mirror of
https://github.com/Ragora/T2-CPP.git
synced 2026-03-06 22:10:23 +00:00
403 lines
No EOL
13 KiB
C++
403 lines
No EOL
13 KiB
C++
#include <LinkerAPI.h>
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#include <DXAPI/DXAPI.h>
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#include <WinSock.h>
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#include <WinDNS.h>
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#define TCPOBJECT_MAXCOUNT 256
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#define TCPOBJECT_BUFFERSIZE 256
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#define TCPOBJECT_SENDQUEUELENGTH 64 // Number of elements
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static unsigned int TSEXTENSION_RUNNINGTCPOBJECTCOUNT = 0;
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static DX::TCPObject *TSEXTENSION_RUNNINGTCPOBJECTS[TCPOBJECT_MAXCOUNT];
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// Since wants TS function call arguments to be of type char*, we use this
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// helper function to painlessly pass in unsigned int arguments for things
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// such as the return value from WSAGetLastError().
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__forceinline static char *S32ToCharPtr(unsigned int in)
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{
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char out[256];
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memset(out, NULL, 256);
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sprintf_s<256>(out, "%u", in);
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return out;
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}
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// Also a helper function to return the status of a socket
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static bool DXTCP_GetSocketStatus(SOCKET sock)
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{
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fd_set sockets;
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sockets.fd_array[0] = sock;
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sockets.fd_count = 1;
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// We don't want to do any waiting at all
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timeval wait_time;
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wait_time.tv_sec = 0;
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wait_time.tv_usec = 0;
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return select(sock, &sockets, &sockets, NULL, &wait_time) != SOCKET_ERROR;
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}
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inline DX::TCPObject *TCPObject_Find(unsigned int identifier)
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{
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// Make sure it's in our list of objects
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for (unsigned int iteration = 0; iteration < TSEXTENSION_RUNNINGTCPOBJECTCOUNT; iteration++)
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if (TSEXTENSION_RUNNINGTCPOBJECTS[iteration]->identifier == identifier)
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return TSEXTENSION_RUNNINGTCPOBJECTS[iteration];
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return 0x00;
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}
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typedef struct
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{
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char *target_hostname;
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unsigned int target_port;
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unsigned int buffer_length;
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char *buffer;
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unsigned int message_count;
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char *message_queue[TCPOBJECT_SENDQUEUELENGTH];
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bool is_connected;
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SOCKET socket;
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} ConnectionInformation;
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inline bool TCPObject_Disconnect(unsigned int identifier)
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{
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DX::TCPObject *obj = TCPObject_Find(identifier);
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if (!obj)
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return false;
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ConnectionInformation *connection = (ConnectionInformation*)obj->state;
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closesocket(connection->socket);
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connection->socket = 0;
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// Find us in the array
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unsigned int target_index = 0;
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for (unsigned int iteration = 0; iteration < TSEXTENSION_RUNNINGTCPOBJECTCOUNT; iteration++)
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if (TSEXTENSION_RUNNINGTCPOBJECTS[iteration] == obj)
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{
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target_index = iteration;
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break;
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}
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// Fix the array
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for (unsigned int iteration = target_index; iteration < TSEXTENSION_RUNNINGTCPOBJECTCOUNT; iteration++)
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TSEXTENSION_RUNNINGTCPOBJECTS[iteration] = TSEXTENSION_RUNNINGTCPOBJECTS[iteration + 1];
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TSEXTENSION_RUNNINGTCPOBJECTCOUNT--;
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obj->CallMethod("onDisconnect", 0);
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return true;
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}
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const char* conTCPObjectConnect(Linker::SimObject *obj, S32 argc, const char *argv[])
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{
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DX::TCPObject *operand = TCPObject_Find(atoi(argv[1]));
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if (operand)
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{
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TCPObject_Disconnect(operand->identifier);
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delete operand;
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}
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operand = new DX::TCPObject((unsigned int)obj);
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// Copy the hostname over
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char *desired_hostname = (char*)malloc(strlen(argv[2]) + 1);
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memcpy(desired_hostname, argv[2], strlen(argv[2]) + 1);
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// Create the connection info
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ConnectionInformation *connection = new ConnectionInformation;
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connection->target_hostname = desired_hostname;
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connection->buffer = 0x00;
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connection->buffer_length = 0;
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connection->is_connected = false;
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connection->message_count = 0;
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connection->socket = 0;
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// Hack: Store the Ptr to our connection information struct in the old unused state value
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operand->state = (unsigned int)connection;
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//ConnectionInformation *connection = (ConnectionInformation*)parameters;
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char *target_hostname = strlwr(connection->target_hostname);
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// Is it an IP we got?
