From 0b6dfc48993d14b50848f633c77a2a252940b77c Mon Sep 17 00:00:00 2001 From: ChocoTaco Date: Mon, 25 Feb 2019 17:26:28 -0500 Subject: [PATCH] Removed --- Classic/scripts/autoexec/packetsettings.cs | 13 ------------- 1 file changed, 13 deletions(-) delete mode 100644 Classic/scripts/autoexec/packetsettings.cs diff --git a/Classic/scripts/autoexec/packetsettings.cs b/Classic/scripts/autoexec/packetsettings.cs deleted file mode 100644 index 659f69d..0000000 --- a/Classic/scripts/autoexec/packetsettings.cs +++ /dev/null @@ -1,13 +0,0 @@ -$pref::Net::PacketRateToClient = "32"; //determines how many packets per second sent to each client -$pref::Net::PacketRateToServer = "32"; //may determine how many packets are allowed from each client -$pref::Net::PacketSize = "450"; //size of each packet sent to each client, maximum.has no effect on size of packets client send to the server - - -setlogmode(0); -// leave this set to zero unless you are coding and need a log it will make a huge file...!!! - -$logechoenabled=0; -//set to 1 you can now see game details in console. Thanks to tubaguy. - -SetPerfCounterEnable(0); -//server stutter fix \ No newline at end of file