diff --git a/Classic/scripts/LakRabbitGame.cs b/Classic/scripts/LakRabbitGame.cs index 8d5d683..cf86eba 100755 --- a/Classic/scripts/LakRabbitGame.cs +++ b/Classic/scripts/LakRabbitGame.cs @@ -917,8 +917,10 @@ function Player::setKnockback(%this, %val) // } //} +}; + //Put everyone on NonRabbit Team -function DefaultGame::missionLoadDone(%game) +function LakRabbitGame::missionLoadDone(%game) { for(%i = 0; %i < ClientGroup.getCount(); %i++) { @@ -936,8 +938,6 @@ function DefaultGame::missionLoadDone(%game) parent::missionLoadDone(%game); } -}; - // Added function LakRabbitGame::AIInit(%game) { @@ -1925,11 +1925,11 @@ function LakRabbitGame::playerTouchFlag(%game, %player, %flag) %game.showRabbitWaypoint(%player.client); } -// borlak - make rabbit invincible for 2 seconds .. + // borlak - make rabbit invincible for 2 seconds .. %player.setInvincible(true); %player.schedule(2000, "setInvincible", false); -// duel mode + // duel mode if(%game.duelMode) { %player.client.duelTimer = schedule(1000, 0, checkDuelTimer, %player.client); @@ -2032,11 +2032,11 @@ function LakRabbitGame::gameOver(%game) cancel(%client.waypointSchedule); cancel(%client.duelTimer); - if(%client.team $=0) - %client.lakobs = 1; - //Put everyone in observer //Mainly for switching to CTF + if(%client.team $=0) + %client.lakobs = 1; + %client.team = 0; %client.lastTeam = 0; } @@ -2045,9 +2045,9 @@ function LakRabbitGame::gameOver(%game) if($Host::LakRabbitShowFlagIcon == 0 && $Host::LakRabbitShowFlagTask) cancel(%game.waypointSchedule); -// borlak -- delete variables - deleteVariables("$LakFired*"); - deleteVariables("$LakDamaged*"); + // borlak -- delete variables + deleteVariables("$LakFired*"); + deleteVariables("$LakDamaged*"); } function LakRabbitGame::resetScore(%game, %client)