TWM2/scripts/vehicles/VehicleEffects.cs
2014-02-26 13:54:04 -06:00

673 lines
15 KiB
C#

//CCM VEHICLE EFFECTS
//CREDIT TO DONDELIUM_X
$Bomber::SeekRadius = 500;
$Bomber::SeekTime = 0.25;
$Bomber::minSeekHeat = 0.6;
$Bomber::minTargetingDistance = 15;
$Bomber::useTargetAudio = true;
datablock ParticleData(VehicleBoomSmoke)
{
dragCoeffiecient = 0.2;
gravityCoefficient = -0.25; // rises slowly
inheritedVelFactor = 0.025;
lifetimeMS = 4000;
lifetimeVarianceMS = 0;
textureName = "particleTest";
useInvAlpha = true;
spinRandomMin = -200.0;
spinRandomMax = 200.0;
textureName = "special/Smoke/smoke_001";
colors[0] = "1.0 0.7 0.5 1.0";
colors[1] = "0.2 0.2 0.2 1.0";
colors[2] = "0.0 0.0 0.0 0.0";
sizes[0] = 3.0;
sizes[1] = 8.0;
sizes[2] = 3.0;
times[0] = 0.0;
times[1] = 0.3;
times[2] = 1.0;
};
datablock ParticleEmitterData(VehicleBoomSmokeEmitter)
{
ejectionPeriodMS = 1;
periodVarianceMS = 0;
ejectionVelocity = 10.0;
velocityVariance = 0.25;
thetaMin = 0.0;
thetaMax = 180.0;
lifetimeMS = 150;
particles = "VehicleBoomSmoke";
};
datablock ParticleData(MeDebrisFireParticle)
{
dragCoeffiecient = 0.0;
gravityCoefficient = -0.2;
inheritedVelFactor = 0.0;
lifetimeMS = 350;
lifetimeVarianceMS = 0;
textureName = "particleTest";
useInvAlpha = false;
spinRandomMin = -160.0;
spinRandomMax = 160.0;
animateTexture = true;
framesPerSec = 15;
animTexName[0] = "special/Explosion/exp_0016";
animTexName[1] = "special/Explosion/exp_0018";
animTexName[2] = "special/Explosion/exp_0020";
animTexName[3] = "special/Explosion/exp_0022";
animTexName[4] = "special/Explosion/exp_0024";
animTexName[5] = "special/Explosion/exp_0026";
animTexName[6] = "special/Explosion/exp_0028";
animTexName[7] = "special/Explosion/exp_0030";
animTexName[8] = "special/Explosion/exp_0032";
colors[0] = "1.0 0.7 0.5 1.0";
colors[1] = "1.0 0.5 0.2 1.0";
colors[2] = "1.0 0.25 0.1 0.0";
sizes[0] = 0.5;
sizes[1] = 1.5;
sizes[2] = 0.7;
times[0] = 0.0;
times[1] = 0.2;
times[2] = 1.0;
};
datablock ParticleEmitterData(MeDebrisFireEmitter)
{
ejectionPeriodMS = 10;
periodVarianceMS = 1;
ejectionVelocity = 0.25;
velocityVariance = 0.0;
thetaMin = 0.0;
thetaMax = 175.0;
particles = "MeDebrisFireParticle";
};
datablock ParticleData( MeDebrisSmokeParticle )
{
dragCoeffiecient = 4.0;
gravityCoefficient = -0.00; // rises slowly
inheritedVelFactor = 0.2;
lifetimeMS = 2500;
lifetimeVarianceMS = 100; // ...more or less
textureName = "particleTest";
useInvAlpha = true;
spinRandomMin = -50.0;
spinRandomMax = 50.0;
colors[0] = "0.3 0.3 0.3 0.0";
colors[1] = "0.2 0.2 0.2 1.0";
colors[2] = "0.0 0.0 0.0 0.0";
sizes[0] = 2;
sizes[1] = 3.0;
sizes[2] = 4.5;
times[0] = 0.0;
times[1] = 0.7;
times[2] = 1.0;
};
datablock ParticleEmitterData( MeDebrisSmokeEmitter )
{
ejectionPeriodMS = 15;
periodVarianceMS = 2;
ejectionVelocity = 1.0; // A little oomph at the back end
velocityVariance = 0.0;
thetaMin = 0.0;
thetaMax = 15.0;
useEmitterSizes = true;
particles = "MeDebrisSmokeParticle";
};
datablock DebrisData( MeVehicleFireballDebris )
{
emitters[0] = MeDebrisSmokeEmitter;
emitters[1] = MeDebrisFireEmitter;
explosion = DebrisExplosion;
explodeOnMaxBounce = true;
elasticity = 0.4;
friction = 0.2;
lifetime = 100.0;
lifetimeVariance = 30.0;
numBounces = 0;
bounceVariance = 0;
