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Update MapRotation.cs
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487732f633
commit
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@ -479,7 +479,7 @@ addRotationMap("GrassyKnoll", "LCTF",1,1,-1,-1);
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addRotationMap("TWL2_MuddySwamp", "LCTF",1,0,8,-1);
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addRotationMap("SandyRunLT", "LCTF",1,0,-1,12);
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addRotationMap("Sentry", "LCTF",1,1,-1,-1);
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addRotationMap("Cinerarium", "LCTF",1,1,-1,-1);
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addRotationMap("DMP_Cinerarium", "LCTF",1,1,-1,14);
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addRotationMap("Exhumed", "LCTF",1,1,-1,-1);
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addRotationMap("S8_ZilchLT", "LCTF",1,1,-1,-1);
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addRotationMap("TWL_BeachBlitzLT", "LCTF",1,0,-1,-1);
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@ -503,7 +503,7 @@ addRotationMap("HillKingLT", "LCTF",1,1,-1,-1);
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addRotationMap("DMP_BastardForgeLT", "LCTF",1,1,-1,-1);
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addRotationMap("VanDamnedLT", "LCTF",1,1,-1,-1);
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addRotationMap("DMP_Paranoia", "LCTF",1,0,-1,-1);
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addRotationMap("DMP_Spincycle", "LCTF",1,1,-1,-1);
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addRotationMap("DMP_SpincycleLT", "LCTF",1,1,-1,-1);
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addRotationMap("Ravine", "LCTF",1,1,-1,-1);
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// addRotationMap("DX_Badlands", "LCTF",1,0,-1,-1);
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// addRotationMap("DX_Desert", "LCTF",1,0,-1,-1);
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