//Contain basic data libraries. //Soon to be updated with more usefull stuff. // NOTE - any changes here must be considered in expertlibraries.cs !!! //** New format of information ** $packSettings["spine"] = 7; $packSetting["spine",0] = "0.5 0.5 1.5 1.5 meters in height"; $packSetting["spine",1] = "0.5 0.5 4 4 meters in height"; $packSetting["spine",2] = "0.5 0.5 8 8 meters in height"; $packSetting["spine",3] = "0.5 0.5 40 40 meters in height"; $packSetting["spine",4] = "0.5 0.5 160 160 meters in height"; $packSetting["spine",5] = "0.5 6 160 auto adjusting"; $packSetting["spine",6] = "0.5 8 160 pad"; $packSetting["spine",7] = "0.5 8 160 wooden pad"; $packSettings["mspine"] = 7; $packSetting["mspine",0] = "1 1 1 2 2 0.5 1 meters in height"; $packSetting["mspine",1] = "1 1 4 2 2 0.5 4 meters in height"; $packSetting["mspine",2] = "1 1 8 2 2 0.5 8 meters in height"; $packSetting["mspine",3] = "1 1 40 2 2 0.5 40 meters in height"; $packSetting["mspine",4] = "1 1 160 2 2 0.5 160 meters in height"; $packSetting["mspine",5] = "1 8 160 2 2 0.5 auto adjusting"; $packSetting["mspine",6] = "1 6 160 2 2 0.5 normal rings"; $packSetting["mspine",7] = "1 8 160 8 8 0.5 platform rings"; $expertSettings["mspine"] = 1; $expertSetting["mspine",0] = "Rings disabled"; $expertSetting["mspine",1] = "Rings enabled"; $packSettings["floor"] = 5; $packSetting["floor",0] = "10 10 20 10 10 10 10 meters wide"; $packSetting["floor",1] = "20 20 20 20 20 20 20 meters wide"; $packSetting["floor",2] = "30 30 20 30 30 30 30 meters wide"; $packSetting["floor",3] = "40 40 20 40 40 40 40 meters wide"; $packSetting["floor",4] = "50 50 20 50 50 50 50 meters wide"; $packSetting["floor",5] = "60 60 20 60 60 60 60 meters wide"; $expertSettings["floor"] = 4; $expertSetting["floor",0] = "1.5 meters in height"; $expertSetting["floor",1] = "5 meters in height"; $expertSetting["floor",2] = "10 meters in height"; $expertSetting["floor",3] = "20 meters in height"; $expertSetting["floor",4] = "40 meters in height"; $packSettings["walk"] = 12; $packSetting["walk",0] = "0 flat"; $packSetting["walk",1] = "5 Sloped 5 degrees up"; $packSetting["walk",2] = "10 Sloped 10 degrees up"; $packSetting["walk",3] = "20 Sloped 20 degrees up"; $packSetting["walk",4] = "45 Sloped 45 degrees up"; $packSetting["walk",5] = "60 Sloped 60 degrees up"; $packSetting["walk",6] = "90 Sloped 90 degrees up"; $packSetting["walk",7] = "-5 Sloped 5 degrees down"; $packSetting["walk",8] = "-10 Sloped 10 degrees down"; $packSetting["walk",9] = "-20 Sloped 20 degrees down"; $packSetting["walk",10] = "-45 Sloped 45 degrees down"; $packSetting["walk",11] = "-60 Sloped 60 degrees down"; $packSetting["walk",12] = "-90 Sloped 90 degrees down"; $expertSettings["walk"] = 3; $expertSetting["walk",0] = "Normal walkway"; $expertSetting["walk",1] = "No-flicker walkway"; $expertSetting["walk",2] = "Double width walkway"; $expertSetting["walk",3] = "Double height walkway"; $packSettings["blast"] = 3; $packSetting["blast",0] = "deploy from inside"; $packSetting["blast",1] = "deploy in frame"; $packSetting["blast",2] = "deploy from outside"; $packSetting["blast",3] = "deploy full thickness"; $expertSettings["blast"] = 1; $expertSetting["blast",0] = "Normal Blast Wall"; $expertSetting["blast",1] = "Multiple Blast Walls"; $packSettings["forcefield"] = 20; $packSetting["forcefield",0] = "0.5 8 160 (7) Force field set to solid white"; $packSetting["forcefield",1] = "0.5 8 160 (6) Force field set to