlayerCount[0] );
|
||||
schedule(30000, 0, "StatsUnbalanceSound", %game);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Reference in a new issue