T2-DXAI/scripts/DXAI
2015-10-07 16:08:53 -04:00
..
aicommander.cs Initial attempts at getting bots unstuck on broken paths; AI visual acuity is now the primary system of picking targets, improving performance 2015-10-07 03:16:32 -04:00
aiconnection.cs Initial attempts at getting bots unstuck on broken paths; AI visual acuity is now the primary system of picking targets, improving performance 2015-10-07 03:16:32 -04:00
config.cs Initial attempts at getting bots unstuck on broken paths; AI visual acuity is now the primary system of picking targets, improving performance 2015-10-07 03:16:32 -04:00
cyclicset.cs CyclicSet; commander task distribution; fixed AIScoutLocation 2015-06-27 20:43:20 -04:00
helpers.cs Initial attempts at getting bots unstuck on broken paths; AI visual acuity is now the primary system of picking targets, improving performance 2015-10-07 03:16:32 -04:00
loadouts.cs Bots now all have an engage task; bots now all have a return flag task; AI engage has some basic engage functionality; began work on the new AI-player interaction system; Bots will spot players via their view cone now 2015-10-05 05:03:45 -04:00
main.cs Initial attempts at getting bots unstuck on broken paths; AI visual acuity is now the primary system of picking targets, improving performance 2015-10-07 03:16:32 -04:00
objectives.cs Re-enable flag running code 2015-10-07 16:08:53 -04:00
priorityqueue.cs CyclicSet; commander task distribution; fixed AIScoutLocation 2015-06-27 20:43:20 -04:00