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Change set 10/11
Adds all of the progress as of 10/11. NOTE: Do not run the mod right now as there are a lot of features that won't work (IE: Player Zombies, All Zombie Types other than Normal).
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37 changed files with 1689 additions and 746 deletions
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@ -489,10 +489,10 @@ function spawnHunterDropship(%position, %dropPosition, %dropType) {
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};
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MissionCleanup.add(%drop);
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//attach waypoint, spawn pilot/passengers
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%wraith = StartAZombie(vectorAdd(%position, "0 0 100"), 15);
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%wraith = TWM2Lib_Zombie_Core("spawnZombie", "zspawncommand", 15, vectorAdd(%position, "0 0 100"));
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%drop.mountObject(%wraith, 0);
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for(%i = 0; %i < getWordCount(%dropType); %i++) {
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%z = StartAZombie(vectorAdd(%position, "0 0 100"), getWord(%dropType, %i));
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%z = TWM2Lib_Zombie_Core("spawnZombie", "zspawncommand", getWord(%dropType, %i), vectorAdd(%position, "0 0 100"));
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if(isObject(%z)) {
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%drop.mountObject(%z, %i+2);
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//%z.mountObject(%drop, %i+2);
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