Change set 10/11

Adds all of the progress as of 10/11. NOTE: Do not run the mod right now
as there are a lot of features that won't work (IE: Player Zombies, All
Zombie Types other than Normal).
This commit is contained in:
Robert Fritzen 2017-10-11 11:46:41 -05:00
parent 9a456d079b
commit 739d77d1e2
37 changed files with 1689 additions and 746 deletions

View file

@ -489,10 +489,10 @@ function spawnHunterDropship(%position, %dropPosition, %dropType) {
};
MissionCleanup.add(%drop);
//attach waypoint, spawn pilot/passengers
%wraith = StartAZombie(vectorAdd(%position, "0 0 100"), 15);
%wraith = TWM2Lib_Zombie_Core("spawnZombie", "zspawncommand", 15, vectorAdd(%position, "0 0 100"));
%drop.mountObject(%wraith, 0);
for(%i = 0; %i < getWordCount(%dropType); %i++) {
%z = StartAZombie(vectorAdd(%position, "0 0 100"), getWord(%dropType, %i));
%z = TWM2Lib_Zombie_Core("spawnZombie", "zspawncommand", getWord(%dropType, %i), vectorAdd(%position, "0 0 100"));
if(isObject(%z)) {
%drop.mountObject(%z, %i+2);
//%z.mountObject(%drop, %i+2);