solid red"; $packSetting["forcefield",2] = "0.5 8 160 (5) Force field set to solid green"; $packSetting["forcefield",3] = "0.5 8 160 (4) Force field set to solid blue"; $packSetting["forcefield",4] = "0.5 8 160 (3) Force field set to solid cyan"; $packSetting["forcefield",5] = "0.5 8 160 (2) Force field set to solid magenta"; $packSetting["forcefield",6] = "0.5 8 160 (1) Force field set to solid yellow"; $packSetting["forcefield",7] = "0.5 8 160 (7) Force field set to team-pass white"; $packSetting["forcefield",8] = "0.5 8 160 (6) Force field set to team-pass red"; $packSetting["forcefield",9] = "0.5 8 160 (5) Force field set to team-pass green"; $packSetting["forcefield",10] = "0.5 8 160 (4) Force field set to team-pass blue"; $packSetting["forcefield",11] = "0.5 8 160 (3) Force field set to team-pass cyan"; $packSetting["forcefield",12] = "0.5 8 160 (2) Force field set to team-pass magenta"; $packSetting["forcefield",13] = "0.5 8 160 (1) Force field set to team-pass yellow"; $packSetting["forcefield",14] = "0.5 8 160 (7) Force field set to all-pass white"; $packSetting["forcefield",15] = "0.5 8 160 (6) Force field set to all-pass red"; $packSetting["forcefield",16] = "0.5 8 160 (5) Force field set to all-pass green"; $packSetting["forcefield",17] = "0.5 8 160 (4) Force field set to all-pass blue"; $packSetting["forcefield",18] = "0.5 8 160 (3) Force field set to all-pass cyan"; $packSetting["forcefield",19] = "0.5 8 160 (2) Force field set to all-pass magenta"; $packSetting["forcefield",20] = "0.5 8 160 (1) Force field set to all-pass yellow"; $expertSettings["forcefield"] = 3; $expertSetting["forcefield",0] = "Normal force field"; $expertSetting["forcefield",1] = "Cubic-replace force field"; $expertSetting["forcefield",2] = "Normal force field - no slowdown"; $expertSetting["forcefield",3] = "Cubic-replace force field - no slowdown"; $packSettings["gravfield"] = 4; $packSetting["gravfield",0] = "4.25 8 500 normal slow"; $packSetting["gravfield",1] = "4.25 8 500 normal fast"; $packSetting["gravfield",2] = "4.25 8 500 reverse slow"; $packSetting["gravfield",3] = "4.25 8 500 reverse fast"; $packSetting["gravfield",4] = "4.25 8 500 zero gravity"; // $packSetting["gravfield",5] = "4.25 8 500 fastfield"; $packSetting["gravfield",6] = "4.25 8 500 super fastfield"; $expertSettings["gravfield"] = 2; $expertSetting["gravfield",0] = "Normal gravity field"; $expertSetting["gravfield",1] = "Cubic-replace gravity field (player's orientation)"; $expertSetting["gravfield",2] = "Cubic-replace gravity field (object's orientation)"; $packSettings["jumpad"] = 3; $packSetting["jumpad",0] = "1000 10 boost"; $packSetting["jumpad",1] = "2500 25 boost"; $packSetting["jumpad",2] = "5000 50 boost"; $packSetting["jumpad",3] = "10000 100 boost"; $packSettings["tree"] = 13; $packSetting["tree",0] = "normal 1"; $packSetting["tree",1] = "normal 2"; $packSetting["tree",2] = "normal 3"; $packSetting["tree",3] = "normal 4"; $packSetting["tree",4] = "greywood 1"; $packSetting["tree",5] = "greywood 2"; $packSetting["tree",6] = "greywood 3"; $packSetting["tree",7] = "greywood 4"; $packSetting["tree",8] = "greywood 5"; $packSetting["tree",9] = "cactus 1"; $packSetting["tree",10] = "cactus 2"; $packSetting["tree",11] = "misc 1"; $packSetting["tree",12] = "misc 2"; $packSetting["tree",13] = "pod 1"; $expertSettings["tree"] = 