mirror of
https://github.com/PhantomGamesDevelopment/TWM2.git
synced 2026-01-19 19:44:47 +00:00
260 lines
7.5 KiB
C#
260 lines
7.5 KiB
C#
$TeamDeployableMax[CardPackDeployable] = 9999;
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datablock StaticShapeData(DeployedCardPack) : StaticShapeDamageProfile
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{
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className = Sensor;
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shapeFile = "stackable2s.dts";
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maxDamage = 0.6;
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destroyedLevel = 0.6;
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disabledLevel = 0.4;
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explosion = DeployablesExplosion;
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dynamicType = $TypeMasks::SensorObjectType;
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deployedObject = true;
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cmdCategory = "DSupport";
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cmdIcon = CMDSensorIcon;
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cmdMiniIconName = "commander/MiniIcons/com_deploymotionsensor";
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targetNameTag = 'Door Card Pack';
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targetTypeTag = '';
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deployAmbientThread = true;
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debrisShapeName = "debris_generic_small.dts";
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debris = DeployableDebris;
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heatSignature = 0;
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};
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datablock ShapeBaseImageData(CardPackDeployableImage)
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{
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shapeFile = "pack_deploy_sensor_motion.dts";
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item = CardPackDeployable;
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mountPoint = 1;
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offset = "0 0 0";
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deployed = DeployedCardPack;
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stateName[0] = "Idle";
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stateTransitionOnTriggerDown[0] = "Activate";
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stateName[1] = "Activate";
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stateScript[1] = "onActivate";
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stateTransitionOnTriggerUp[1] = "Idle";
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maxDepSlope = 360;
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deploySound = MotionSensorDeploySound;
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emap = true;
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heatSignature = 1;
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minDeployDis = 0.5;
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maxDeployDis = 5.0; //meters from body
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};
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datablock ItemData(CardPackDeployable)
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{
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className = Pack;
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catagory = "Deployables";
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shapeFile = "pack_deploy_sensor_motion.dts";
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mass = 2.0;
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elasticity = 0.2;
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friction = 0.6;
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pickupRadius = 1;
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rotate = false;
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image = "CardPackDeployableImage";
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pickUpName = "a Card Pack pack";
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computeCRC = true;
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emap = true;
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heatSignature = 0;
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//maxSensors = 3;
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maxSensors = 9999;
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};
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function CardPackDeployable::onPickup(%this, %obj, %shape, %amount) {
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// created to prevent console errors
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}
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function CardPackDeployableImage::onDeploy(%item, %plyr, %slot) {
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%className = "StaticShape";
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%playerVector = vectorNormalize(-1 * getWord(%plyr.getEyeVector(),1) SPC getWord(%plyr.getEyeVector(),0) SPC "0");
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%item.surfaceNrm2 = %playerVector;
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%rot = fullRot(%item.surfaceNrm,%item.surfaceNrm2);
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%deplObj = new (%className)() {
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dataBlock = %item.deployed;
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};
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// set orientation
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%deplObj.setTransform(%item.surfacePt SPC %rot);
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// set the recharge rate right away
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if (%deplObj.getDatablock().rechargeRate)
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%deplObj.setRechargeRate(%deplObj.getDatablock().rechargeRate);
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// set team, owner, and handle
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%deplObj.team = %plyr.client.Team;
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%deplObj.setOwner(%plyr);
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if (%deplObj.getTarget() != -1)
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setTargetSensorGroup(%deplObj.getTarget(), %plyr.client.team);
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// place the deployable in the MissionCleanup/Deployables group (AI reasons)
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addToDeployGroup(%deplObj);
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//let the AI know as well...
