// DisplayName = Flatland Big Horde
// MissionTypes = Horde Helljump

//--- Mission Quote Begin ---
// Flat. Land. ZOMBIES!
//--- Mission Quote End ---

//--- Mission String Begin ---
//[Horde] Hold out from 50 Waves of Zombies
//[Horde] The Waves get tougher as you kill them
//[Horde] 1 Life Per Wave, Lives do not Stack
//--- Mission String End ---

//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
		musicTrack = "desert";
		cdTrack = "6";
	new MissionArea(MissionArea) {
		area = "-1024 -1024 2048 2048";
		flightCeiling = "4000";
		flightCeilingRange = "20";
		locked = "true";
	};
	new SimGroup(Teams) {
		new SimGroup(Team1) {
			new SimGroup(spawnspheres) {
				new SpawnSphere() {
					position = "0 0 100";
					rotation = "1 0 0 0";
					scale = "1 1 1";
					dataBlock = "SpawnSphereMarker";
					radius = "100";
					sphereWeight = "100";
					indoorWeight = "100";
					outdoorWeight = "100";
					locked = "1";
				};
			};
		};
		new SimGroup(team0) {
				providesPower = "1";
			new StaticShape(InventoryStation) {
				position = "0 0 100";
				rotation = "0 0 1 -90";
				scale = "1 1 1";
				team = "0";
				dataBlock = "StationInventory";
				locked = "true";
			};
			new StaticShape(VehicleStation) {
				position = "50 0 97";
				rotation = "0 0 1 -90";
				scale = "1 1 1";
				team = "0";
				dataBlock = "StationVehiclePad";
				locked = "true";
			};
		};
	};
	new Sun(Sun) {
		position = "0 0 0";
		rotation = "1 0 0 0";
		scale = "1 1 1";
		direction = "0.57735 0.57735 -0.57735";
		color = "1.000000 1.000000 1.000000 1.000000";
		ambient = "0.500000 0.500000 0.500000 1.000000";
		texture[0] = "special/sunFlare";
		texture[1] = "special/sunFlare02";
		texture[2] = "special/LensFlare/flare01";
		texture[3] = "special/LensFlare/flare02";
		texture[4] = "special/LensFlare/flare03";
		lensFlareScale = "0.7";
		lensFlareIntensity = "1";
		frontFlareSize = "300";
		backFlareSize = "450";
		flareColor = "1.000000 1.000000 1.000000 1.000000";
		locked = "true";
	};
	new TerrainBlock(Terrain) {
		rotation = "1 0 0 0";
		scale = "1 1 1";
		detailTexture = "details/desertdet1";
		terrainFile = "Flatland.ter";
		squareSize = "32";
		position = "-1024 -1024 0";
		locked = "true";
	};
	new NavigationGraph(NavGraph) {
		conjoinAngleDev = "50";
		cullDensity = "0.3";
		customArea = "0 0 0 0";
		rotation = "0 0 0 0";
		GraphFile = "FlatlandBig.nav";
		position = "0 0 0 1";
		scale = "1 1 1";
		coverage = "0";
		conjoinBowlDev = "20";
		locked = "true";
	};
	new SimGroup(ObserverDropPoints) {
		new Camera() {
			position = "0 0 200";
			rotation = "1 0 0 0";
			scale = "1 1 1";
			dataBlock = "Observer";
			team = "0";
			locked = "true";
		};
	};
	new Sky(Sky) {
		position = "0 0 0";
		rotation = "1 0 0 0";
		scale = "1 1 1";
		cloudHeightPer[0] = "0.349971";
		cloudHeightPer[1] = "0.25";
		cloudHeightPer[2] = "0.199973";
		cloudSpeed1 = "0.0001";
		cloudSpeed2 = "0.0002";
		cloudSpeed3 = "0.0003";
		visibleDistance = "5000";
		useSkyTextures = "0";
		renderBottomTexture = "0";
		SkySolidColor = "0.250000 0.750000 1.000000 1.000000";
		fogDistance = "4500";
		fogColor = "0.600000 0.600000 0.600000 1.000000";
		fogVolume1 = "200 99 101";
		fogVolume2 = "0 0 0";
		fogVolume3 = "0 0 0";
		materialList = "sky_desert_blue.dml";
		windVelocity = "1 0 0";
		windEffectPrecipitation = "0";
		fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
		fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000";
		fogVolumeColor3 = "128.000000 128.000000 128.000000 0.000000";
		high_visibleDistance = "-1";
		high_fogDistance = "-1";
		high_fogVolume1 = "-1 2.33105e-09 6.40969e-10";
		high_fogVolume2 = "-1 1.07461e-38 0";
		high_fogVolume3 = "-1 7.9874e-44 5.9061e-32";
		cloudSpeed0 = "0.000503 0.000020";
		locked = "true";
	};
};
//--- OBJECT WRITE END ---