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if (strstr(target_hostname, "ip:"))
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target_hostname += 3; // Chop off the 'ip:' segment
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// Did we get a port #?
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unsigned int desired_port = 0;
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char *port_delineator = strstr(target_hostname, ":");
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if (port_delineator)
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{
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port_delineator[0] = 0x00; // NULL Terminate the IP Segment
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port_delineator += 1;
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desired_port = atoi(port_delineator);
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}
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else
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{
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Con::errorf(0, "No Port");
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operand->CallMethod("onConnectFailed", 1, S32ToCharPtr(1));
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return "NO_PORT";
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}
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// Perform a DNS Lookup
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wchar_t hostname_dns[128];
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std::mbstowcs(hostname_dns, target_hostname, strlen(target_hostname) + 1);
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PDNS_RECORD dns_record;
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if (DnsQuery(hostname_dns, DNS_TYPE_A, DNS_QUERY_BYPASS_CACHE, NULL, &dns_record, NULL))
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{
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Con::errorf(0, "DNS Resolution Failed");
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operand->CallMethod("onDNSFailed", 0);
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return "FAILED_DNS";
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}
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IN_ADDR result_address;
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result_address.S_un.S_addr = dns_record->Data.A.IpAddress;
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DNS_FREE_TYPE freetype;
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DnsRecordListFree(dns_record, freetype);
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target_hostname = inet_ntoa(result_address);
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SOCKADDR_IN target_host;
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target_host.sin_family = AF_INET;
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target_host.sin_port = htons(desired_port);
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target_host.sin_addr.s_addr = inet_addr(target_hostname);
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Con::errorf(0, "Target %s on port %u SimID %u", target_hostname, desired_port, operand->identifier);
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// Create the Socket
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connection->socket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
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if (connection->socket == INVALID_SOCKET)
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{
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Con::errorf(0, "Failed to create Socket!");
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operand->CallMethod("onConnectFailed", 2, S32ToCharPtr(2), S32ToCharPtr(WSAGetLastError()));
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return "FAILED_SOCKET_CREATION";
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}
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// Set Blocking Mode (a non-zero for imode = non-blocking)
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u_long imode = 1;
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ioctlsocket(connection->socket, FIONBIO, &imode);
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// Stick us in the TCPObject array
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TSEXTENSION_RUNNINGTCPOBJECTS[TSEXTENSION_RUNNINGTCPOBJECTCOUNT] = operand;
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TSEXTENSION_RUNNINGTCPOBJECTCOUNT++;
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// Attempt the Connection
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connect(connection->socket, (SOCKADDR*)&target_host, sizeof(target_host));
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if (DXTCP_GetSocketStatus(connection->socket) == SOCKET_ERROR)
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{
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operand->CallMethod("onConnectFailed", 2, S32ToCharPtr(3), S32ToCharPtr(WSAGetLastError()));
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return "CANNOT_CONNECT";
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}
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else
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{
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connection->is_connected = true;
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operand->CallMethod("onConnected", 0);
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return "SUCCESS";
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}
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return "UNKNOWN_ERROR";
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}
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bool conTCPObjectSend(Linker::SimObject *obj, S32 argc, const char *argv[])
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{
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Con::errorf(0, "Should Send? - SimID %s", argv[1]);
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if (!TCPObject_Find(atoi(argv[1])))
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return false;
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DX::TCPObject operand((unsigned int)obj);
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ConnectionInformation *connection = (ConnectionInformation*)operand.state;
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// Since we can be attempting to send data before we're connected, we'll just queue
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// the data here and send it all in our update function next call
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if (!connection->is_connected)
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Con::errorf(0, "Attempted to send before connected.");
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// Tribes 2 probably deallocates the memory associated with the arguments at some point
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// so we'll copy the send payload into an independent chunk of memory
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char *send_payload = new char[strlen(argv[2]) + 1];
