Added Map

This commit is contained in:
ChocoTaco 2020-01-15 17:46:22 -05:00
parent a182ab0723
commit 31af10b957
2 changed files with 7 additions and 5 deletions

View file

@ -513,6 +513,7 @@ $Host::MapPlayerLimitsRampartsDM_DM = %min SPC %max;
$Host::MapPlayerLimitsShrineDM_DM = %min SPC %max;
$Host::MapPlayerLimitsLiveBaitDM_DM = %min SPC %max;
$Host::MapPlayerLimitsFourSquareDM_DM = %min SPC %max;
$Host::MapPlayerLimitsBrigDM_DM = %min SPC %max;

View file

@ -92,8 +92,8 @@ addRotationMap(S5_Mimicry, CTF, 1, 1);
addRotationMap(TWL_Snowblind, CTF, 1, 0);
addRotationMap(ShortFall, CTF, 1, 1);
addRotationMap(IceRidge_nef, CTF, 1, 1);
addRotationMap(Disjointed, CTF, 1, 1);
addRotationMap(TWL2_MuddySwamp, CTF, 1, 1);
addRotationMap(Disjointed, CTF, 1, 0);
addRotationMap(TWL2_MuddySwamp, CTF, 1, 0);
addRotationMap(Blink, CTF, 1, 1);
addRotationMap(HighAnxiety, CTF, 1, 1);
addRotationMap(Headstone, CTF, 1, 1);
@ -128,7 +128,7 @@ addRotationMap(SoylentGreen, CTF, 1, 0);
addRotationMap(TWL2_MidnightMayhemDeluxe, CTF, 1, 0);
addRotationMap(Nightdance, CTF, 1, 0);
addRotationMap(Ramparts, CTF, 1, 0);
addRotationMap(TWL2_Celerity, CTF, 1, 0);
addRotationMap(TWL2_Celerity, CTF, 1, 1);
addRotationMap(Blastside_nef, CTF, 1, 0);
addRotationMap(Infernus, CTF, 1, 0);
addRotationMap(NatureMagic, CTF, 1, 0);
@ -294,7 +294,7 @@ addRotationMap(SaddiesHill, LakRabbit, 1, 1);
addRotationMap(HavenLak, LakRabbit, 1, 0);
addRotationMap(LushLak, LakRabbit, 1, 1);
addRotationMap(BoxLak, LakRabbit, 1, 1);
addRotationMap(TitaniaLak, LakRabbit, 1, 1);
addRotationMap(TitaniaLak, LakRabbit, 1, 0);
addRotationMap(TibbawLak, LakRabbit, 1, 1);
addRotationMap(InfernusLak, LakRabbit, 1, 1);
addRotationMap(S8_GeothermalLak, LakRabbit, 1, 1);
@ -310,7 +310,7 @@ addRotationMap(Sulfide, LakRabbit, 1, 0);
addRotationMap(FrozenFuryLak, LakRabbit, 1, 0);
addRotationMap(Arrakis, LakRabbit, 1, 0);
addRotationMap(EquinoxLak, LakRabbit, 1, 0);
addRotationMap(PhasmaDustLak, LakRabbit, 1, 0);
addRotationMap(PhasmaDustLak, LakRabbit, 1, 1);
addRotationMap(GodsRiftLak, LakRabbit, 1, 0);
addRotationMap(SolsDescentLak, LakRabbit, 1, 0);
addRotationMap(Crater71Lak, LakRabbit, 1, 0);
@ -483,6 +483,7 @@ addRotationMap(RampartsDM, DM, 1, 1);
addRotationMap(ShrineDM, DM, 1, 1);
addRotationMap(LiveBaitDM, DM, 1, 1);
addRotationMap(FourSquareDM, DM, 1, 1);
addRotationMap(BrigDM, DM, 1, 1);