diff --git a/Classic/prefs/evo_mapRotation.cs b/Classic/prefs/evo_mapRotation.cs index 86b4972..d9e6c96 100644 --- a/Classic/prefs/evo_mapRotation.cs +++ b/Classic/prefs/evo_mapRotation.cs @@ -49,11 +49,11 @@ addRotationMap(SmallCrossing, CTF, 1, 1); addRotationMap(TWL2_CanyonCrusadeDeluxe, CTF, 1, 1); addRotationMap(RoundTheMountain, CTF, 1, 1); addRotationMap(oasisintensity, CTF, 1, 1); -addRotationMap(Minotaur, CTF, 1, 1); -addRotationMap(Island, CTF, 1, 1); +addRotationMap(Minotaur, CTF, 1, 0); +addRotationMap(Island, CTF, 1, 0); addRotationMap(TitForTat, CTF, 1, 0); addRotationMap(SmallMelee, CTF, 1, 0); -addRotationMap(SuperHappyBouncyFunTime, CTF, 1, 1); +addRotationMap(SuperHappyBouncyFunTime, CTF, 1, 0); addRotationMap(Machineeggs, CTF, 1, 1); addRotationMap(Mac_FlagArena, CTF, 1, 1); addRotationMap(SmallTimeCTF, CTF, 1, 1); @@ -80,11 +80,6 @@ addRotationMap(berlard, CTF, 1, 1); addRotationMap(S8_Opus, CTF, 1, 1); addRotationMap(BeggarsRun, CTF, 1, 1); addRotationMap(Signal, CTF, 1, 1); -addRotationMap(Headstone, CTF, 1, 1); -addRotationMap(S5_Centaur, CTF, 1, 1); -addRotationMap(S8_Cardiac, CTF, 1, 1); -addRotationMap(CirclesEdge, CTF, 1, 1); -addRotationMap(S5_Icedance, CTF, 1, 1); addRotationMap(Bulwark, CTF, 1, 1); addRotationMap(S5_Woodymyrk, CTF, 1, 1); addRotationMap(Discord, CTF, 1, 1); @@ -101,6 +96,12 @@ addRotationMap(Disjointed, CTF, 1, 1); addRotationMap(TWL2_MuddySwamp, CTF, 1, 1); addRotationMap(Blink, CTF, 1, 1); addRotationMap(HighAnxiety, CTF, 1, 1); +addRotationMap(Headstone, CTF, 1, 1); +addRotationMap(S5_Centaur, CTF, 1, 1); +addRotationMap(S8_Cardiac, CTF, 1, 1); +addRotationMap(CirclesEdge, CTF, 1, 1); +addRotationMap(S5_Icedance, CTF, 1, 1); +addRotationMap(Surreal, CTF, 1, 1); //Voteable but Not in Rotation ///////////////////////////////////////////////////////////////////// @@ -124,7 +125,6 @@ addRotationMap(Confusco, CTF, 1, 0); addRotationMap(Fallout, CTF, 1, 0); addRotationMap(TheClocktower, CTF, 1, 0); addRotationMap(SoylentGreen, CTF, 1, 0); -addRotationMap(Surreal, CTF, 1, 0); addRotationMap(TWL2_MidnightMayhemDeluxe, CTF, 1, 0); addRotationMap(Nightdance, CTF, 1, 0); addRotationMap(Ramparts, CTF, 1, 0); @@ -155,12 +155,12 @@ addRotationMap(Vauban, CTF, 1, 1); addRotationMap(WindyGap, CTF, 1, 1); addRotationMap(Surro, CTF, 1, 1); addRotationMap(HarvestDance, CTF, 1, 1); -addRotationMap(SubZeroV, CTF, 1, 1); //Vehicle Maps: Voteable, But Not in Rotation ///////////////////////////////////////////////////////////////////// -addRotationMap(TWL2_RoughLand, CTF, 1, 0); +addRotationMap(SubZeroV, CTF, 1, 0); +addRotationMap(TWL2_RoughLand, CTF, 1, 1); addRotationMap(S8_Geothermal, CTF, 1, 0); addRotationMap(Lakefront, CTF, 1, 0); addRotationMap(ShockRidge, CTF, 1, 0); @@ -290,7 +290,7 @@ addRotationMap(Raindance_nefLak, LakRabbit, 1, 1); addRotationMap(SunDriedLak, LakRabbit, 1, 1); addRotationMap(SkinnyDipLak, LakRabbit, 1, 1); addRotationMap(SaddiesHill, LakRabbit, 1, 1); -addRotationMap(HavenLak, LakRabbit, 1, 1); +addRotationMap(HavenLak, LakRabbit, 1, 0); addRotationMap(LushLak, LakRabbit, 1, 1); addRotationMap(BoxLak, LakRabbit, 1, 1); addRotationMap(TitaniaLak, LakRabbit, 1, 1); @@ -299,7 +299,7 @@ addRotationMap(InfernusLak, LakRabbit, 1, 1); addRotationMap(S8_GeothermalLak, LakRabbit, 1, 1); addRotationMap(CankerLak, LakRabbit, 1, 1); addRotationMap(DustRunLak, LakRabbit, 1, 1); -addRotationMap(CrossfiredLak, LakRabbit, 1, 1); +addRotationMap(CrossfiredLak, LakRabbit, 1, 0); //Voteable, But not in rotation /////////////////////////////////////////////////////////////////////