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AIDeployObject(%plyr.client, %deplObj);
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// play the deploy sound
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serverPlay3D(%item.deploySound, %deplObj.getTransform());
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// increment the team count for this deployed object
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$TeamDeployedCount[%plyr.team, %item.item]++;
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addDSurface(%item.surface,%deplObj);
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// take the deployable off the player's back and out of inventory
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//%plyr.unmountImage(%slot);
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//%plyr.decInventory(%item.item, 1);
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//apply new settings to the pack
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%deplObj.NameHolder = %plyr.client.namebase;
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%deplObj.GUIDHolder = %plyr.client.GUID;
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if(%plyr.packSet[0] == 0) {
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%deplObj.cardColor = 1;
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%DepldName1 = "Green";
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}
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else if(%plyr.packSet[0] == 1) {
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%deplObj.cardColor = 2;
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%DepldName1 = "Yellow";
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}
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else if(%plyr.packSet[0] == 2) {
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%deplObj.cardColor = 3;
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%DepldName1 = "Red";
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}
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if(%plyr.packSet[1] == 0) {
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%deplObj.CardSetting = 1;
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%DepldName2 = "";
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}
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else if(%plyr.packSet[1] == 1) {
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%deplObj.CardSetting = 2;
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%DepldName2 = "Remover";
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}
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// setTargetName(%deplObj.target, ""@%DepldName1@" Card "@%DepldName2@"");
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return %deplObj;
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}
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function DeployedCardPack::onCollision(%data,%obj,%col) {
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if (%col.getClassName() !$= "Player") {
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return;
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}
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if(%col.client.guid == %obj.GUIDHolder) {
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messageclient(%col.client, 'MsgClient', "\c2The Device Does not Respond To It's Owner.");
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return;
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}
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//
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if(%obj.CardSetting == 1) {
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if(%obj.cardColor == 1) {
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messageclient(%col.client, 'MsgClient', "\c2You have recived a Green Card to "@%obj.NameHolder@"'s Doors.");
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%col.client.haslev1[%obj.GUIDHolder] = 1;
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}
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else if(%obj.cardColor == 2) {
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messageclient(%col.client, 'MsgClient', "\c2You have recived a Yellow Card to "@%obj.NameHolder@"'s Doors.");
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%col.client.haslev2[%obj.GUIDHolder] = 1;
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}
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else if(%obj.cardColor == 3) {
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messageclient(%col.client, 'MsgClient', "\c2You have recived a Red Card to "@%obj.NameHolder@"'s Doors.");
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%col.client.haslev3[%obj.GUIDHolder] = 1;
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}
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}
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else if(%obj.CardSetting == 2) {
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if(%obj.cardColor == 1) {
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messageclient(%col.client, 'MsgClient', "\c2The Device Takes your Green Card to "@%obj.NameHolder@"'s Doors.");
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%col.client.haslev1[%obj.GUIDHolder] = 0;
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}
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else if(%obj.cardColor == 2) {
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messageclient(%col.client, 'MsgClient', "\c2The Device Takes your Yellow Card to "@%obj.NameHolder@"'s Doors.");
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%col.client.haslev2[%obj.GUIDHolder] = 0;
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}
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else if(%obj.cardColor == 3) {
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messageclient(%col.client, 'MsgClient', "\c2The Device Takes your Red Card to "@%obj.NameHolder@"'s Doors.");
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%col.client.haslev3[%obj.GUIDHolder] = 0;
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}
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}
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}
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function CardPackDeployableImage::onMount(%data, %obj, %node) {
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%obj.hasCard = true; // set for blastcheck
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%obj.packSet = 0;
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%obj.packSet[0] = 0; //Card Color
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%obj.packSet[1] = 0; //Give/take
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%obj.expertSet = 0;
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displayPowerFreq(%obj);
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}
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function CardPackDeployableImage::onUnmount(%data, %obj, %node) {
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%obj.hasCard = false;
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%obj.packSet = 0;
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%obj.packSet[0] = 0;
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%obj.packSet[1] = 0;
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%obj.expertSet = 0;
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}
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function ChangeCardMode(%this, %PriSec) {
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if(%PriSec == 1) { //Primary
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%this.ExpertSet++;
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%this.packSet[%this.ExpertSet] = 0; //Reset Secondary Mode TO Prevent Errors
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if (%this.ExpertSet > 1) {
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%this.ExpertSet = 0;
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}
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DisplayCardInfo(%this,%PriSec);
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return;
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}
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else { //Secondary
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%this.packSet[%this.ExpertSet]++;
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//Check Primaries
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if(%this.ExpertSet == 0 && %this.packSet[%this.ExpertSet] > 2) {
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%this.packSet[%this.ExpertSet] = 0;
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}
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else if(%this.ExpertSet == 1 && %this.packSet[%this.ExpertSet] > 1) {
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%this.packSet[%this.ExpertSet] = 0;
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}
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DisplayCardInfo(%this,%PriSec);
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return;
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}
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}
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function DisplayCardInfo(%plyr, %Var) {
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if(%Var == 1) {
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switch(%plyr.ExpertSet) {
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case 0:
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bottomPrint(%plyr.client,"Card Pack [P]: Select Card Color",2,1);
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case 1:
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bottomPrint(%plyr.client,"Card Pack [P]: Select Card Settings",2,1);
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}
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}
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else if(%Var == 2) {
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switch(%plyr.ExpertSet) {
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case 0:
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switch(%plyr.packSet[0]) {
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case 0:
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bottomPrint(%plyr.client,"Card Pack [S]: Green Card",2,1);
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case 1:
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bottomPrint(%plyr.client,"Card Pack [S]: Yellow Card",2,1);
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case 2:
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bottomPrint(%plyr.client,"Card Pack [S]: Red Card",2,1);
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}
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case 1:
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switch(%plyr.packSet[1]) {
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case 0:
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bottomPrint(%plyr.client,"Card Pack [S]: Give Card",2,1);
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case 1:
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bottomPrint(%plyr.client,"Card Pack [S]: Strip Card",2,1);
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}
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}
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}
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}
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