Syntax Error Fixing

Fixed all of the syntax errors in the current version of the mod.

* NOTE: You can now run a server on this current version although some
of the zombie features are non-functional at the moment.
This commit is contained in:
Robert Fritzen 2017-12-20 12:48:36 -06:00
parent 00e88cd9ea
commit 34dc29b805
9 changed files with 47 additions and 28 deletions

View file

@ -57,11 +57,7 @@ function CreateServer(%mission, %missionType)
exec("scripts/camera.cs");
exec("scripts/particleEmitter.cs"); // Must exist before item.cs and explosion.cs
exec("scripts/particleDummies.cs");
exec("scripts/projectiles.cs"); // Must exits before item.cs
echo("*********************");
echo("* LOADING TWM2 DATABLOCKS");
exec("scripts/TWM2/MultiUseDatablocks.cs");
echo("*********************");
exec("scripts/projectiles.cs"); // Must exits before item.cs
exec("scripts/player.cs");
exec("scripts/gameBase.cs");
exec("scripts/staticShape.cs");
@ -95,6 +91,10 @@ function CreateServer(%mission, %missionType)
exec("scripts/vehicles/vehicle_Stormseige.cs");
exec("scripts/vehicles/vehicle_strikeFighter.cs");
exec("scripts/vehicles/vehicle.cs"); // Must be added after all other vehicle files or EVIL BAD THINGS
echo("*********************");
echo("* LOADING TWM2 DATABLOCKS");
exec("scripts/TWM2/MultiUseDatablocks.cs");
echo("*********************");
exec("scripts/ai.cs");
exec("scripts/item.cs");
exec("scripts/station.cs");