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3.9.1 Update
Patched up some TWM2 bugs, re-did the Vardison Boss.
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11 changed files with 1697 additions and 1575 deletions
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@ -1,46 +1,3 @@
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datablock ParticleData(NMMissileBaseParticle) {
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dragCoeffiecient = 0.0;
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gravityCoefficient = -0.2;
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inheritedVelFactor = 0.0;
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lifetimeMS = 800;
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lifetimeVarianceMS = 500;
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useInvAlpha = false;
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spinRandomMin = -160.0;
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spinRandomMax = 160.0;
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animateTexture = true;
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framesPerSec = 15;
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textureName = "special/cloudflash";
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colors[0] = "0.5 0.1 0.9 1.0";
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colors[1] = "0.5 0.1 0.9 1.0";
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colors[2] = "0.5 0.1 0.9 1.0";
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sizes[0] = 2.5;
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sizes[1] = 2.7;
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sizes[2] = 3.0;
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times[0] = 0.0;
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times[1] = 0.7;
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times[2] = 1.0;
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};
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datablock ParticleEmitterData(NMMissileBaseEmitter) {
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ejectionPeriodMS = 10;
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periodVarianceMS = 0;
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ejectionVelocity = 1.5;
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velocityVariance = 0.3;
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thetaMin = 0.0;
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thetaMax = 30.0;
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particles = "NMMissileBaseParticle";
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};
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datablock LinearFlareProjectileData(ShadowRifleBolt) {
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projectileShapeName = "turret_muzzlepoint.dts";
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scale = "1.0 1.0 1.0";
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