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Update TacoOverrides.cs
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@ -97,7 +97,7 @@ function Armor::damageObject(%data, %targetObject, %sourceObject, %position, %am
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if( $CurrentMission $= "SmallCrossing" && %targetObject.station && !%targetObject.holdingFlag )
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{
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%amount *= 0.5;
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%amount *= 0.8;
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}
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Parent::damageObject(%data, %targetObject, %sourceObject, %position, %amount, %damageType, %momVec, %mineSC);
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