//CCM VEHICLE EFFECTS //CREDIT TO DONDELIUM_X $Bomber::SeekRadius = 500; $Bomber::SeekTime = 0.25; $Bomber::minSeekHeat = 0.6; $Bomber::minTargetingDistance = 15; $Bomber::useTargetAudio = true; datablock ParticleData(VehicleBoomSmoke) { dragCoeffiecient = 0.2; gravityCoefficient = -0.25; // rises slowly inheritedVelFactor = 0.025; lifetimeMS = 4000; lifetimeVarianceMS = 0; textureName = "particleTest"; useInvAlpha = true; spinRandomMin = -200.0; spinRandomMax = 200.0; textureName = "special/Smoke/smoke_001"; colors[0] = "1.0 0.7 0.5 1.0"; colors[1] = "0.2 0.2 0.2 1.0"; colors[2] = "0.0 0.0 0.0 0.0"; sizes[0] = 3.0; sizes[1] = 8.0; sizes[2] = 3.0; times[0] = 0.0; times[1] = 0.3; times[2] = 1.0; }; datablock ParticleEmitterData(VehicleBoomSmokeEmitter) { ejectionPeriodMS = 1; periodVarianceMS = 0; ejectionVelocity = 10.0; velocityVariance = 0.25; thetaMin = 0.0; thetaMax = 180.0; lifetimeMS = 150; particles = "VehicleBoomSmoke"; }; datablock ParticleData(MeDebrisFireParticle) { dragCoeffiecient = 0.0; gravityCoefficient = -0.2; inheritedVelFactor = 0.0; lifetimeMS = 350; lifetimeVarianceMS = 0; textureName = "particleTest"; useInvAlpha = false; spinRandomMin = -160.0; spinRandomMax = 160.0; animateTexture = true; framesPerSec = 15; animTexName[0] = "special/Explosion/exp_0016"; animTexName[1] = "special/Explosion/exp_0018"; animTexName[2] = "special/Explosion/exp_0020"; animTexName[3] = "special/Explosion/exp_0022"; animTexName[4] = "special/Explosion/exp_0024"; animTexName[5] = "special/Explosion/exp_0026"; animTexName[6] = "special/Explosion/exp_0028"; animTexName[7] = "special/Explosion/exp_0030"; animTexName[8] = "special/Explosion/exp_0032"; colors[0] = "1.0 0.7 0.5 1.0"; colors[1] = "1.0 0.5 0.2 1.0"; colors[2] = "1.0 0.25 0.1 0.0"; sizes[0] = 0.5; sizes[1] = 1.5; sizes[2] = 0.7; times[0] = 0.0; times[1] = 0.2; times[2] = 1.0; }; datablock ParticleEmitterData(MeDebrisFireEmitter) { ejectionPeriodMS = 10; periodVarianceMS = 1; ejectionVelocity = 0.25; velocityVariance = 0.0; thetaMin = 0.0; thetaMax = 175.0; particles = "MeDebrisFireParticle"; }; datablock ParticleData( MeDebrisSmokeParticle ) { dragCoeffiecient = 4.0; gravityCoefficient = -0.00; // rises slowly inheritedVelFactor = 0.2; lifetimeMS = 2500; lifetimeVarianceMS = 100; // ...more or less textureName = "particleTest"; useInvAlpha = true; spinRandomMin = -50.0; spinRandomMax = 50.0; colors[0] = "0.3 0.3 0.3 0.0"; colors[1] = "0.2 0.2 0.2 1.0"; colors[2] = "0.0 0.0 0.0 0.0"; sizes[0] = 2; sizes[1] = 3.0; sizes[2] = 4.5; times[0] = 0.0; times[1] = 0.7; times[2] = 1.0; }; datablock ParticleEmitterData( MeDebrisSmokeEmitter ) { ejectionPeriodMS = 15; periodVarianceMS = 2; ejectionVelocity = 1.0; // A little oomph at the back end velocityVariance = 0.0; thetaMin = 0.0; thetaMax = 15.0; useEmitterSizes = true; particles = "MeDebrisSmokeParticle"; }; datablock DebrisData( MeVehicleFireballDebris ) { emitters[0] = MeDebrisSmokeEmitter; emitters[1] = MeDebrisFireEmitter; explosion = DebrisExplosion; explodeOnMaxBounce = true; elasticity = 0.4; friction = 0.2; lifetime = 100.0; lifetimeVariance = 30.0; numBounces = 0; bounceVariance = 0; }; datablock DebrisData( MeVSpikeDebris ) { emitters[0] = VSmokeSpikeEmitter; explodeOnMaxBounce = true; elasticity = 0.4; friction = 0.2; lifetime = 0.3; lifetimeVariance = 0.02; }; datablock ExplosionData(MeVSpikeExplosion) { explosionShape = "effect_plasma_explosion.dts"; faceViewer = true; delayMS = 0; offset = 0.0; playSpeed = 0.75; sizes[0] = "5.0 5.0 5.0"; sizes[1] = "5.0 5.0 5.0"; times[0] = 0.0; times[1] = 1.0; debris = MeVSpikeDebris; debrisThetaMin = 10; debrisThetaMax = 175; debrisNum = 5; debrisNumVariance = 3; debrisVelocity = 30.0; debrisVelocityVariance = 7.0; }; datablock ExplosionData(MeVehicleExplosion) { explosionShape = "disc_explosion.dts"; playSpeed = 1.5; soundProfile = VehicleExplosionSound; faceViewer = true; emitter[0] = VehicleBoomSmokeEmitter; debris = MeVehicleFireballDebris; debrisThetaMin = 60; debrisThetaMax = 90; debrisNum = 20; debrisNumVariance = 5; debrisVelocity = 25.0; debrisVelocityVariance = 2.0; subExplosion = MeVSpikeExplosion; shakeCamera = true; camShakeFreq = "11.0 13.0 9.0"; camShakeAmp = "40.0 40.0 40.0"; camShakeDuration = 0.7; camShakeRadius = 25.0; }; datablock ParticleData(MeHeavyDamageSmokeParticle) { dragCoefficient = 0.4; gravityCoefficient = -0.01; inheritedVelFactor = 0.0; constantAcceleration = 0.0; lifetimeMS = 5000; lifetimeVarianceMS = 200; useInvAlpha = true; spinRandomMin = -60.0; spinRandomMax = 60.0; textureName = "particleTest"; colors[0] = "1.0 0.4 0.2 1.0"; colors[1] = "1.0 0.8 0.2 0.8"; colors[2] = "0.1 0.1 0.1 0.3"; colors[3] = "0.2 0.2 0.2 0.15"; colors[4] = "0.3 0.3 0.3 0.0"; sizes[0] = 2.0; sizes[1] = 3.0; sizes[2] = 4.5; sizes[3] = 5.0; sizes[4] = 8.0; times[0] = 0.0; times[1] = 0.05; times[2] = 0.15; times[3] = 0.4; times[4] = 1.0; }; datablock ParticleEmitterData(MeHeavyDamageSmoke) { ejectionPeriodMS = 3; periodVarianceMS = 2; ejectionVelocity = 3.0; velocityVariance = 0.5; ejectionOffset = 1.5; thetaMin = 0; thetaMax = 180; overrideAdvances = false; particles = "MeHeavyDamageSmokeParticle"; }; datablock ParticleData(MeLightDamageSmokeParticle) { dragCoefficient = 0.0; gravityCoefficient = -0.01; inheritedVelFactor = 0.0; constantAcceleration = 0.0; lifetimeMS = 4000; lifetimeVarianceMS = 200; useInvAlpha = true; spinRandomMin = -45.0; spinRandomMax = 45.0; textureName = "particleTest"; colors[0] = "0.1 0.1 0.1 0.5"; colors[1] = "0.2 0.2 0.2 0.7"; colors[2] = "0.3 0.3 0.3 0.0"; sizes[0] = 1.5; sizes[1] = 3.0; sizes[2] = 4.0; times[0] = 0.0; times[1] = 0.3; times[2] = 1.0; }; datablock ParticleEmitterData(MeLightDamageSmoke) { ejectionPeriodMS = 15; periodVarianceMS = 6; ejectionVelocity = 4.0; velocityVariance = 0.5; ejectionOffset = 1.5; thetaMin = 0; thetaMax = 180; overrideAdvances = false; particles = "MeLightDamageSmokeParticle"; }; datablock ParticleData(MeDamageBubbleParticle) { dragCoefficient = 0.0; gravityCoefficient = -0.04; inheritedVelFactor = 0.5; constantAcceleration = 0.0; lifetimeMS = 2000; lifetimeVarianceMS = 200; useInvAlpha = false; spinRandomMin = -90.0; spinRandomMax = 90.0; textureName = "special/bubbles"; colors[0] = "0.7 0.7 0.7 0.0"; colors[1] = "0.3 0.3 0.3 1.0"; colors[2] = "0.0 0.0 0.0 0.0"; sizes[0] = 0.4; sizes[1] = 1.6; sizes[2] = 2.0; times[0] = 0.0; times[1] = 0.5; times[2] = 1.0; }; datablock