mirror of
https://github.com/Ragora/T2-IFC22Template.git
synced 2026-01-19 19:24:46 +00:00
Initial commit.
This commit is contained in:
commit
078afe49f6
BIN
IFC22_DLL.sdf
Normal file
BIN
IFC22_DLL.sdf
Normal file
Binary file not shown.
20
IFC22_DLL.sln
Normal file
20
IFC22_DLL.sln
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|
|
@ -0,0 +1,20 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual C++ Express 2010
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Base DLL", "IFC22_DLL.vcxproj", "{8740E782-7AC2-4A57-85D5-592C914C5285}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{8740E782-7AC2-4A57-85D5-592C914C5285}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{8740E782-7AC2-4A57-85D5-592C914C5285}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{8740E782-7AC2-4A57-85D5-592C914C5285}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{8740E782-7AC2-4A57-85D5-592C914C5285}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
BIN
IFC22_DLL.suo
Normal file
BIN
IFC22_DLL.suo
Normal file
Binary file not shown.
130
IFC22_DLL.vcxproj
Normal file
130
IFC22_DLL.vcxproj
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|
|
@ -0,0 +1,130 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{8740E782-7AC2-4A57-85D5-592C914C5285}</ProjectGuid>
|
||||
<RootNamespace>t2dll</RootNamespace>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<ProjectName>IFC22</ProjectName>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
|
||||
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSdkDir)include;$(FrameworkSDKDir)\include;include</IncludePath>
|
||||
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(VCInstallDir)lib;$(VCInstallDir)atlmfc\lib;$(WindowsSdkDir)lib;$(FrameworkSDKDir)\lib;lib</LibraryPath>
|
||||
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSdkDir)include;$(FrameworkSDKDir)\include;include</IncludePath>
|
||||
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(VCInstallDir)lib;$(VCInstallDir)atlmfc\lib;$(WindowsSdkDir)lib;$(FrameworkSDKDir)\lib;lib</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>C:\Documents and Settings\Linker\My Documents\Code\t2dll\lualib\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;T2DLL_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<PrecompiledHeader>Create</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>C:\Documents and Settings\Linker\My Documents\Code\t2dll\lualib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<DelayLoadDLLs>gli\plugins\glInject\glInject.lib;%(DelayLoadDLLs)</DelayLoadDLLs>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<AdditionalIncludeDirectories>C:\Documents and Settings\Linker\My Documents\Code\t2dll\lualib\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;T2DLL_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<PrecompiledHeader>Create</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>gli\plugins\glInject\glInject.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>C:\Documents and Settings\Linker\My Documents\Code\t2dll\lualib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
<DelayLoadDLLs>%(DelayLoadDLLs)</DelayLoadDLLs>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System">
|
||||
<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
|
||||
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||
</Reference>
|
||||
<Reference Include="System.Data">
|
||||
<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
|
||||
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||
</Reference>
|
||||
<Reference Include="System.Drawing">
|
||||
<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
|
||||
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||
</Reference>
|
||||
<Reference Include="System.Windows.Forms">
|
||||
<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
|
||||
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml">
|
||||
<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
|
||||
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="source\DLLmain.cpp" />
|
||||
<ClCompile Include="source\stdafx.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="include\afxdll_.h" />
|
||||
<ClInclude Include="include\stdafx.h" />
|
||||
<ClInclude Include="res\resource.h" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
33
IFC22_DLL.vcxproj.filters
Normal file
33
IFC22_DLL.vcxproj.filters
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{f4007c9e-4a3d-4ace-8b2e-eefaa88befd0}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Include Files">
|
||||
<UniqueIdentifier>{ad49e79d-5c8a-4f0b-af51-adc9200e6f3a}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Resource">
|
||||
<UniqueIdentifier>{69f050fe-4925-4452-8984-7882bc5df991}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="source\stdafx.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="source\DLLmain.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="include\afxdll_.h">
|
||||
<Filter>Include Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="include\stdafx.h">
|
||||
<Filter>Include Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="res\resource.h">
|
||||
<Filter>Resource</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
3
IFC22_DLL.vcxproj.user
Normal file
3
IFC22_DLL.vcxproj.user
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
</Project>
|
||||
106
include/afxdll_.h
Normal file
106
include/afxdll_.h
Normal file
|
|
@ -0,0 +1,106 @@
|
|||
// This is a part of the Microsoft Foundation Classes C++ library.
|
||||
// Copyright (C) 1992-1998 Microsoft Corporation
|
||||
// All rights reserved.
|
||||
//
|
||||
// This source code is only intended as a supplement to the
|
||||
// Microsoft Foundation Classes Reference and related
|
||||
// electronic documentation provided with the library.
|
||||
// See these sources for detailed information regarding the
|
||||
// Microsoft Foundation Classes product.
|
||||
|
||||
// afxdll_.h - extensions to AFXWIN.H used for the 'AFXDLL' version
|
||||
// This file contains MFC library implementation details as well
|
||||
// as APIs for writing MFC Extension DLLs.
|
||||
// Please refer to Technical Note 033 (TN033) for more details.
