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https://github.com/ChocoTaco1/TacoServer.git
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Added TimedServerReset
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parent
e3de008b18
commit
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5 changed files with 107 additions and 6 deletions
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@ -60,7 +60,8 @@ $Host::DefenseTurret::MaxWptHeight = 10;
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$Host::DefenseTurret::Optional = 0;
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$Host::DefenseTurret::Optional = 0;
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$Host::DefenseTurret::RequiredInTourney = 0;
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$Host::DefenseTurret::RequiredInTourney = 0;
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$Host::DMSLOnlyMode = 0;
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$Host::DMSLOnlyMode = 0;
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$Host::EmptyServerReset = 0;
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$Host::EmptyServerReset = 1;
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$Host::EmptyServerResetTime = 120;
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$Host::EnableAutobalance = 1;
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$Host::EnableAutobalance = 1;
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$Host::EnableLakUnlimitedDJ = 1;
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$Host::EnableLakUnlimitedDJ = 1;
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$Host::EnableMortarTurret = 0;
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$Host::EnableMortarTurret = 0;
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@ -5,8 +5,6 @@
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// and aspects within the server.
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// and aspects within the server.
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//
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//
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//
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//
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// To control whether the server auto resets when empty
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// $Host::EmptyServerReset = 0;
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$GetCountsClientTeamChange = true;
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$GetCountsClientTeamChange = true;
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@ -19,9 +17,6 @@ function CreateServer( %mission, %missionType )
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parent::CreateServer( %mission, %missionType );
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parent::CreateServer( %mission, %missionType );
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//Call for a GetTeamCount update
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//Call for a GetTeamCount update
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GetTeamCounts( %game, %client, %respawn );
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GetTeamCounts( %game, %client, %respawn );
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//Whether the server auto restarts when empty or not
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$Host::Dedicated = $Host::EmptyServerReset;
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}
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}
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};
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};
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103
Classic/scripts/autoexec/TimedServerReset.cs
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103
Classic/scripts/autoexec/TimedServerReset.cs
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@ -0,0 +1,103 @@
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//Timed Server reset
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//Reset Server after a certain time
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//
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//Time in Minutes
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// $Host::EmptyServerResetTime = 120;
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//To control whether the server auto resets when empty
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// $Host::EmptyServerReset = 1;
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//Changed in evo Server.ovl
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//
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//function GameConnection::onDrop(%client, %reason)
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//{
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// if(isObject(Game))
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// Game.onClientLeaveGame(%client);
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//
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// // make sure that tagged string of player name is not used
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// if($CurrentMissionType !$= "SinglePlayer")
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// messageAllExcept(%client, -1, 'MsgClientDrop', '\c1%1 has left the game.', getTaggedString(%client.name), %client);
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// else
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// messageAllExcept(%client, -1, 'MsgClientDrop', "", getTaggedString(%client.name), %client);
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//
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// if(isObject(%client.camera))
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// %client.camera.delete();
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//
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// // z0dd - ZOD, 6/19/02. Strip the hit sound tags
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// removeTaggedString(%client.playerHitWav);
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// removeTaggedString(%client.vehicleHitWav);
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// removeTaggedString(%client.name);
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// removeTaggedString(%client.voiceTag);
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// removeTaggedString(%client.skin);
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// freeClientTarget(%client);
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//
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// echo("CDROP: " @ %client @ " " @ %client.getAddress());
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// $HostGamePlayerCount--;
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//
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// // z0dd - ZOD, 5/05/04. Add a bot for every client drop if balanced bots are set
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// if( $Host::BotsEnabled )
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// {
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// if($Host::ClassicBalancedBots)
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// {
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// if(!%client.isAIControlled())
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// {
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// if (serverCanAddBot())
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// {
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// aiConnectMultiple( 1, $Host::MinBotDifficulty, $Host::MaxBotDifficulty, -1 );
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// $HostGameBotCount++;
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// }
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// }
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// }
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// }
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// if($Host::ClassicAutoPWEnabled)
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// {
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// if( ($HostGamePlayerCount < $Host::ClassicAutoPWPlayerCount) &&
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// (!$Host::TournamentMode || ($Host::TournamentMode && !$Host::EvoAutoPWTourneyNoRemove)))
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// {
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// AutoPWServer(0);
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// }
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// }
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// if($Host::EvoFullServerPWEnabled)
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// {
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// if($HostGamePlayerCount == ($MaxPlayers - 1))
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// {
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// FullServerPW(0);
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// }
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// }
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// //if($Host::EvoNoBaseRapeEnabled)
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// //{
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// //if(!$Host::TournamentMode &&
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// //(EvoPlayersOnTeamCount() < $Host::EvoNoBaseRapeClassicPlayerCount))
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// //{
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// //$EvoNoBaseRape = 1;
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// //}
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// //}
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// // Reset the server if everyone has left the game
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//
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// if( $HostGamePlayerCount - $HostGameBotCount == 0 && $Host::EmptyServerReset && !$resettingServer && !$LoadingMission && !$TimedServerResetActive && $CurrentMissionType !$= $Host::MissionType )
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// {
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// if($Evo::ETMMode)
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// {
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// $Evo::ETMMode = false;
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// ETMreset();
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// }
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//
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// %resettime = $Host::EmptyServerResetTime * 60000;
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// schedule(%resettime, 0, "ResetServerTimed");
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// $TimedServerResetActive = true;
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// error(formatTimeString("HH:nn:ss") SPC "Timed Server Reset schedule started..." );
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//
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// }
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//}
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function ResetServerTimed()
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{
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if($HostGamePlayerCount - $HostGameBotCount == 0 && $Host::EmptyServerReset && !$resettingServer && !$LoadingMission && $TimedServerResetActive)
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schedule(10, 0, "resetServerDefaults");
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// Instead of simply resetting the defaults, reinitialize the
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// entire server...
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// ReallyQuit();
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else
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error(formatTimeString("HH:nn:ss") SPC "Timed Server Reset schedule cancelled..." );
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$TimedServerResetActive = false;
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}
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@ -177,6 +177,8 @@ $Host::MapPlayerLimits["Whiteout", "DM"] = "8 -1";
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$Host::MapPlayerLimits["Whiteout", "Bounty"] = "8 -1";
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$Host::MapPlayerLimits["Whiteout", "Bounty"] = "8 -1";
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//Taco Addons
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//Taco Addons
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$Host::EmptyServerReset = 1; //To control whether the server auto resets when empty
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$Host::EmptyServerResetTime = 120; //Time in Minutes to reset an empty server
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$Host::EnableAutobalance = 1; //Will autobalance when teams are uneven.
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$Host::EnableAutobalance = 1; //Will autobalance when teams are uneven.
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$Host::EnableMortarTurret = 0; //Enable or Disable Mortar Turret
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$Host::EnableMortarTurret = 0; //Enable or Disable Mortar Turret
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$Host::EnableNetTourneyClient = 1; //Enable or Disable Tourney Net Client checking
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$Host::EnableNetTourneyClient = 1; //Enable or Disable Tourney Net Client checking
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