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Added a variable in GetCounts
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@ -9,8 +9,11 @@ function CreateServer(%mission, %missionType)
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//Call default function
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//Call default function
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parent::CreateServer(%mission, %missionType);
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parent::CreateServer(%mission, %missionType);
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//Start
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//Start
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//Call for a GetTeamCount update
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//Make sure our activation variable is set
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ResetClientChangedTeams();
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ResetClientChangedTeams();
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//Keeps server Auto Reset off
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$Host::Dedicated = 0;
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//Call for a GetTeamCount update
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GetTeamCounts( %game, %client, %respawn );
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GetTeamCounts( %game, %client, %respawn );
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}
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}
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@ -1,4 +1,5 @@
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//To activate a password in certain gamemodes
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//To activate a password in certain gamemodes
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//called in Getcounts.cs
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function CheckPUGpassword()
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function CheckPUGpassword()
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{
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{
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if( $CurrentMissionType !$= "LakRabbit" ) {
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if( $CurrentMissionType !$= "LakRabbit" ) {
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