diff --git a/Classic/scripts/autoexec/VoteSound.cs b/Classic/scripts/autoexec/VoteSound.cs index 0d241c1..8bd44a2 100644 --- a/Classic/scripts/autoexec/VoteSound.cs +++ b/Classic/scripts/autoexec/VoteSound.cs @@ -18,14 +18,14 @@ function VoteSound( %game, %typename, %arg1, %arg2, %VoteSoundRandom ) { case "VoteChangeMission": messageAll('', '\c1Vote in Progress: \c0To change the mission to %1 (%2). %3~wgui/objective_notification.wav', %arg1, %arg2, %votemsg ); - + echo("Vote in Progress: To change the mission to" SPC %arg1 SPC "(" @ %arg2 @ ")."); case "VoteSkipMission": messageAll('', '\c1Vote in Progress: \c0To skip the mission to %1. %2~wgui/objective_notification.wav', $EvoCachedNextMission, %votemsg ); - + echo("Vote in Progress: To skip the mission to" SPC $EvoCachedNextMission @ "."); case "VoteChangeTimeLimit": if(%arg1 $= "999") %arg1 = "unlimited"; messageAll('', '\c1Vote in Progress: \c0To change the time limit to %1. %2~wgui/objective_notification.wav', %arg1, %votemsg ); - + echo("Vote in Progress: To change the time limit to" SPC %arg1 @ "."); case "VoteKickPlayer": if(%arg1.team != 0 && Game.numTeams > 1) //Not observer { @@ -48,8 +48,10 @@ function VoteSound( %game, %typename, %arg1, %arg2, %VoteSoundRandom ) } else //Is observer messageAll('', '\c1Vote in Progress: \c0To kick player %1. %3~wgui/objective_notification.wav', %arg1.name, %votemsg ); + echo("Vote in Progress: To kick player" SPC %arg1.name @ "."); case "VoteTournamentMode": messageAll('', '\c1Vote in Progress: \c0To change the mission to Tournament Mode (%1). %3~wgui/objective_notification.wav', %arg1, %arg2, %votemsg ); + echo("Vote in Progress: To change the mission to Tournament Mode" SPC "(" @ %arg1 @ ")."); } if(isEventPending($VoteSoundSchedule))