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Zodd fix
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11ac636583
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@ -771,7 +771,7 @@ function getAmmoStationLovin(%client)
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// grenades
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for(%i = 0; $InvGrenade[%i] !$= ""; %i++) // z0dd - ZOD, 5/27/03. Clear them all in one pass
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%player.setInventory($NameToInv[$InvGrenade[%i]], 0);
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%client.player.setInventory($NameToInv[$InvGrenade[%i]], 0);
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for ( %i = 0; %i < getFieldCount( %client.grenadeIndex ); %i++ )
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{
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@ -798,7 +798,7 @@ function getAmmoStationLovin(%client)
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// Mines
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for(%i = 0; $InvMine[%i] !$= ""; %i++) // z0dd - ZOD, 5/27/03. Clear them all in one pass
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%player.setInventory($NameToInv[$InvMine[%i]], 0);
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%client.player.setInventory($NameToInv[$InvMine[%i]], 0);
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for ( %i = 0; %i < getFieldCount( %client.mineIndex ); %i++ )
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{
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