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Update defaultGame.cs
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@ -1833,7 +1833,8 @@ function DefaultGame::clientMissionDropReady(%game, %client)
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if(isEventPending(%client.okschedule))
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cancel(%client.okschedule);
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%time = ($Host::KickObserverTimeout) + ($Host::KickObserverTimeout/2);
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%time = $Host::KickObserverTimeout;
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//%time = ($Host::KickObserverTimeout) + ($Host::KickObserverTimeout/2);
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//%minutes = %time / 60;
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//messageClient(%client, 'MsgNoObservers', '\c2You have %1 minutes to join the game or you will be kicked.', %minutes);
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