mirror of
https://github.com/PhantomGamesDevelopment/TWM2.git
synced 2026-01-19 19:44:47 +00:00
179 lines
4.2 KiB
Plaintext
179 lines
4.2 KiB
Plaintext
// DisplayName = Beach of Helljump Island
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// MissionTypes = None Helljump
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//--- Mission Quote Begin ---
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// Beach OF Highrock Island Required To Play
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// By EEK n IkE.
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//--- Mission Quote End ---
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//--- Mission String Begin ---
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//Helljump Mission
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//Don't run for the ocean! You'll drown out there!
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//--- Mission String End ---
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//--- OBJECT WRITE BEGIN ---
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new SimGroup(MissionGroup) {
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musicTrack = "desert";
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powerCount = "0";
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cdTrack = "6";
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new MissionArea(MissionArea) {
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area = "-1744 -2216 3440 3824";
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flightCeiling = "4000";
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flightCeilingRange = "20";
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locked = "true";
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};
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new SimGroup(Teams) {
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powerCount = "0";
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new SimGroup(Team1) {
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powerCount = "0";
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new SimGroup(spawnspheres) {
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powerCount = "0";
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new SpawnSphere() {
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position = "-791.454 499.031 523.269";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "SpawnSphereMarker";
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lockCount = "0";
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homingCount = "0";
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radius = "100";
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sphereWeight = "100";
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indoorWeight = "100";
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outdoorWeight = "100";
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};
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};
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};
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new SimGroup(team0) {
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powerCount = "1";
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providesPower = "1";
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};
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};
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new Sun(Sun) {
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position = "0 0 0";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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direction = "0.57735 0.57735 -0.57735";
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color = "1.000000 1.000000 1.000000 1.000000";
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ambient = "0.500000 0.500000 0.500000 1.000000";
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texture[0] = "special/sunFlare";
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texture[1] = "special/sunFlare02";
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texture[2] = "special/LensFlare/flare01";
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texture[3] = "special/LensFlare/flare02";
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texture[4] = "special/LensFlare/flare03";
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lensFlareScale = "0.7";
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lensFlareIntensity = "1";
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frontFlareSize = "300";
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backFlareSize = "450";
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flareColor = "1.000000 1.000000 1.000000 1.000000";
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locked = "true";
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};
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new TerrainBlock(Terrain) {
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rotation = "1 0 0 0";
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scale = "1 1 1";
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detailTexture = "details/desertdet1";
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terrainFile = "ISLANDbeach.ter";
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squareSize = "8";
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locked = "true";
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position = "-1024 -1024 0";
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};
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new NavigationGraph(NavGraph) {
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conjoinAngleDev = "50";
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cullDensity = "0.3";
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customArea = "0 0 0 0";
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GraphFile = "Flatland.nav";
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scale = "1 1 1";
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locked = "true";
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conjoinBowlDev = "20";
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position = "0 0 0 1";
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coverage = "0";
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rotation = "0 0 0 0";
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};
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new SimGroup(ObserverDropPoints) {
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powerCount = "0";
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new Camera() {
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position = "-411.34 734.036 534.261";
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rotation = "-0.0803515 -0.163301 0.983299 231.638";
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scale = "1 1 1";
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dataBlock = "Observer";
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lockCount = "0";
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homingCount = "0";
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locked = "false";
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team = "0";
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};
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};
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new Sky(Sky) {
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position = "0 0 0";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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cloudHeightPer[0] = "0.349971";
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cloudHeightPer[1] = "0.25";
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cloudHeightPer[2] = "0.199973";
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cloudSpeed1 = "0.0001";
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cloudSpeed2 = "0.0002";
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cloudSpeed3 = "0.0003";
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visibleDistance = "800";
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useSkyTextures = "1";
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renderBottomTexture = "0";
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SkySolidColor = "0.250000 0.750000 1.000000 1.000000";
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fogDistance = "750";
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fogColor = "0.700000 0.800000 0.900000 1.000000";
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fogVolume1 = "200 99 101";
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fogVolume2 = "0 0 0";
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fogVolume3 = "0 0 0";
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materialList = "SOM_TR2_StonedBlue.dml";
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windVelocity = "1 0 0";
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windEffectPrecipitation = "0";
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fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
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fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000";
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fogVolumeColor3 = "128.000000 128.000000 128.000000 0.000000";
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high_visibleDistance = "-1";
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high_fogDistance = "-1";
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high_fogVolume1 = "-1 2.33105e-09 6.40969e-10";
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high_fogVolume2 = "-1 1.07461e-38 0";
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high_fogVolume3 = "-1 7.9874e-44 5.9061e-32";
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locked = "true";
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cloudSpeed0 = "0.000503 0.000020";
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};
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new WaterBlock() {
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position = "-272 456 178.128";
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rotation = "1 0 0 0";
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scale = "2048 2048 69";
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liquidType = "OceanWater";
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density = "1";
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viscosity = "15";
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waveMagnitude = "2";
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surfaceTexture = "LiquidTiles/icebound_water";
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surfaceOpacity = "0.7";
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envMapTexture = "LiquidTiles/archipelago_emap_cloudsground";
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envMapIntensity = "0.4";
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removeWetEdges = "0";
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textureSize = "32 32";
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floodFill = "1";
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extent = "100 100 10";
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seedPoints = "0 0 1 0 1 1 0 1";
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params3 = "1.21 -0.61 0.13 -0.33";
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params2 = "0.39 0.39 0.2 0.133";
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params0 = "0.32 -0.67 0.066 0.5";
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params1 = "0.63 -2.41 0.33 0.21";
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};
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};
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//--- OBJECT WRITE END ---
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