diff --git a/Classic/scripts/LakRabbitGame.cs b/Classic/scripts/LakRabbitGame.cs index 5d9d1a4..c70fa75 100644 --- a/Classic/scripts/LakRabbitGame.cs +++ b/Classic/scripts/LakRabbitGame.cs @@ -709,7 +709,7 @@ function Armor::damageObject(%data, %targetObject, %sourceObject, %position, %am } else if(%points >= 100) { - %sound = '~wfx/Misc/MA1.wav'; + messageAll('', '~wfx/Misc/Flair.wav'); } Game.recalcScore(%sourceObject.client);