diff --git a/Classic/prefs/MapRotation.cs b/Classic/prefs/MapRotation.cs index a7bfdef..7fa0535 100644 --- a/Classic/prefs/MapRotation.cs +++ b/Classic/prefs/MapRotation.cs @@ -55,13 +55,16 @@ addRotationMap("Minotaur", "CTF",1,0,-1,18); addRotationMap("SmallMelee", "CTF",1,0,-1,12); //addRotationMap("SuperHappyBouncyFunTime", "CTF",1,1,-1,12); addRotationMap("Machineeggs", "CTF",1,1,-1,8); -addRotationMap("Mac_FlagArena", "CTF",1,0,-1,18); +addRotationMap("Mac_FlagArena", "CTF",1,0,-1,14); addRotationMap("SmallTimeCTF", "CTF",1,1,-1,10); addRotationMap("TWL2_Hildebrand", "CTF",1,1,-1,18); -addRotationMap("ArenaDome", "CTF",1,1,-1,12); -addRotationMap("Firestorm", "CTF",1,1,-1,12); +addRotationMap("ArenaDome", "CTF",1,0,-1,12); +addRotationMap("Firestorm", "CTF",1,0,-1,12); addRotationMap("Bulwark", "CTF",1,1,-1,12); -addRotationMap("TWL_OsIris", "CTF",1,1,-1,12); +addRotationMap("TWL_OsIris", "CTF",1,0,8,18); +addRotationMap("FrostPipe", "CTF",1,0,-1,12); +addRotationMap("Blink", "CTF",1,1,-1,12); +addRotationMap("Discord", "CTF",1,1,6,16); //Medium Maps ///////////////////////////////////////////////////////////////////// @@ -70,25 +73,24 @@ addRotationMap("HighOctane", "CTF",1,1,8,24); addRotationMap("S5_Mordacity", "CTF",1,1,8,24); addRotationMap("S5_Damnation", "CTF",1,1,8,20); addRotationMap("TWL2_JaggedClaw", "CTF",1,1,8,24); -addRotationMap("S5_Massive", "CTF",1,1,8,26); +addRotationMap("S5_Massive", "CTF",1,1,10,26); addRotationMap("TWL_Stonehenge", "CTF",1,1,8,20); -addRotationMap("TWL_Feign", "CTF",1,0,12,24); -addRotationMap("TheFray", "CTF",1,1,8,20); +addRotationMap("TWL_Feign", "CTF",1,1,10,20); +addRotationMap("TheFray", "CTF",1,0,10,20); addRotationMap("DangerousCrossing_nef", "CTF",1,1,8,20); addRotationMap("TWL2_Skylight", "CTF",1,1,8,20); addRotationMap("TWL2_Ocular", "CTF",1,1,12,-1); -addRotationMap("Dire", "CTF",1,1,12,24); -addRotationMap("berlard", "CTF",1,1,12,24); -addRotationMap("S8_Opus", "CTF",1,1,8,24); -addRotationMap("BeggarsRun", "CTF",1,1,8,24); -addRotationMap("Headstone", "CTF",1,1,8,20); +addRotationMap("Dire", "CTF",1,1,10,24); +addRotationMap("berlard", "CTF",1,0,12,24); +addRotationMap("S8_Opus", "CTF",1,0,8,24); +addRotationMap("BeggarsRun", "CTF",1,0,8,24); +addRotationMap("Headstone", "CTF",1,0,8,20); addRotationMap("Signal", "CTF",1,0,8,26); addRotationMap("S5_Woodymyrk", "CTF",1,1,8,26); -addRotationMap("Discord", "CTF",1,1,8,20); -addRotationMap("TenebrousCTF", "CTF",1,1,8,20); +addRotationMap("TenebrousCTF", "CTF",1,1,8,12); addRotationMap("Pariah", "CTF",1,0,8,20); -addRotationMap("Prismatic", "CTF",1,0,12,26); -addRotationMap("TWL_WilderZone", "CTF",1,1,8,20); +addRotationMap("Prismatic", "CTF",1,1,12,26); +addRotationMap("TWL_WilderZone", "CTF",1,0,8,20); addRotationMap("Mirage", "CTF",1,0,8,20); addRotationMap("S5_Mimicry", "CTF",1,0,8,24); addRotationMap("TWL_Snowblind", "CTF",1,0,12,-1); @@ -96,7 +98,6 @@ addRotationMap("ShortFall", "CTF",1,0,12,24); addRotationMap("IceRidge_nef", "CTF",1,0,8,20); addRotationMap("Disjointed", "CTF",1,0,8,20); addRotationMap("TWL2_MuddySwamp", "CTF",1,0,8,20); -addRotationMap("Blink", "CTF",1,1,8,20); addRotationMap("HighAnxiety", "CTF",1,0,8,20); addRotationMap("S5_Centaur", "CTF",1,0,8,20); addRotationMap("S8_Cardiac", "CTF",1,1,12,-1); @@ -107,6 +108,8 @@ addRotationMap("TWL2_Drifts", "CTF",1,0,14,24); addRotationMap("TWL2_Drorck", "CTF",1,1,12,24); //addRotationMap("TWL2_Norty", "CTF",1,0,12,24); addRotationMap("S5_HawkingHeat", "CTF",1,0,16,24); +addRotationMap("StarFallCTF", "CTF",1,1,10,24); +addRotationMap("TWL2_Celerity", "CTF",1,1,8,24); //Voteable but Not in Rotation ///////////////////////////////////////////////////////////////////// @@ -128,9 +131,8 @@ addRotationMap("Confusco", "CTF",1,0,10,20); //addRotationMap("Fallout", "CTF",1,0,10,20); //addRotationMap("TheClocktower", "CTF",1,0,10,20); //addRotationMap("SoylentGreen", "CTF",1,0,10,20); -addRotationMap("TWL2_MidnightMayhemDeluxe", "CTF",1,0,8,18); +addRotationMap("TWL2_MidnightMayhemDeluxe", "CTF",1,1,8,18); //addRotationMap("Ramparts", "CTF",1,0,10,20); -addRotationMap("TWL2_Celerity", "CTF",1,1,8,24); //addRotationMap("Blastside_nef", "CTF",1,0,10,24); addRotationMap("Burstside", "CTF",1,0,10,20); addRotationMap("Infernus", "CTF",1,0,18,26); @@ -144,20 +146,20 @@ addRotationMap("TWL_Pandemonium", "CTF",1,0,10,24); //Vehicle Maps ///////////////////////////////////////////////////////////////////// +addRotationMap("Logans_Run", "CTF",1,1,8,28); +addRotationMap("Rollercoaster_nef", "CTF",1,1,8,28); addRotationMap("HostileLoch", "CTF",1,1,12,24); -addRotationMap("TWL_BeachBlitz", "CTF",1,0,12,24); +addRotationMap("TWL_BeachBlitz", "CTF",1,1,12,24); addRotationMap("TWL2_Magnum", "CTF",1,1,12,28); -addRotationMap("Logans_Run", "CTF",1,1,10,28); -addRotationMap("Rollercoaster_nef", "CTF",1,1,10,28); addRotationMap("MoonDance", "CTF",1,1,12,28); addRotationMap("Raindance_nef", "CTF",1,1,12,28); -addRotationMap("TWL_Magmatic", "CTF",1,1,18,28); +addRotationMap("TWL_Magmatic", "CTF",1,0,18,28); addRotationMap("TWL2_FrozenGlory", "CTF",1,1,12,24); -addRotationMap("LandingParty", "CTF",1,0,12,28); -addRotationMap("TitanV", "CTF",1,1,12,28); -addRotationMap("TWL_Crossfire", "CTF",1,1,18,-1); +addRotationMap("LandingParty", "CTF",1,1,12,28); +addRotationMap("TitanV", "CTF",1,0,12,28); +addRotationMap("TWL_Crossfire", "CTF",1,1,14,28); //addRotationMap("The_Calm", "CTF",1,0,12,24); -addRotationMap("TWL2_Dissention", "CTF",1,1,16,28); +addRotationMap("TWL2_Dissention", "CTF",1,0,16,28); //Vehicle Maps: Voteable, But Not in Rotation ///////////////////////////////////////////////////////////////////// @@ -169,7 +171,7 @@ addRotationMap("ShockRidge", "CTF",1,0,12,24); addRotationMap("TWL2_BlueMoon", "CTF",1,1,18,28); addRotationMap("TWL_Katabatic", "CTF",1,0,12,28); addRotationMap("TWL_Starfallen", "CTF",1,0,12,24); -addRotationMap("ConstructionYard", "CTF",1,0,12,24); +//addRotationMap("ConstructionYard", "CTF",1,0,12,24); //addRotationMap("AcidRain", "CTF",1,0,12,24); addRotationMap("SandOcean", "CTF",1,0,12,28); //addRotationMap("StarIce", "CTF",1,0,12,24); @@ -183,6 +185,7 @@ addRotationMap("TWL_Abaddon", "CTF",1,0,16,24); //BIG Vehicle Maps ///////////////////////////////////////////////////////////////////// +addRotationMap("Circleofstones", "CTF",1,1,12,-1); addRotationMap("TWL2_Ruined", "CTF",1,1,24,-1); addRotationMap("Agorazscium", "CTF",1,0,24,-1); addRotationMap("FullCircle", "CTF",1,0,18,30); @@ -199,9 +202,8 @@ addRotationMap("TWL_Frozen", "CTF",1,0,20,-1); addRotationMap("TWL_Harvester", "CTF",1,1,24,-1); addRotationMap("Archipelago", "CTF",1,0,20,-1); addRotationMap("TWL2_Bleed", "CTF",1,0,20,-1); -addRotationMap("Pantheon", "CTF",1,1,24,-1); -addRotationMap("Circleofstones", "CTF",1,1,18,-1); -addRotationMap("DeathBirdsFly1", "CTF",1,1,24,-1); +addRotationMap("Pantheon", "CTF",1,1,20,-1); +addRotationMap("DeathBirdsFly1", "CTF",1,1,20,-1); addRotationMap("Scarabrae_nef", "CTF",1,0,28,-1); addRotationMap("aabaa", "CTF",1,1,28,-1); addRotationMap("TWL_Reversion", "CTF",1,1,28,-1); @@ -287,17 +289,17 @@ addRotationMap("S8_CentralDogma", "CTF",1,0,-1,-1); //In Rotation ///////////////////////////////////////////////////////////////////// -addRotationMap("VaubanLak", "Lakrabbit",1,1,-1,-1); +addRotationMap("VaubanLak", "Lakrabbit",1,1,8,-1); addRotationMap("MiniSunDried", "Lakrabbit",1,1,-1,12); addRotationMap("Sundance", "Lakrabbit",1,1,-1,-1); -addRotationMap("TWL_BeachBlitzLak", "Lakrabbit",1,0,-1,-1); -addRotationMap("DesertofDeathLak", "Lakrabbit",1,0,-1,-1); +addRotationMap("TWL_BeachBlitzLak", "Lakrabbit",1,1,-1,-1); +addRotationMap("DesertofDeathLak", "Lakrabbit",1,1,-1,-1); addRotationMap("Raindance_nefLak", "Lakrabbit",1,1,-1,-1); addRotationMap("SunDriedLak", "Lakrabbit",1,1,-1,-1); addRotationMap("SkinnyDipLak", "Lakrabbit",1,1,-1,-1); addRotationMap("SaddiesHill", "Lakrabbit",1,0,-1,-1); addRotationMap("HavenLak", "Lakrabbit",1,0,-1,-1); -addRotationMap("LushLak", "Lakrabbit",1,1,-1,-1); +addRotationMap("LushLak", "Lakrabbit",1,1,8,-1); addRotationMap("BoxLak", "Lakrabbit",1,1,-1,10); addRotationMap("TitaniaLak", "Lakrabbit",1,0,8,-1); addRotationMap("TibbawLak", "Lakrabbit",1,1,-1,-1); @@ -305,7 +307,8 @@ addRotationMap("InfernusLak", "Lakrabbit",1,1,-1,-1); addRotationMap("S8_GeothermalLak", "Lakrabbit",1,1,-1,-1); addRotationMap("CankerLak", "Lakrabbit",1,1,-1,-1); addRotationMap("DustRunLak", "Lakrabbit",1,1,-1,-1); -addRotationMap("CrossfiredLak", "Lakrabbit",1,1,-1,-1); +addRotationMap("CrossfiredLak", "Lakrabbit",1,0,-1,-1); +addRotationMap("CloakofLak", "Lakrabbit",1,1,-1,-1); //Voteable, But not in rotation ///////////////////////////////////////////////////////////////////// @@ -317,8 +320,8 @@ addRotationMap("Arrakis", "Lakrabbit",1,0,-1,-1); addRotationMap("EquinoxLak", "Lakrabbit",1,0,-1,-1); addRotationMap("PhasmaDustLak", "Lakrabbit",1,1,-1,12); addRotationMap("GodsRiftLak", "Lakrabbit",1,0,-1,-1); -addRotationMap("SolsDescentLak", "Lakrabbit",1,1,-1,-1); -addRotationMap("Crater71Lak", "Lakrabbit",1,0,-1,-1); +addRotationMap("SolsDescentLak", "Lakrabbit",1,0,-1,-1); +addRotationMap("Crater71Lak", "Lakrabbit",1,1,6,-1); //Not Voteable, Not in rotation ///////////////////////////////////////////////////////////////////// @@ -552,4 +555,4 @@ addRotationMap("PitsDM", "DM",1,1,-1,10); // |_| |_|\__,_|_| |_|\__\___|_| |___/ ///////////////////////////////////////////////////////////////////// -addRotationMap("MiniSunDried", "Hunters",1,1,-1,-1); +//addRotationMap("MiniSunDried", "Hunters",1,1,-1,-1);