};
datablock DebrisData( MeVSpikeDebris )
{
emitters[0] = VSmokeSpikeEmitter;
explodeOnMaxBounce = true;
elasticity = 0.4;
friction = 0.2;
lifetime = 0.3;
lifetimeVariance = 0.02;
};
datablock ExplosionData(MeVSpikeExplosion)
{
explosionShape = "effect_plasma_explosion.dts";
faceViewer = true;
delayMS = 0;
offset = 0.0;
playSpeed = 0.75;
sizes[0] = "5.0 5.0 5.0";
sizes[1] = "5.0 5.0 5.0";
times[0] = 0.0;
times[1] = 1.0;
debris = MeVSpikeDebris;
debrisThetaMin = 10;
debrisThetaMax = 175;
debrisNum = 5;
debrisNumVariance = 3;
debrisVelocity = 30.0;
debrisVelocityVariance = 7.0;
};
datablock ExplosionData(MeVehicleExplosion)
{
explosionShape = "disc_explosion.dts";
playSpeed = 1.5;
soundProfile = VehicleExplosionSound;
faceViewer = true;
emitter[0] = VehicleBoomSmokeEmitter;
debris = MeVehicleFireballDebris;
debrisThetaMin = 60;
debrisThetaMax = 90;
debrisNum = 20;
debrisNumVariance = 5;
debrisVelocity = 25.0;
debrisVelocityVariance = 2.0;
subExplosion = MeVSpikeExplosion;
shakeCamera = true;
camShakeFreq = "11.0 13.0 9.0";
camShakeAmp = "40.0 40.0 40.0";
camShakeDuration = 0.7;
camShakeRadius = 25.0;
};
datablock ParticleData(MeHeavyDamageSmokeParticle)
{
dragCoefficient = 0.4;
gravityCoefficient = -0.01;
inheritedVelFactor = 0.0;
constantAcceleration = 0.0;
lifetimeMS = 5000;
lifetimeVarianceMS = 200;
useInvAlpha = true;
spinRandomMin = -60.0;
spinRandomMax = 60.0;
textureName = "particleTest";
colors[0] = "1.0 0.4 0.2 1.0";
colors[1] = "1.0 0.8 0.2 0.8";
colors[2] = "0.1 0.1 0.1 0.3";
colors[3] = "0.2 0.2 0.2 0.15";
colors[4] = "0.3 0.3 0.3 0.0";
sizes[0] = 2.0;
sizes[1] = 3.0;
sizes[2] = 4.5;
sizes[3] = 5.0;
sizes[4] = 8.0;
times[0] = 0.0;
times[1] = 0.05;
times[2] = 0.15;
times[3] = 0.4;
times[4] = 1.0;
};
datablock ParticleEmitterData(MeHeavyDamageSmoke)
{
ejectionPeriodMS = 3;
periodVarianceMS = 2;
ejectionVelocity = 3.0;
velocityVariance = 0.5;
ejectionOffset = 1.5;
thetaMin = 0;
thetaMax = 180;
overrideAdvances = false;
particles = "MeHeavyDamageSmokeParticle";
};
datablock ParticleData(MeLightDamageSmokeParticle)
{
dragCoefficient = 0.0;
gravityCoefficient = -0.01;
inheritedVelFactor = 0.0;
constantAcceleration = 0.0;
lifetimeMS = 4000;
lifetimeVarianceMS = 200;
useInvAlpha = true;
spinRandomMin = -45.0;
spinRandomMax = 45.0;
textureName = "particleTest";
colors[0] = "0.1 0.1 0.1 0.5";
colors[1] = "0.2 0.2 0.2 0.7";
colors[2] = "0.3 0.3 0.3 0.0";
sizes[0] = 1.5;
sizes[1] = 3.0;
sizes[2] = 4.0;
times[0] = 0.0;
times[1] = 0.3;
times[2] = 1.0;
};
datablock ParticleEmitterData(MeLightDamageSmoke)
{
ejectionPeriodMS = 15;
periodVarianceMS = 6;
ejectionVelocity = 4.0;
velocityVariance = 0.5;
ejectionOffset = 1.5;
thetaMin = 0;
thetaMax = 180;
overrideAdvances = false;
particles = "MeLightDamageSmokeParticle";
};
datablock ParticleData(MeDamageBubbleParticle)
{
dragCoefficient = 0.0;
gravityCoefficient = -0.04;
inheritedVelFactor = 0.5;
constantAcceleration = 0.0;
lifetimeMS = 2000;
lifetimeVarianceMS = 200;
useInvAlpha = false;
spinRandomMin = -90.0;
spinRandomMax = 90.0;
textureName = "special/bubbles";
colors[0] = "0.7 0.7 0.7 0.0";
colors[1] = "0.3 0.3 0.3 1.0";
colors[2] = "0.0 0.0 0.0 0.0";
sizes[0] = 0.4;
sizes[1] = 1.6;
sizes[2] = 2.0;
times[0] = 0.0;
times[1] = 0.5;
