diff --git a/Classic/scripts/LakRabbitGame.cs b/Classic/scripts/LakRabbitGame.cs index 87d3649..4753c60 100644 --- a/Classic/scripts/LakRabbitGame.cs +++ b/Classic/scripts/LakRabbitGame.cs @@ -715,9 +715,9 @@ function deployMineCheck(%mineObj, %player) schedule(2000, %mineObj, "explodeMine", %mineObj, true); } // thanks mista -function MineDeployed:: damageObject(%data, %targetObject, %sourceObject, %position, %amount, %damageType) +function MineDeployed::damageObject(%data, %targetObject, %sourceObject, %position, %amount, %damageType) { -// NO NIFTY NADE/MINE SCRIPTS + // NO NIFTY NADE/MINE SCRIPTS if (Game.duelMode && %damageType == $DamageType::Grenade && $lastObjExplode.isHandNade) return;