mirror of
https://github.com/PhantomGamesDevelopment/TWM2.git
synced 2026-01-22 04:54:47 +00:00
67 lines
1.7 KiB
C#
67 lines
1.7 KiB
C#
datablock ItemData(C4Deployed) {
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shapeFile = "pack_upgrade_satchel.dts";
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explosion = SatchelMainExplosion;
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underwaterExplosion = UnderwaterSatchelMainExplosion;
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mass = 1;
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elasticity = 0.1;
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friction = 0.9;
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rotate = false;
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pickupRadius = 0;
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noTimeout = true;
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maxDamage = 0.6;
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kickBackStrength = 4000;
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computeCRC = true;
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};
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datablock ItemData(C4) {
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className = HandInventory;
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catagory = "Handheld";
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shapeFile = "ammo_mine.dts";
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mass = 1;
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elasticity = 0.2;
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friction = 0.7;
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pickupRadius = 2;
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thrownItem = C4Deployed;
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pickUpName = "some C4 Explosives";
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computeCRC = true;
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};
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function C4GoBoom(%C4) {
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%C4.setDamageState(Destroyed);
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}
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function C4Deployed::onThrow(%this, %mine, %thrower) {
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if($TWM2::PlayingSabo) {
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MessageClient(%thrower.client, 'MsgC4IsBanned', "\c5C4 Mines are banned in this game mode");
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%mine.delete();
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return;
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}
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%mine.armed = false;
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%mine.damaged = 0;
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%mine.detonated = false;
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%mine.depCount = 0;
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%mine.theClient = %thrower.client;
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%time = 10;
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if(%thrower.client.IsActivePerk("3 Second C4")) {
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%time = 3;
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}
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schedule(%time * 1000, 0, "C4GoBoom", %mine);
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MessageClient(%thrower.client, 'MsgBoom', "\c5C4 Deployed, "@%time@" Seconds to Detonate.");
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}
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function C4Deployed::onDestroyed(%data, %obj, %lastState) {
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%dmgRadius = 20 * $SatchelChargeMultiplier;
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%dmgMod = 1.0 * $SatchelChargeMultiplier;
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%expImpulse = limitSatchelImpulse(2500 * $SatchelChargeMultiplier);
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%dmgType = $DamageType::SatchelCharge;
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if(!%obj.isFalse) {
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RadiusExplosion(%obj, %obj.getPosition(), %dmgRadius, %dmgMod, %expImpulse, %obj.sourceObject, %dmgType);
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}
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%obj.schedule(500, "Delete");
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}
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