times[2] = 1.0;
};
datablock ParticleEmitterData(MeDamageBubbles)
{
ejectionPeriodMS = 15;
periodVarianceMS = 0;
ejectionVelocity = 3.0;
velocityVariance = 0.0;
ejectionOffset = 0.0;
thetaMin = 0;
thetaMax = 35;
overrideAdvances = false;
particles = "MeDamageBubbleParticle";
};
datablock DebrisData( MeShapeDebris )
{
explodeOnMaxBounce = false;
elasticity = 0.1;
friction = 0.5;
lifetime = 25.0;
lifetimeVariance = 0.0;
minSpinSpeed = 0;
maxSpinSpeed = 25;
numBounces = 10;
bounceVariance = 0;
staticOnMaxBounce = true;
useRadiusMass = true;
baseRadius = 1.0;
velocity = 17.0;
velocityVariance = 7.0;
};
datablock DebrisData( GShapeDebris )
{
explodeOnMaxBounce = false;
elasticity = 0.0;
friction = 0.5;
lifetime = 25.0;
lifetimeVariance = 0.0;
minSpinSpeed = 0;
maxSpinSpeed = 5;
numBounces = 10;
bounceVariance = 0;
staticOnMaxBounce = true;
useRadiusMass = true;
baseRadius = 1.0;
velocity = 0.0;
velocityVariance = 0.0;
};
//**************************************************************
// Bombers/Havocs/Blackhawks
//**************************************************************
datablock ExplosionData(MFVSubExplosion)
{
explosionShape = "effect_plasma_explosion.dts";
faceViewer = true;
delayMS = 0;
offset = 0.0;
playSpeed = 0.65;
sizes[0] = "8.0 8.0 8.0";
sizes[1] = "8.0 8.0 8.0";
times[0] = 0.0;
times[1] = 1.0;
debris = MeVSpikeDebris;
debrisThetaMin = 10;
debrisThetaMax = 175;
debrisNum = 5;
debrisNumVariance = 3;
debrisVelocity = 30.0;
debrisVelocityVariance = 7.0;
};
datablock ExplosionData(MFVehicleExplosion)
{
explosionShape = "disc_explosion.dts";
playSpeed = 1.5;
soundProfile = VehicleExplosionSound;
faceViewer = true;
emitter[0] = VehicleBoomSmokeEmitter;
debris = MeVehicleFireballDebris;
debrisThetaMin = 35;
debrisThetaMax = 95;
debrisNum = 25;
debrisNumVariance = 5;
debrisVelocity = 20.0;
debrisVelocityVariance = 5.0;
subExplosion = MFVSubExplosion;
shakeCamera = true;
camShakeFreq = "11.0 13.0 9.0";
camShakeAmp = "40.0 40.0 40.0";
camShakeDuration = 0.7;
camShakeRadius = 35.0;
};
datablock ParticleEmitterData(MFHeavyDamageSmoke)
{
ejectionPeriodMS = 5;
periodVarianceMS = 2;
ejectionVelocity = 5.0;
velocityVariance = 1.0;
ejectionOffset = 2.5;
thetaMin = 0;
thetaMax = 180;
overrideAdvances = false;
particles = "MeHeavyDamageSmokeParticle";
};
datablock ParticleEmitterData(MFLightDamageSmoke)
{
ejectionPeriodMS = 15;
periodVarianceMS = 6;
ejectionVelocity = 5.0;
velocityVariance = 1.0;
ejectionOffset = 2.0;
thetaMin = 0;
thetaMax = 180;
overrideAdvances = false;
particles = "MeLightDamageSmokeParticle";
};
//**************************************************************
// Tanks/APC/MPB
//**************************************************************
datablock ParticleEmitterData(MeHGHeavyDamageSmoke)
{
ejectionPeriodMS = 7;
periodVarianceMS = 2;
ejectionVelocity = 3.0;
velocityVariance = 1.0;
ejectionOffset = 0.0;
thetaMin = 0;
thetaMax = 135;
overrideAdvances = false;
particles = "MeLightDamageSmokeParticle";
};
datablock ParticleData(HGVExplosionSmoke)
{
dragCoeffiecient = 0.4;
gravityCoefficient = 0.0; // rises slowly
inheritedVelFactor = 0.025;
lifetimeMS = 2000;
lifetimeVarianceMS = 0;
textureName = "particleTest";
useInvAlpha = true;
spinRandomMin = -200.0;
