Update zDarkTigerStats.cs

Don't include chaingun/missles in midair category
This commit is contained in:
ChocoTaco1 2020-04-02 21:37:38 -04:00
parent 1618abbf11
commit 2ca68a34d2

View file

@ -2941,8 +2941,7 @@ function DefaultGame::postGameStats(%game,%client){ //stats to add up at the end
%client.missileScore + %client.missileScore +
%client.mineScore; %client.mineScore;
%client.totalMA = %client.cgMA + %client.totalMA = %client.discMA +
%client.discMA +
%client.grenadeMA + %client.grenadeMA +
%client.laserMA + %client.laserMA +
%client.mortarMA + %client.mortarMA +
@ -2950,7 +2949,6 @@ function DefaultGame::postGameStats(%game,%client){ //stats to add up at the end
%client.plasmaMA + %client.plasmaMA +
%client.blasterMA + %client.blasterMA +
%client.hGrenadeMA + %client.hGrenadeMA +
%client.missileMA +
%client.mineMA; %client.mineMA;
%client.killAir = %client.cgKillAir + %client.killAir = %client.cgKillAir +
@ -2965,7 +2963,7 @@ function DefaultGame::postGameStats(%game,%client){ //stats to add up at the end
%client.blasterKillAir + %client.blasterKillAir +
%client.mineKillAir; %client.mineKillAir;
%client.deathAir = %client.cgDeathAir + %client.deathAir = %client.cgDeathAir +
%client.discDeathAir + %client.discDeathAir +
%client.hGrenadeDeathAir + %client.hGrenadeDeathAir +
%client.grenadeDeathAir + %client.grenadeDeathAir +