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef _AFXDLL
|
||||
#error file must be compiled with _AFXDLL
|
||||
#endif
|
||||
|
||||
#ifdef _AFX_PACKING
|
||||
#pragma pack(push, _AFX_PACKING)
|
||||
#endif
|
||||
|
||||
#undef AFX_DATA
|
||||
#define AFX_DATA AFX_CORE_DATA
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// AFX_EXTENSION_MODULE - special struct used during DLL initialization
|
||||
|
||||
struct AFX_EXTENSION_MODULE
|
||||
{
|
||||
BOOL bInitialized;
|
||||
HMODULE hModule;
|
||||
HMODULE hResource;
|
||||
CRuntimeClass* pFirstSharedClass;
|
||||
COleObjectFactory* pFirstSharedFactory;
|
||||
};
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// CDynLinkLibrary - for implementation of MFC Extension DLLs
|
||||
|
||||
class COleObjectFactory;
|
||||
|
||||
class CDynLinkLibrary : public CCmdTarget
|
||||
{
|
||||
DECLARE_DYNAMIC(CDynLinkLibrary)
|
||||
public:
|
||||
|
||||
// Constructor
|
||||
CDynLinkLibrary(AFX_EXTENSION_MODULE& state, BOOL bSystem = FALSE);
|
||||
CDynLinkLibrary(HINSTANCE hModule, HINSTANCE hResource);
|
||||
|
||||
// Attributes
|
||||
HMODULE m_hModule;
|
||||
HMODULE m_hResource; // for shared resources
|
||||
CTypedSimpleList<CRuntimeClass*> m_classList;
|
||||
#ifndef _AFX_NO_OLE_SUPPORT
|
||||
CTypedSimpleList<COleObjectFactory*> m_factoryList;
|
||||
#endif
|
||||
BOOL m_bSystem; // TRUE only for MFC DLLs
|
||||
|
||||
// Implementation
|
||||
public:
|
||||
CDynLinkLibrary* m_pNextDLL; // simple singly linked list
|
||||
virtual ~CDynLinkLibrary();
|
||||
|
||||
#ifdef _DEBUG
|
||||
virtual void AssertValid() const;
|
||||
virtual void Dump(CDumpContext& dc) const;
|
||||
#endif //_DEBUG
|
||||
};
|
||||
|
||||
// call in every DLL_PROCESS_ATTACH
|
||||
BOOL AFXAPI AfxInitExtensionModule(AFX_EXTENSION_MODULE&, HMODULE hMod);
|
||||
// call on every DLL_PROCESS_DETACH
|
||||
void AFXAPI AfxTermExtensionModule(AFX_EXTENSION_MODULE&, BOOL bAll = FALSE);
|
||||
|
||||
// special function(s) for stand-alone DLLs (and controls)
|
||||
void AFXAPI AfxCoreInitModule();
|
||||
#if defined(_DEBUG) && !defined(_AFX_MONOLITHIC)
|
||||
void AFXAPI AfxOleInitModule();
|
||||
void AFXAPI AfxNetInitModule();
|
||||
void AFXAPI AfxDbInitModule();
|
||||
#else
|
||||
#define AfxOleInitModule()
|
||||
#define AfxNetInitModule()
|
||||
#define AfxDbInitModule()
|
||||
#endif
|
||||
|
||||
// special functions for loading and freeing MFC extension DLLs
|
||||
// (necessary if your app is multithreaded and loads extension
|
||||
// DLLs dynamically)
|
||||
HINSTANCE AFXAPI AfxLoadLibrary(LPCTSTR lpszModuleName);
|
||||
BOOL AFXAPI AfxFreeLibrary(HINSTANCE hInstLib);
|
||||
|
||||
#undef AFX_DATA
|
||||
#define AFX_DATA
|
||||
|
||||
#ifdef _AFX_PACKING
|
||||
#pragma pack(pop)
|
||||
#endif
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
28
include/stdafx.h
Normal file
28
include/stdafx.h
Normal file
|
|
@ -0,0 +1,28 @@
|
|||
// stdafx.h : include file for standard system include files,
|
||||
// or project specific include files that are used frequently, but
|
||||
// are changed infrequently
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
// Modify the following defines if you have to target a platform prior to the ones specified below.
|
||||
// Refer to MSDN for the latest info on corresponding values for different platforms.
|
||||
#ifndef WINVER // Allow use of features specific to Windows XP or later.
|
||||
#define WINVER 0x0501 // Change this to the appropriate value to target other versions of Windows.
|
||||
#endif
|
||||
|
||||
#ifndef _WIN32_WINNT // Allow use of features specific to Windows XP or later.
|
||||
#define _WIN32_WINNT 0x0501 // Change this to the appropriate value to target other versions of Windows.
|
||||
#endif
|
||||
|
||||
#ifndef _WIN32_WINDOWS // Allow use of features specific to Windows 98 or later.
|
||||
#define _WIN32_WINDOWS 0x0410 // Change this to the appropriate value to target Windows Me or later.
|
||||
#endif
|
||||
|
||||
#ifndef _WIN32_IE // Allow use of features specific to IE 6.0 or later.
|
||||
#define _WIN32_IE 0x0600 // Change this to the appropriate value to target other versions of IE.
|
||||
#endif
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
|
||||
// Windows Header Files:
|
||||
#include <windows.h>
|
||||
BIN
ipch/ifc22_dll-bcfc6a06/ifc22-2c428702.ipch
Normal file
BIN
ipch/ifc22_dll-bcfc6a06/ifc22-2c428702.ipch
Normal file
Binary file not shown.
