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https://github.com/ChocoTaco1/TacoServer.git
synced 2026-01-20 00:24:49 +00:00
Added Map
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parent
a182ab0723
commit
31af10b957
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@ -513,6 +513,7 @@ $Host::MapPlayerLimitsRampartsDM_DM = %min SPC %max;
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$Host::MapPlayerLimitsShrineDM_DM = %min SPC %max;
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$Host::MapPlayerLimitsLiveBaitDM_DM = %min SPC %max;
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$Host::MapPlayerLimitsFourSquareDM_DM = %min SPC %max;
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$Host::MapPlayerLimitsBrigDM_DM = %min SPC %max;
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@ -92,8 +92,8 @@ addRotationMap(S5_Mimicry, CTF, 1, 1);
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addRotationMap(TWL_Snowblind, CTF, 1, 0);
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addRotationMap(ShortFall, CTF, 1, 1);
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addRotationMap(IceRidge_nef, CTF, 1, 1);
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addRotationMap(Disjointed, CTF, 1, 1);
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addRotationMap(TWL2_MuddySwamp, CTF, 1, 1);
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addRotationMap(Disjointed, CTF, 1, 0);
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addRotationMap(TWL2_MuddySwamp, CTF, 1, 0);
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addRotationMap(Blink, CTF, 1, 1);
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addRotationMap(HighAnxiety, CTF, 1, 1);
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addRotationMap(Headstone, CTF, 1, 1);
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@ -128,7 +128,7 @@ addRotationMap(SoylentGreen, CTF, 1, 0);
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addRotationMap(TWL2_MidnightMayhemDeluxe, CTF, 1, 0);
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addRotationMap(Nightdance, CTF, 1, 0);
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addRotationMap(Ramparts, CTF, 1, 0);
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addRotationMap(TWL2_Celerity, CTF, 1, 0);
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addRotationMap(TWL2_Celerity, CTF, 1, 1);
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addRotationMap(Blastside_nef, CTF, 1, 0);
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addRotationMap(Infernus, CTF, 1, 0);
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addRotationMap(NatureMagic, CTF, 1, 0);
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@ -294,7 +294,7 @@ addRotationMap(SaddiesHill, LakRabbit, 1, 1);
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addRotationMap(HavenLak, LakRabbit, 1, 0);
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addRotationMap(LushLak, LakRabbit, 1, 1);
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addRotationMap(BoxLak, LakRabbit, 1, 1);
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addRotationMap(TitaniaLak, LakRabbit, 1, 1);
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addRotationMap(TitaniaLak, LakRabbit, 1, 0);
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addRotationMap(TibbawLak, LakRabbit, 1, 1);
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addRotationMap(InfernusLak, LakRabbit, 1, 1);
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addRotationMap(S8_GeothermalLak, LakRabbit, 1, 1);
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@ -310,7 +310,7 @@ addRotationMap(Sulfide, LakRabbit, 1, 0);
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addRotationMap(FrozenFuryLak, LakRabbit, 1, 0);
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addRotationMap(Arrakis, LakRabbit, 1, 0);
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addRotationMap(EquinoxLak, LakRabbit, 1, 0);
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addRotationMap(PhasmaDustLak, LakRabbit, 1, 0);
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addRotationMap(PhasmaDustLak, LakRabbit, 1, 1);
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addRotationMap(GodsRiftLak, LakRabbit, 1, 0);
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addRotationMap(SolsDescentLak, LakRabbit, 1, 0);
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addRotationMap(Crater71Lak, LakRabbit, 1, 0);
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@ -483,6 +483,7 @@ addRotationMap(RampartsDM, DM, 1, 1);
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addRotationMap(ShrineDM, DM, 1, 1);
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addRotationMap(LiveBaitDM, DM, 1, 1);
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addRotationMap(FourSquareDM, DM, 1, 1);
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addRotationMap(BrigDM, DM, 1, 1);
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