Update Autobalance.cs

This commit is contained in:
ChocoTaco 2019-11-20 14:50:07 -05:00
parent 7f17432071
commit 1daa583f41

View file

@ -7,11 +7,6 @@
// $Host::EnableAutobalance = 1;
//
// How far behind littleTeam must be to use All Mode.
// Meaning picking from a pool of all players on the bigTeam instead of just the lowest scoring player.
// 400 equals 400 points. 4 caps behind.
$AllModeThreshold = 400;
// Run from TeamBalanceNotify.cs via UnbalancedSound( %game )
function Autobalance( %game, %AutobalanceSafetynetTrys )
@ -32,6 +27,12 @@ function Autobalance( %game, %AutobalanceSafetynetTrys )
for(%i = 0; %i < ClientGroup.getCount(); %i++)
{
%client = ClientGroup.getObject(%i);
//Pick a client for autobalance
//Try to pick a low scoring player
%team = %client.team;
if(%client.score < %lastclient[%team].score || %lastclient[%team] $= "")
%teamcanidate[%team] = %client;
%lastclient[%team] = %client;
@ -55,44 +56,6 @@ function Autobalance( %game, %AutobalanceSafetynetTrys )
else if( %team2difference >= 2 )
%bigTeam = 2;
%littleTeam = ( %bigTeam == 1 ) ? 2 : 1;
//Toggle for All Mode
//If a team is behind pick anyone, not just a low scoring player
if( $TeamScore[%bigTeam] > ($TeamScore[%littleTeam] + $AllModeThreshold) )
%UseAllMode = 1;
//Pick a client for autobalance
for(%i = 0; %i < ClientGroup.getCount(); %i++)
{
%client = ClientGroup.getObject(%i);
if(%UseAllMode)
{
//Try to pick any player
%team = %client.team;
%autobalanceRandom = getRandom(1,($PlayerCount[%bigTeam] - 1));
if(%autobalanceRandom == %autobalanceLoop || %lastclient[%team] $= "")
%teamcanidate[%team] = %client;
%autobalanceLoop++;
//echo("All Mode");
}
else
{
//Normal circumstances
//Try to pick a low scoring player
%team = %client.team;
if(%client.score < %lastclient[%team].score || %lastclient[%team] $= "")
%teamcanidate[%team] = %client;
//echo("Low Mode");
}
%lastclient[%team] = %client;
}
//Debug
if( %AutobalanceDebug )
AutobalanceDebug(%teamcanidate1, %teamcanidate2, %team1difference, %team2difference, %bigTeam, %AutobalanceSafetynetTrys);
@ -110,7 +73,6 @@ function Autobalance( %game, %AutobalanceSafetynetTrys )
else
messageAll('MsgTeamBalanceNotify', '\c0Autobalance error: Team %1 mismatch.', %bigTeam );
//Trigger GetCounts
ResetClientChangedTeams();
//Reset Unbalanced