diff --git a/Classic/scripts/player.cs b/Classic/scripts/player.cs index 72e3dbb..0a47167 100644 --- a/Classic/scripts/player.cs +++ b/Classic/scripts/player.cs @@ -1198,11 +1198,13 @@ datablock DebrisData( PlayerDebris ) // z0dd - ZOD, 4/21/02. Altered most of these properties datablock PlayerData(LightMaleHumanArmor) : LightPlayerDamageProfile { + detectsUsingLOS = true; //Kills autopoints + emap = true; className = Armor; shapeFile = "light_male.dts"; - cameraMaxDist = 3; + cameraMaxDist = 2.5; //Was 3 computeCRC = true; canObserve = true; @@ -1450,11 +1452,13 @@ datablock DecalData(MediumMaleFootprint) // z0dd - ZOD, 4/21/02. Altered most of these properties datablock PlayerData(MediumMaleHumanArmor) : MediumPlayerDamageProfile { + detectsUsingLOS = true; //Kills autopoints + emap = true; className = Armor; shapeFile = "medium_male.dts"; - cameraMaxDist = 3; + cameraMaxDist = 2.5; //Was 3 computeCRC = true; canObserve = true; @@ -1703,11 +1707,13 @@ datablock DecalData(HeavyMaleFootprint) // z0dd - ZOD, 4/21/02. Altered most of these properties datablock PlayerData(HeavyMaleHumanArmor) : HeavyPlayerDamageProfile { + detectsUsingLOS = true; //Kills autopoints + emap = true; className = Armor; shapeFile = "heavy_male.dts"; - cameraMaxDist = 3; + cameraMaxDist = 2.5; //Was 3 computeCRC = true; canObserve = true; @@ -2968,6 +2974,7 @@ function Armor::applyConcussion( %this, %dist, %radius, %sourceObject, %targetOb %targetObject.throwWeapon(); } } + } //----------------------------------------------------------------------------