ParticleEmitterData(MeDamageBubbles) { ejectionPeriodMS = 15; periodVarianceMS = 0; ejectionVelocity = 3.0; velocityVariance = 0.0; ejectionOffset = 0.0; thetaMin = 0; thetaMax = 35; overrideAdvances = false; particles = "MeDamageBubbleParticle"; }; datablock DebrisData( MeShapeDebris ) { explodeOnMaxBounce = false; elasticity = 0.1; friction = 0.5; lifetime = 25.0; lifetimeVariance = 0.0; minSpinSpeed = 0; maxSpinSpeed = 25; numBounces = 10; bounceVariance = 0; staticOnMaxBounce = true; useRadiusMass = true; baseRadius = 1.0; velocity = 17.0; velocityVariance = 7.0; }; datablock DebrisData( GShapeDebris ) { explodeOnMaxBounce = false; elasticity = 0.0; friction = 0.5; lifetime = 25.0; lifetimeVariance = 0.0; minSpinSpeed = 0; maxSpinSpeed = 5; numBounces = 10; bounceVariance = 0; staticOnMaxBounce = true; useRadiusMass = true; baseRadius = 1.0; velocity = 0.0; velocityVariance = 0.0; }; //************************************************************** // Bombers/Havocs/Blackhawks //************************************************************** datablock ExplosionData(MFVSubExplosion) { explosionShape = "effect_plasma_explosion.dts"; faceViewer = true; delayMS = 0; offset = 0.0; playSpeed = 0.65; sizes[0] = "8.0 8.0 8.0"; sizes[1] = "8.0 8.0 8.0"; times[0] = 0.0; times[1] = 1.0; debris = MeVSpikeDebris; debrisThetaMin = 10; debrisThetaMax = 175; debrisNum = 5; debrisNumVariance = 3; debrisVelocity = 30.0; debrisVelocityVariance = 7.0; }; datablock ExplosionData(MFVehicleExplosion) { explosionShape = "disc_explosion.dts"; playSpeed = 1.5; soundProfile = VehicleExplosionSound; faceViewer = true; emitter[0] = VehicleBoomSmokeEmitter; debris = MeVehicleFireballDebris; debrisThetaMin = 35; debrisThetaMax = 95; debrisNum = 25; debrisNumVariance = 5; debrisVelocity = 20.0; debrisVelocityVariance = 5.0; subExplosion = MFVSubExplosion; shakeCamera = true; camShakeFreq = "11.0 13.0 9.0"; camShakeAmp = "40.0 40.0 40.0"; camShakeDuration = 0.7; camShakeRadius = 35.0; }; datablock ParticleEmitterData(MFHeavyDamageSmoke) { ejectionPeriodMS = 5; periodVarianceMS = 2; ejectionVelocity = 5.0; velocityVariance = 1.0; ejectionOffset = 2.5; thetaMin = 0; thetaMax = 180; overrideAdvances = false; particles = "MeHeavyDamageSmokeParticle"; }; datablock ParticleEmitterData(MFLightDamageSmoke) { ejectionPeriodMS = 15; periodVarianceMS = 6; ejectionVelocity = 5.0; velocityVariance = 1.0; ejectionOffset = 2.0; thetaMin = 0; thetaMax = 180; overrideAdvances = false; particles = "MeLightDamageSmokeParticle"; }; //************************************************************** // Tanks/APC/MPB //************************************************************** datablock ParticleEmitterData(MeHGHeavyDamageSmoke) { ejectionPeriodMS = 7; periodVarianceMS = 2; ejectionVelocity = 3.0; velocityVariance = 1.0; ejectionOffset = 0.0; thetaMin = 0; thetaMax = 135; overrideAdvances = false; particles = "MeLightDamageSmokeParticle"; }; datablock ParticleData(HGVExplosionSmoke) { dragCoeffiecient = 0.4; gravityCoefficient = 0.0; // rises slowly inheritedVelFactor = 0.025; lifetimeMS = 2000; lifetimeVarianceMS = 0; textureName = "particleTest"; useInvAlpha = true; spinRandomMin = -200.0; spinRandomMax = 200.0; textureName = "special/Smoke/smoke_001"; colors[0] = "1.0 0.7 0.0 1.0"; colors[1] = "0.2 0.2 0.2 0.5"; colors[2] = "0.0 0.0 0.0 0.0"; sizes[0] = 5.0; sizes[1] = 10.0; sizes[2] = 12.0; times[0] = 0.0; times[1] = 0.4; times[2] = 1.0; }; datablock ParticleEmitterData(HGVExplosionSmokeEmitter) { ejectionPeriodMS = 5; periodVarianceMS = 0; ejectionVelocity = 20.0; velocityVariance = 4.0; thetaMin = 70.0; thetaMax = 110.0; lifetimeMS = 150; particles = "HGVExplosionSmoke"; }; datablock ExplosionData(HGVSubExplosion) { explosionShape = "effect_plasma_explosion.dts"; faceViewer = true; lifetimeMS = 3000; delayMS = 0; offset = 0.0; playSpeed = 0.5; sizes[0] = "8.0 8.0 8.0"; sizes[1] = "8.0 8.0 8.0"; times[0] = 0.0; times[1] = 1.0; emitter[0] = VehicleBoomSmokeEmitter; debris = MeVehicleFireballDebris; debrisThetaMin = 60; debrisThetaMax = 90; debrisNum = 10; debrisNumVariance = 5; debrisVelocity = 10.0; debrisVelocityVariance = 9.0; }; datablock ExplosionData(HGVSubExplosion2) { explosionShape = "effect_plasma_explosion.dts"; faceViewer = true; lifetimeMS = 3000; delayMS = 200; offset = 8.0; playSpeed = 0.75; sizes[0] = "4.0 4.0 4.0"; sizes[1] = "4.0 4.0 4.0"; times[0] = 0.0; times[1] = 1.0; emitter[0] = HGVExplosionSmokeEmitter; debris = MeVehicleFireballDebris; debrisThetaMin = 60; debrisThetaMax = 120; debrisNum = 5; debrisNumVariance = 2; debrisVelocity = 15.0; debrisVelocityVariance = 5.0; }; datablock ExplosionData(HGVSubExplosion3) { explosionShape = "effect_plasma_explosion.dts"; faceViewer = true; lifetimeMS = 3000; delayMS = 400; offset = 12.0; playSpeed = 0.8; sizes[0] = "3.5 3.5 3.5"; sizes[1] = "3.5 3.5 3.5"; times[0] = 0.0; times[1] = 1.0; emitter[0] = HGVExplosionSmokeEmitter; debris = MeVehicleFireballDebris; debrisThetaMin = 60; debrisThetaMax = 120; debrisNum = 5; debrisNumVariance = 2; debrisVelocity = 15.0; debrisVelocityVariance = 5.0; }; datablock ExplosionData(HGVSubExplosion4) { explosionShape = "effect_plasma_explosion.dts"; faceViewer = true; lifetimeMS = 3000; delayMS = 600; offset = 15.0; playSpeed = 0.8; sizes[0] = "3.0 3.0 3.0"; sizes[1] = "3.0 3.0 3.0"; times[0] = 0.0; times[1] = 1.0; emitter[0] = HGVExplosionSmokeEmitter; debris = MeVehicleFireballDebris; debrisThetaMin = 60; debrisThetaMax = 120; debrisNum = 5; debrisNumVariance = 2; debrisVelocity = 15.0; debrisVelocityVariance = 5.0; }; datablock ExplosionData(HGVSubExplosion5) { explosionShape = "effect_plasma_explosion.dts"; faceViewer = true; lifetimeMS = 3000; delayMS = 900; offset = 20.0; playSpeed = 0.4; sizes[0] = "5.0 5.0 5.0"; sizes[1] = "5.0 5.0 5.0"; times[0] = 0.0; times[1] = 1.0; emitter[0] = VehicleBoomSmokeEmitter; debris = MeVehicleFireballDebris; debrisThetaMin = 0; debrisThetaMax = 90; debrisNum = 10; debrisNumVariance = 0; debrisVelocity = 15.0; debrisVelocityVariance = 5.0; }; datablock ExplosionData(HGVehicleExplosion) { soundProfile = VehicleExplosionSound; subExplosion[0] = HGVSubExplosion; subExplosion[1] = HGVSubExplosion2; subExplosion[2] = HGVSubExplosion3; subExplosion[3] = HGVSubExplosion4; subExplosion[4] = HGVSubExplosion5; shakeCamera = true; camShakeFreq = "11.0 13.0 9.0"; camShakeAmp = "40.0 40.0 40.0"; camShakeDuration = 1.0; camShakeRadius = 40.0; };