From 35948ca38a3b052e09ef378ee4b549dee7c64dac Mon Sep 17 00:00:00 2001 From: Robert Fritzen Date: Tue, 5 Sep 2017 16:20:27 -0500 Subject: [PATCH] Update README.md Finalize README.md for 3.91, release to master. --- README.md | 13 ++++++------- 1 file changed, 6 insertions(+), 7 deletions(-) diff --git a/README.md b/README.md index 3bd96b1..d20a529 100644 --- a/README.md +++ b/README.md @@ -8,7 +8,7 @@ Web Sites/Pages: * https://github.com/PhantomGamesDevelopment/TWM2/ : Official Git Repostitory * http://www.phantomdev.net : Offical Website -Current Version: 3.91 {Development} +Current Version: 3.91 ==== @@ -65,7 +65,7 @@ MOD DEVELOPMENT HISTORY (GIT VERSIONS): PLEASE NOTE: For the Legacy (Pre-GitHub Versions) Changelogs, please see LEGACY CHANGELOG.md -3.9 -> 3.91 (In Progress): +3.9 -> 3.91: * Reduced the requirement to order missions to the rank of General (49) from Commanding Officer (59) * This change also applies to the 'From The Top' Challenge Category * In-Game, Missions have been renamed to Operations @@ -131,11 +131,10 @@ PLEASE NOTE: For the Legacy (Pre-GitHub Versions) Changelogs, please see LEGACY * Cleaned up the player kill logic and moved all TWM2 specific damage and death functioning to a separate file * Addressed the bug preventing the challenges for reaching officer ranks from completing * Addressed a bug in which vehicle bosses were not recording damage from players to the boss system correctly -* Weapon Balancing Pass - * Grapple Hook - * Slowed down the attacher projectile a bit, lowering the range - * Grapple hook now requires 60% armor energy and consumes this when firing - * There is now a 5 second cooldown when firing to prevent for quick escapes +* Grapple Hook + * Slowed down the attacher projectile a bit, lowering the range + * Grapple hook now requires 60% armor energy and consumes this when firing + * There is now a 5 second cooldown when firing to prevent for quick escapes * Boss Balancing Pass * Lord Yvex * Health reduced to 40,000 (Was 50,000)