spinRandomMax = 200.0;
textureName = "special/Smoke/smoke_001";
colors[0] = "1.0 0.7 0.0 1.0";
colors[1] = "0.2 0.2 0.2 0.5";
colors[2] = "0.0 0.0 0.0 0.0";
sizes[0] = 5.0;
sizes[1] = 10.0;
sizes[2] = 12.0;
times[0] = 0.0;
times[1] = 0.4;
times[2] = 1.0;
};
datablock ParticleEmitterData(HGVExplosionSmokeEmitter)
{
ejectionPeriodMS = 5;
periodVarianceMS = 0;
ejectionVelocity = 20.0;
velocityVariance = 4.0;
thetaMin = 70.0;
thetaMax = 110.0;
lifetimeMS = 150;
particles = "HGVExplosionSmoke";
};
datablock ExplosionData(HGVSubExplosion)
{
explosionShape = "effect_plasma_explosion.dts";
faceViewer = true;
lifetimeMS = 3000;
delayMS = 0;
offset = 0.0;
playSpeed = 0.5;
sizes[0] = "8.0 8.0 8.0";
sizes[1] = "8.0 8.0 8.0";
times[0] = 0.0;
times[1] = 1.0;
emitter[0] = VehicleBoomSmokeEmitter;
debris = MeVehicleFireballDebris;
debrisThetaMin = 60;
debrisThetaMax = 90;
debrisNum = 10;
debrisNumVariance = 5;
debrisVelocity = 10.0;
debrisVelocityVariance = 9.0;
};
datablock ExplosionData(HGVSubExplosion2)
{
explosionShape = "effect_plasma_explosion.dts";
faceViewer = true;
lifetimeMS = 3000;
delayMS = 200;
offset = 8.0;
playSpeed = 0.75;
sizes[0] = "4.0 4.0 4.0";
sizes[1] = "4.0 4.0 4.0";
times[0] = 0.0;
times[1] = 1.0;
emitter[0] = HGVExplosionSmokeEmitter;
debris = MeVehicleFireballDebris;
debrisThetaMin = 60;
debrisThetaMax = 120;
debrisNum = 5;
debrisNumVariance = 2;
debrisVelocity = 15.0;
debrisVelocityVariance = 5.0;
};
datablock ExplosionData(HGVSubExplosion3)
{
explosionShape = "effect_plasma_explosion.dts";
faceViewer = true;
lifetimeMS = 3000;
delayMS = 400;
offset = 12.0;
playSpeed = 0.8;
sizes[0] = "3.5 3.5 3.5";
sizes[1] = "3.5 3.5 3.5";
times[0] = 0.0;
times[1] = 1.0;
emitter[0] = HGVExplosionSmokeEmitter;
debris = MeVehicleFireballDebris;
debrisThetaMin = 60;
debrisThetaMax = 120;
debrisNum = 5;
debrisNumVariance = 2;
debrisVelocity = 15.0;
debrisVelocityVariance = 5.0;
};
datablock ExplosionData(HGVSubExplosion4)
{
explosionShape = "effect_plasma_explosion.dts";
faceViewer = true;
lifetimeMS = 3000;
delayMS = 600;
offset = 15.0;
playSpeed = 0.8;
sizes[0] = "3.0 3.0 3.0";
sizes[1] = "3.0 3.0 3.0";
times[0] = 0.0;
times[1] = 1.0;
emitter[0] = HGVExplosionSmokeEmitter;
debris = MeVehicleFireballDebris;
debrisThetaMin = 60;
debrisThetaMax = 120;
debrisNum = 5;
debrisNumVariance = 2;
debrisVelocity = 15.0;
debrisVelocityVariance = 5.0;
};
datablock ExplosionData(HGVSubExplosion5)
{
explosionShape = "effect_plasma_explosion.dts";
faceViewer = true;
lifetimeMS = 3000;
delayMS = 900;
offset = 20.0;
playSpeed = 0.4;
sizes[0] = "5.0 5.0 5.0";
sizes[1] = "5.0 5.0 5.0";
times[0] = 0.0;
times[1] = 1.0;
emitter[0] = VehicleBoomSmokeEmitter;
debris = MeVehicleFireballDebris;
debrisThetaMin = 0;
debrisThetaMax = 90;
debrisNum = 10;
debrisNumVariance = 0;
debrisVelocity = 15.0;
debrisVelocityVariance = 5.0;
};
datablock ExplosionData(HGVehicleExplosion)
{
soundProfile = VehicleExplosionSound;
subExplosion[0] = HGVSubExplosion;
subExplosion[1] = HGVSubExplosion2;
subExplosion[2] = HGVSubExplosion3;
subExplosion[3] = HGVSubExplosion4;
subExplosion[4] = HGVSubExplosion5;
shakeCamera = true;
camShakeFreq = "11.0 13.0 9.0";
camShakeAmp = "40.0 40.0 40.0";
camShakeDuration = 1.0;
camShakeRadius = 40.0;
};