3.9.1 Update

Patched up some TWM2 bugs, re-did the Vardison Boss.
This commit is contained in:
Robert Fritzen 2015-02-12 19:45:18 -06:00
parent e80004bbd8
commit 5ebf31e057
11 changed files with 1697 additions and 1575 deletions

View file

@ -1,46 +1,3 @@
datablock ParticleData(NMMissileBaseParticle) {
dragCoeffiecient = 0.0;
gravityCoefficient = -0.2;
inheritedVelFactor = 0.0;
lifetimeMS = 800;
lifetimeVarianceMS = 500;
useInvAlpha = false;
spinRandomMin = -160.0;
spinRandomMax = 160.0;
animateTexture = true;
framesPerSec = 15;
textureName = "special/cloudflash";
colors[0] = "0.5 0.1 0.9 1.0";
colors[1] = "0.5 0.1 0.9 1.0";
colors[2] = "0.5 0.1 0.9 1.0";
sizes[0] = 2.5;
sizes[1] = 2.7;
sizes[2] = 3.0;
times[0] = 0.0;
times[1] = 0.7;
times[2] = 1.0;
};
datablock ParticleEmitterData(NMMissileBaseEmitter) {
ejectionPeriodMS = 10;
periodVarianceMS = 0;
ejectionVelocity = 1.5;
velocityVariance = 0.3;
thetaMin = 0.0;
thetaMax = 30.0;
particles = "NMMissileBaseParticle";
};
datablock LinearFlareProjectileData(ShadowRifleBolt) {
projectileShapeName = "turret_muzzlepoint.dts";
scale = "1.0 1.0 1.0";