//------------------------------------------------------------------------------------------ // config.cs // Configuration file for the experimental DXAI system. // https://github.com/Ragora/T2-DXAI.git // // Copyright (c) 2014 Robert MacGregor // This software is licensed under the MIT license. // Refer to LICENSE.txt for more information. //------------------------------------------------------------------------------------------ $DXAI::Commander::MinimumFlagDefense = 1; $DXAI::Commander::MinimumGeneratorDefense = 1; // This is the default view angle that bots will use. Probably // shouldn't be changed much as I've never seen any mod ever that // actually changed player FOV as part of its gameplay short of // zooming. $DXAI::Bot::DefaultFieldOfView = 3.14159 / 2; // This is the default view distance that bots will be able to see for. // This isn't necessarily the view distance they will use, as its more // or less going to be deprecated in favor of one calculated from the // map fog. $DXAI::Bot::DefaultViewDistance = 300; // This is the minimum scheduled time in milliseconds that the AI visual // acuity code will run at. This is more of a setting to tweak performance // as the associated visual acuity code will perform its own "perceptual" // chekcs to ensure that bot reaction times are roughly equivalent to that // of a Human. $DXAI::Bot::MinimumVisualAcuityTime = 200; // This is the maximum scheduled time in milliseconds that the AI visual // acuity code will run at. This is more of a setting to tweak performance // as the associated visual acuity code will perform its own "perceptual" // chekcs to ensure that bot reaction times are roughly equivalent to that // of a Human. $DXAI::Bot::MaximumVisualAcuityTime = 400;