Bug fixes, removal of rank requirements on officer guns

This commit is contained in:
Robert Fritzen 2017-07-01 15:52:11 -05:00
parent c6163b6223
commit fec522606f
7 changed files with 82 additions and 72 deletions

View file

@ -50,7 +50,7 @@ datablock ShapeBaseImageData(PlasmaTorpedoImage) {
emap = true;
RankRequire = $TWM2::RankRequire["SCD343"];
//RankRequire = $TWM2::RankRequire["SCD343"];
PrestigeRequire = 9;
HasChallenges = 1;

View file

@ -90,7 +90,7 @@ datablock ShapeBaseImageData(CrimsonHawkImage)
HellClipCount = 10;
//
RankRequire = $TWM2::RankRequire["CrimsonHawk"];
//RankRequire = $TWM2::RankRequire["CrimsonHawk"];
PrestigeRequire = 5;
//Challenges

View file

@ -87,7 +87,7 @@ datablock ShapeBaseImageData(PulseRifleImage)
GunName = "Pulse Semi-Automatic Rifle";
//
RankRequire = $TWM2::RankRequire["G41"];
//RankRequire = $TWM2::RankRequire["G41"];
PrestigeRequire = 2;
casing = ShellDebris;

View file

@ -94,7 +94,7 @@ datablock ShapeBaseImageData(PulseSMGImage)
Upgrade[3] = "Silencer";
GunName = "Pulse SMG";
RankRequire = $TWM2::RankRequire["Pg700"];
//RankRequire = $TWM2::RankRequire["Pg700"];
PrestigeRequire = 3;
casing = ShellDebris;