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Update ObserverCooldown.cs
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@ -10,7 +10,7 @@ package ObserverTimeout
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function serverCmdClientMakeObserver( %client )
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{
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//10 second cooldown on becoming an observer
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if( !%client.MakeObserverTimeout )
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if( !%client.MakeObserverTimeout || %client.isAdmin )
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{
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if ( isObject( Game ) && Game.kickClient != %client )
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Game.forceObserver( %client, "playerChoose" );
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