14; $expertSetting["tree",0] = "0.0625"; $expertSetting["tree",1] = "0.125"; $expertSetting["tree",2] = "0.25"; $expertSetting["tree",3] = "0.5"; $expertSetting["tree",4] = "0.75"; $expertSetting["tree",5] = "1"; $expertSetting["tree",6] = "2"; $expertSetting["tree",7] = "3"; $expertSetting["tree",8] = "4"; $expertSetting["tree",9] = "5"; $expertSetting["tree",10] = "6"; $expertSetting["tree",11] = "7"; $expertSetting["tree",12] = "8"; $expertSetting["tree",13] = "9"; $expertSetting["tree",14] = "10"; $packSettings["crate"] = 12; $packSetting["crate",0] = "(1) back pack"; $packSetting["crate",1] = "(2) small containment"; $packSetting["crate",2] = "(3) large containment"; $packSetting["crate",3] = "(4) compressor"; $packSetting["crate",4] = "(5) tubes"; $packSetting["crate",5] = "(6) quantum battery"; $packSetting["crate",6] = "(7) proton accelerator"; $packSetting["crate",7] = "(8) cargo crate"; $packSetting["crate",8] = "(9) magnetic cooler"; $packSetting["crate",9] = "(10) recycle unit"; $packSetting["crate",10] = "(11) fuel cannister"; $packSetting["crate",11] = "(12) wooden T2 box"; $packSetting["crate",12] = "(13) plasma router"; $packSettings["decoration"] = 15; $packSetting["decoration",0] = "(1) banner unity"; $packSetting["decoration",1] = "(2) banner strength"; $packSetting["decoration",2] = "(3) banner honor"; $packSetting["decoration",3] = "(4) dead light armor"; $packSetting["decoration",4] = "(5) dead medium armor"; $packSetting["decoration",5] = "(6) dead heavy armor"; $packSetting["decoration",6] = "(7) statue base"; $packSetting["decoration",7] = "(8) light male statue"; $packSetting["decoration",8] = "(9) light female statue"; $packSetting["decoration",9] = "(10) heavy male statue"; $packSetting["decoration",10] = "(11) beowulf wreck"; $packSetting["decoration",11] = "(12) shrike wreck"; $packSetting["decoration",12] = "(13) billboard 1"; $packSetting["decoration",13] = "(14) billboard 2"; $packSetting["decoration",14] = "(15) billboard 3"; $packSetting["decoration",15] = "(16) billboard 4"; $packSettings["logoprojector"] = 7; $packSetting["logoprojector",0] = "your teams logo"; $packSetting["logoprojector",1] = "Storm"; $packSetting["logoprojector",2] = "Inferno"; $packSetting["logoprojector",3] = "Starwolf"; $packSetting["logoprojector",4] = "Diamond Sword"; $packSetting["logoprojector",5] = "Blood Eagle"; $packSetting["logoprojector",6] = "Phoenix"; $packSetting["logoprojector",7] = "Bioderm"; $packSettings["switch"] = 6; $packSetting["switch",0] = "5"; $packSetting["switch",1] = "10"; $packSetting["switch",2] = "25"; $packSetting["switch",3] = "50"; $packSetting["switch",4] = "100"; $packSetting["switch",5] = "150"; $packSetting["switch",6] = "200"; $expertSettings["switch"] = 2; $expertSetting["switch",0] = "Normal switch"; $expertSetting["switch",1] = "Timed switch on"; $expertSetting["switch",2] = "Timed switch off"; $packSettings["light"] = 13; $packSetting["light",0] = "(7) white"; $packSetting["light",1] = "(6) red"; $packSetting["light",2] = "(5) green"; $packSetting["light",3] = "(4) blue"; $packSetting["light",4] = "(3) cyan"; $packSetting["light",5] = "(2) magenta"; $packSetting["light",6] = "(1) yellow"; $packSetting["light",7] = "(7) strobe white"; $packSetting["light",8] = "(6) strobe red"; $packSetting["light",9] = "(5) strobe green"; $packSetting["light",10] = "(4) strobe blue"; $packSetting["light",11] = "(3) strobe cyan"; $packSetting["light",12] = "(2) strobe magenta"; $packSetting["light",13] = "(1) strobe yellow"; $packSettings["Door"] = 7; $packSetting["Door",0] = "Normal