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memset(send_payload, 0x00, strlen(argv[2]) + 1);
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memcpy(send_payload, argv[2], strlen(argv[2]) + 1);
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connection->message_queue[connection->message_count] = send_payload;
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connection->message_count++;
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Con::errorf(0,"Queued data: %s", argv[2]);
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return true;
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}
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bool conTCPObjectDisconnect(Linker::SimObject *obj, S32 argc, const char *argv[])
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{
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return TCPObject_Disconnect(atoi(argv[1]));
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}
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bool conTSExtensionUpdate(Linker::SimObject *obj, S32 argc, const char *argv[])
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{
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// Iterate through any active sockets
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static char *incoming_buffer = new char[TCPOBJECT_BUFFERSIZE];
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// List of objects to D/C
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unsigned int disconnected_object_count = 0;
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static DX::TCPObject **disconnected_objects = (DX::TCPObject**)malloc(sizeof(DX::TCPObject*) * TCPOBJECT_MAXCOUNT);
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for (unsigned int iteration = 0; iteration < TSEXTENSION_RUNNINGTCPOBJECTCOUNT; iteration++)
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{
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// Zero out the incoming buffer per iteration
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memset(incoming_buffer, 0x00, TCPOBJECT_BUFFERSIZE);
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DX::TCPObject *current_connection = TSEXTENSION_RUNNINGTCPOBJECTS[iteration];
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ConnectionInformation *connection_information = (ConnectionInformation*)current_connection->state;
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// FIXME: ::onConnect is never called if is where we finally realize we're connected
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// Check if we're ready to be performing network operations
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if (DXTCP_GetSocketStatus(connection_information->socket))
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connection_information->is_connected = true;
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else
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{
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Con::errorf(0,"Socket status error!");
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disconnected_objects[disconnected_object_count] = current_connection;
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disconnected_object_count++;
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break;
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}
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// Process the send queue first
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bool connection_is_ready = true;
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if (connection_information->is_connected && connection_information->message_count != 0)
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for (unsigned int queue_iteration = 0; queue_iteration < connection_information->message_count; queue_iteration++)
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if (send(connection_information->socket, connection_information->message_queue[queue_iteration], strlen(connection_information->message_queue[queue_iteration]), 0) == SOCKET_ERROR)
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{
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int wsa_error = WSAGetLastError();
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// We're not ready yet, just break and we should eventually be ready
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if (wsa_error == WSAEWOULDBLOCK)
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{
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connection_is_ready = false;
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break;
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}
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connection_information->is_connected = false;
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disconnected_objects[disconnected_object_count] = current_connection;
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disconnected_object_count++;
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Con::errorf(0,"Got a send error! SimID: %u - Error %u", current_connection->identifier, wsa_error);
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break;
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}
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else
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delete[] connection_information->message_queue[queue_iteration];
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// We can break if the connection was never made yet or if there was an error processing the message queue
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if (!connection_information->is_connected || !connection_is_ready)
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break;
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// FIXME: Under send() error conditions we can't deallocate all of the associated memory
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connection_information->message_count = 0;
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unsigned int data_length = recv(connection_information->socket, incoming_buffer, TCPOBJECT_BUFFERSIZE, 0);
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int currentError = WSAGetLastError();
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if (currentError != WSAEWOULDBLOCK && currentError != 0)
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{
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Con::errorf(0, "Got an error! %u - SimID %u", currentError, current_connection->identifier);
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disconnected_objects[disconnected_object_count] = current_connection;
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disconnected_object_count++;
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}
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else if (data_length == 0)
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{
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Con::errorf(0, "Finished receiving?");
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// Put us on the D/C list
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disconnected_objects[disconnected_object_count] = current_connection;
