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Fixed a bad damage variable
Fixed a bad local variable call in rapier.cs.
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1 changed files with 1 additions and 1 deletions
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@ -157,7 +157,7 @@ function RapierZombieArmor::zCarryLoop(%datablock, %zombie, %target, %count) {
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if(%count == 50) {
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%chance = getRandom(1, 3);
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if(%chance == 3) {
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%target.damage(0, %tpos, 10.0, $DamageType::Zombie);
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%target.damage(0, %target.getPosition(), 10.0, $DamageType::Zombie);
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}
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else {
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%target.isFTD = 1;
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