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Corrected file structure
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2fe441f421
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@ -35,7 +35,7 @@ $Host::ClassicLogEchoEnabled = 0;
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$Host::ClassicMaxTelepads = 3;
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$Host::ClassicMaxTelepads = 3;
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$Host::ClassicNoNullVoiceSpam = 0;
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$Host::ClassicNoNullVoiceSpam = 0;
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$Host::ClassicPacketRateToClient = 32;
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$Host::ClassicPacketRateToClient = 32;
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$Host::ClassicPacketSize = 350;
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$Host::ClassicPacketSize = 450;
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$Host::ClassicRandomizeTeams = 1;
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$Host::ClassicRandomizeTeams = 1;
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$Host::ClassicRandomMissions = 1;
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$Host::ClassicRandomMissions = 1;
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$Host::ClassicRandomMisTypes = 0;
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$Host::ClassicRandomMisTypes = 0;
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@ -1295,4 +1295,7 @@ $Host::VoteTime = "45";
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$Host::warmupTime = "20";
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$Host::warmupTime = "20";
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$Host::HostedBy = "Branzone";
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$Host::HostedBy = "Branzone";
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$Host::Github = "https://github.com/Server/";
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$Host::Github = "https://github.com/Server/";
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$Host::Discord = "https://www.Discordapp.com/";
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$Host::Discord = "https://www.Discordapp.com/";
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$Host::PUGautoPassword = 0;
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$Host::PUGautoPasswordLimit = 10;
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$Host::PUGPassword = "pickup";
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@ -1,6 +1,6 @@
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$pref::Net::PacketRateToClient = "32"; //determines how many packets per second sent to each client
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$pref::Net::PacketRateToClient = "32"; //determines how many packets per second sent to each client
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$pref::Net::PacketRateToServer = "32"; //may determine how many packets are allowed from each client
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$pref::Net::PacketRateToServer = "32"; //may determine how many packets are allowed from each client
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$pref::Net::PacketSize = "350"; //size of each packet sent to each client, maximum.has no effect on size of packets client send to the server
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$pref::Net::PacketSize = "450"; //size of each packet sent to each client, maximum.has no effect on size of packets client send to the server
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setlogmode(0);
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setlogmode(0);
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