16
res/resource.h
Normal file
16
res/resource.h
Normal file
|
|
@ -0,0 +1,16 @@
|
|||
//{{NO_DEPENDENCIES}}
|
||||
// Microsoft Visual C++ generated include file.
|
||||
// Used by t2dll.rc
|
||||
//
|
||||
#define IDR_LCONSOLE1 101
|
||||
|
||||
// Next default values for new objects
|
||||
//
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||
#define _APS_NEXT_RESOURCE_VALUE 102
|
||||
#define _APS_NEXT_COMMAND_VALUE 40001
|
||||
#define _APS_NEXT_CONTROL_VALUE 1001
|
||||
#define _APS_NEXT_SYMED_VALUE 101
|
||||
#endif
|
||||
#endif
|
||||
71
source/DLLmain.cpp
Normal file
71
source/DLLmain.cpp
Normal file
|
|
@ -0,0 +1,71 @@
|
|||
/*
|
||||
* DLLMain.cpp
|
||||
*
|
||||
* Main code for the IFC22.dll replacement.
|
||||
* This is reverse engineered from LouCypher's
|
||||
* IFC22.dll replacement from somewhere on either
|
||||
* the TribesNext.com or The-Construct.net forums.
|
||||
*
|
||||
* Robert MacGregor
|
||||
*/
|
||||
|
||||
#include "stdafx.h"
|
||||
|
||||
BOOL APIENTRY DllMain( HMODULE hModule,
|
||||
DWORD ul_reason_for_call,
|
||||
LPVOID lpReserved
|
||||
)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
class CImmCompoundEffect
|
||||
{
|
||||
public:
|
||||
_declspec(dllexport) int Start(unsigned long x, unsigned long y) { return 8; }
|
||||
_declspec(dllexport) int Stop() { return 1; }
|
||||
};
|
||||
|
||||
class CImmDevice
|
||||
{
|
||||
public:
|
||||
_declspec(dllexport) static CImmDevice * CreateDevice(HINSTANCE__ *, HWND__ *)
|
||||
{
|
||||
typedef void (*LPINITT2DLL)(void);
|
||||
HINSTANCE hDLL = NULL;
|
||||
LPINITT2DLL lpinitT2DLL = NULL;
|
||||
hDLL = LoadLibrary(L"t2dll.dll"); // AfxLoadLibrary is probably better.
|
||||
|
||||
if (hDLL == NULL)
|
||||
return 0; // The DLL doesn't exist
|
||||
else
|
||||
lpinitT2DLL = (LPINITT2DLL)GetProcAddress(hDLL, "_Z9initT2Dllv"); // Attempt to load our entry point
|
||||
|
||||
if (lpinitT2DLL == NULL)
|
||||
return 0; // Unable to load entry point
|
||||
else
|
||||
lpinitT2DLL(); // The function was loaded, call TribesNext and move on to postTN Startup
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
_declspec(dllexport) int UsesWin32MouseServices(int) { return 4; }
|
||||
};
|
||||
|
||||
class CImmProject
|
||||
{
|
||||
public:
|
||||
_declspec(dllexport) CImmProject() {}
|
||||
_declspec(dllexport) ~CImmProject() {}
|
||||
|
||||
_declspec(dllexport) CImmCompoundEffect *GetCreatedEffect(int) { return 0; }
|
||||
_declspec(dllexport) CImmCompoundEffect *GetCreatedEffect(const char *) { return 0; }
|
||||
_declspec(dllexport) CImmCompoundEffect *CreateEffect(char const *, CImmDevice *, unsigned long) { return 0; }
|
||||
_declspec(dllexport) int Start(char const *, unsigned long, unsigned long, class CImmDevice *) { return 1; }
|
||||
_declspec(dllexport) int Stop(const char *) { return 1; }
|
||||
_declspec(dllexport) int LoadProjectFromMemory(void *, CImmDevice *) { return 1; }
|
||||
};
|
||||
|
||||
#ifdef _MANAGED
|
||||
#pragma managed(pop)
|
||||
#endif
|
||||
8
source/stdafx.cpp
Normal file
8
source/stdafx.cpp
Normal file
|
|
@ -0,0 +1,8 @@
|
|||
// stdafx.cpp : source file that includes just the standard includes
|
||||
// t2dll.pch will be the pre-compiled header
|
||||
// stdafx.obj will contain the pre-compiled type information
|
||||
|
||||
#include "stdafx.h"
|
||||
|
||||
// TODO: reference any additional headers you need in STDAFX.H
|
||||
// and not in this file
|
||||
Loading…
Reference in a new issue