From 6354c6f6ee9e8e86c840d74538adb61118161f91 Mon Sep 17 00:00:00 2001 From: ChocoTaco Date: Sun, 7 Apr 2019 16:10:23 -0400 Subject: [PATCH] Update player.cs - Third person Camera in just a tad. - String to Armor blocks that messes up autopoint waypoints and forces them to LOS (Line of Sight) --- Classic/scripts/player.cs | 13 ++++++++++--- 1 file changed, 10 insertions(+), 3 deletions(-) diff --git a/Classic/scripts/player.cs b/Classic/scripts/player.cs index 72e3dbb..0a47167 100644 --- a/Classic/scripts/player.cs +++ b/Classic/scripts/player.cs @@ -1198,11 +1198,13 @@ datablock DebrisData( PlayerDebris ) // z0dd - ZOD, 4/21/02. Altered most of these properties datablock PlayerData(LightMaleHumanArmor) : LightPlayerDamageProfile { + detectsUsingLOS = true; //Kills autopoints + emap = true; className = Armor; shapeFile = "light_male.dts"; - cameraMaxDist = 3; + cameraMaxDist = 2.5; //Was 3 computeCRC = true; canObserve = true; @@ -1450,11 +1452,13 @@ datablock DecalData(MediumMaleFootprint) // z0dd - ZOD, 4/21/02. Altered most of these properties datablock PlayerData(MediumMaleHumanArmor) : MediumPlayerDamageProfile { + detectsUsingLOS = true; //Kills autopoints + emap = true; className = Armor; shapeFile = "medium_male.dts"; - cameraMaxDist = 3; + cameraMaxDist = 2.5; //Was 3 computeCRC = true; canObserve = true; @@ -1703,11 +1707,13 @@ datablock DecalData(HeavyMaleFootprint) // z0dd - ZOD, 4/21/02. Altered most of these properties datablock PlayerData(HeavyMaleHumanArmor) : HeavyPlayerDamageProfile { + detectsUsingLOS = true; //Kills autopoints + emap = true; className = Armor; shapeFile = "heavy_male.dts"; - cameraMaxDist = 3; + cameraMaxDist = 2.5; //Was 3 computeCRC = true; canObserve = true; @@ -2968,6 +2974,7 @@ function Armor::applyConcussion( %this, %dist, %radius, %sourceObject, %targetOb %targetObject.throwWeapon(); } } + } //----------------------------------------------------------------------------