Door"; $packSetting["Door",1] = "Toggle Door"; $packSetting["Door",2] = "Power Change Normal Door"; $packSetting["Door",3] = "Power Change Toggle Door"; $packSetting["Door",4] = "contact door"; $packSetting["Door",5] = "contact door owner door"; $packSetting["Door",6] = "contact door admin door"; $packSetting["Door",7] = "contact door if powered will be locked"; $expertSettings["Door"] = 5; $expertSetting["Door",0] = "0 Seconds"; $expertSetting["Door",1] = "0.5 Seconds"; $expertSetting["Door",2] = "1 Second"; $expertSetting["Door",3] = "2 Seconds"; $expertSetting["Door",4] = "3 Seconds"; $expertSetting["Door",5] = "4 Seconds"; $packSettings["tripwire"] = 13; $packSetting["tripwire",0] = "5 0"; $packSetting["tripwire",1] = "10 0"; $packSetting["tripwire",2] = "25 0"; $packSetting["tripwire",3] = "50 0"; $packSetting["tripwire",4] = "100 0"; $packSetting["tripwire",5] = "150 0"; $packSetting["tripwire",6] = "200 0"; $packSetting["tripwire",7] = "5 1"; $packSetting["tripwire",8] = "10 1"; $packSetting["tripwire",9] = "25 1"; $packSetting["tripwire",10] = "50 1"; $packSetting["tripwire",11] = "100 1"; $packSetting["tripwire",12] = "150 1"; $packSetting["tripwire",13] = "200 1"; $expertSettings["tripwire"] = 5; $expertSetting["tripwire",0] = "Normal toggle on"; $expertSetting["tripwire",1] = "Normal toggle off"; $expertSetting["tripwire",2] = "Only turn on"; $expertSetting["tripwire",3] = "Only turn off"; $expertSetting["tripwire",4] = "Timed turn off"; $expertSetting["tripwire",5] = "Timed turn on"; $packSettings["escapepod"] = 7; $packSetting["escapepod",0] = "1875"; // 12.25% $packSetting["escapepod",1] = "3750"; // 25% $packSetting["escapepod",2] = "5625"; // 37.5% $packSetting["escapepod",3] = "7500"; // 50% $packSetting["escapepod",4] = "9375"; // 62.5% $packSetting["escapepod",5] = "11250"; // 75% $packSetting["escapepod",6] = "13125"; // 87.5% $packSetting["escapepod",7] = "15000"; // 100% $expertSettings["telepad"] = 3; $expertSetting["telepad",0] = "team only"; $expertSetting["telepad",1] = "any team"; $expertSetting["telepad",2] = "only transmit"; $expertSetting["telepad",3] = "only receive"; $packSettings["missilerack"] = 1; $packSetting["missilerack",0] = "dumbfire missiles"; $packSetting["missilerack",1] = "seeking missiles"; $packSettings["VehiclePadPack"] = 2; $packSetting["VehiclePadPack",0] = "Regular Vehicle Pad"; $packSetting["VehiclePadPack",1] = "Modern Vehicle Pad"; $packSetting["VehiclePadPack",2] = "Zigma's Smoke Shack"; $packSettings["ZSpawn"] = 13; $packSetting["ZSpawn",0] = "Normal Zombie"; $packSetting["ZSpawn",1] = "Ravanger Zombie"; $packSetting["ZSpawn",2] = "Zombie Lord"; $packSetting["ZSpawn",3] = "Demon Zombie"; $packSetting["ZSpawn",4] = "Air-Rapier Zombie"; $packSetting["ZSpawn",5] = "Demon Lord Zombie"; $packSetting["ZSpawn",6] = "Shifter Zombie"; $packSetting["ZSpawn",7] = "Sniper Zombie"; $packSetting["ZSpawn",8] = "Ultra Demon Zombie"; $packSetting["ZSpawn",9] = "Volatile Ravenger Zombie"; $packSetting["ZSpawn",10] = "Slingshot Zombie"; $packSetting["ZSpawn",11] = "Wraith Zombie"; $packSetting["ZSpawn",12] = "General Rog"; $packSetting["ZSpawn",13] = "Elite Demon Zombie"; $expertsettings["Zspawn"] = 1; $expertsetting["Zspawn",0] = "continual spawn"; $expertsetting["Zspawn",1] = "spawn once"; $packSettings["spawn"] = 2; $packSetting["spawn", 0] = "Personal"; $packSetting["spawn", 1] = "Team"; $packSetting["spawn", 2] = "Radial (Team 20m Radius Spawn)";