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disconnected_object_count++;
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// Our actual buffer is +1 bytes in length, so will set the extra byte to 0x00 to ensure NULL termination
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connection_information->buffer[connection_information->buffer_length] = 0x00;
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Con::errorf(0, "Stream Len: %u Bytes", connection_information->buffer_length);
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// Stream the data into ::onLine
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unsigned int current_start = 0;
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for (unsigned int split_iteration = 0; split_iteration < connection_information->buffer_length; split_iteration++)
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{
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bool streaming_line = false;
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if (connection_information->buffer[split_iteration] == '\n') // || split_iteration == connection_information->buffer_length - 1
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{
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connection_information->buffer[split_iteration] = 0x00;
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streaming_line = true;
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}
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else if (split_iteration == connection_information->buffer_length - 1)
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streaming_line = true;
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//unsigned int desired_length = (split_iteration - current_start);
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//if (desired_length == data_length)
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// current_connection->TSCall("onLine", 1, connection_information->buffer);
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//else
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//{
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//if(split_iteration != connection_information->buffer_length - 1)
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// connection_information->buffer[split_iteration] = 0x00;
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if (streaming_line)
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{
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// Time to be clever: Since T2 doesn't care what happens to the string after it's passed in, I'm not
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// Bothering to allocate more memory for the results. I'm just going to manipulate it to appear as
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// different lines but in reality they're all sourced from the same memory.
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char *current_line = &connection_information->buffer[current_start];
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Con::errorf(0, "Streamed: %s", current_line);
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// If we just have a blank line (a carriage return), replace it with the space character
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if (strlen(current_line) == 1 && current_line[0] == 0xD)
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current_line[0] = 0x20;
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current_start = split_iteration + 1;
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current_connection->CallMethod("onLine", 1, current_line);
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}
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}
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closesocket(connection_information->socket);
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connection_information->socket = 0;
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delete[] connection_information->buffer;
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}
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else if (data_length <= TCPOBJECT_BUFFERSIZE)
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{
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Con::errorf(0, "Received Data: %u", data_length);
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// If our connection hasn't buffered anything yet
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if (connection_information->buffer == 0x00)
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{
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// Allocate our memory with a +1 Byte Size (to ensure it's properly NULL terminated when we stream to ::onLine)
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connection_information->buffer = new char[data_length + 1];
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memset(connection_information->buffer, 0x00, data_length + 1);
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connection_information->buffer_length = data_length;
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memcpy(connection_information->buffer, incoming_buffer, data_length);
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}
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else
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{
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unsigned int new_buffer_length = data_length + connection_information->buffer_length;
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char *new_buffer = new char[new_buffer_length + 1];
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memset(new_buffer, 0x00, new_buffer_length + 1);
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// Copy the two halves
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memcpy(new_buffer, connection_information->buffer, connection_information->buffer_length);
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memcpy(&new_buffer[connection_information->buffer_length], incoming_buffer, data_length);
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connection_information->buffer = new_buffer;
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connection_information->buffer_length = new_buffer_length;
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}
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}
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}
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// Process Disconnect list
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for (unsigned int iteration = 0; iteration < disconnected_object_count; iteration++)
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TCPObject_Disconnect(disconnected_objects[iteration]->identifier);
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return true;
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}
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bool conHTTPObjectDoNothing(Linker::SimObject *obj, S32 argc, const char *argv[])
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{
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return true;
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} |