Update MapRotation.cs

This commit is contained in:
ChocoTaco 2025-02-22 13:38:22 -05:00
parent 487732f633
commit 4103a1c8d2

View file

@ -479,7 +479,7 @@ addRotationMap("GrassyKnoll", "LCTF",1,1,-1,-1);
addRotationMap("TWL2_MuddySwamp", "LCTF",1,0,8,-1);
addRotationMap("SandyRunLT", "LCTF",1,0,-1,12);
addRotationMap("Sentry", "LCTF",1,1,-1,-1);
addRotationMap("Cinerarium", "LCTF",1,1,-1,-1);
addRotationMap("DMP_Cinerarium", "LCTF",1,1,-1,14);
addRotationMap("Exhumed", "LCTF",1,1,-1,-1);
addRotationMap("S8_ZilchLT", "LCTF",1,1,-1,-1);
addRotationMap("TWL_BeachBlitzLT", "LCTF",1,0,-1,-1);
@ -503,7 +503,7 @@ addRotationMap("HillKingLT", "LCTF",1,1,-1,-1);
addRotationMap("DMP_BastardForgeLT", "LCTF",1,1,-1,-1);
addRotationMap("VanDamnedLT", "LCTF",1,1,-1,-1);
addRotationMap("DMP_Paranoia", "LCTF",1,0,-1,-1);
addRotationMap("DMP_Spincycle", "LCTF",1,1,-1,-1);
addRotationMap("DMP_SpincycleLT", "LCTF",1,1,-1,-1);
addRotationMap("Ravine", "LCTF",1,1,-1,-1);
// addRotationMap("DX_Badlands", "LCTF",1,0,-1,-1);
// addRotationMap("DX_Desert", "LCTF",1,0,-1,-1);