mirror of
https://github.com/Ragora/T2-CPP.git
synced 2026-07-16 09:44:33 +00:00
WatchDog implementation; moved Bahke's server process code into a generalized mod loader implementation to allow loaded mods to hook into the server process
This commit is contained in:
parent
831d49cc20
commit
a7c9fc2f6e
21 changed files with 466 additions and 467 deletions
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@ -1,40 +1,9 @@
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/**
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/**
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*
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*
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*/
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*/
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#define endian(hex) (((hex & 0x000000FF) << 24)+((hex & 0x0000FF00) << 8)+((hex & 0x00FF0000)>>8)+((hex & 0xFF000000) >> 24))
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#include <LinkerAPI.h>
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#include <LinkerAPI.h>
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#include <DXAPI/DXAPI.h>
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#include <DXAPI/DXAPI.h>
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void serverProcessReplacement(unsigned int timeDelta) {
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unsigned int servertickaddr=0x602350;
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unsigned int serverthisptr=0x9E5EC0;
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char test[256]="";
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sprintf (test,"TSTick(%f);",(float)timeDelta/1000);
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Con::evaluate(test,false,NULL,false);
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__asm
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{
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mov ecx,serverthisptr
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push timeDelta
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call servertickaddr
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}
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return;
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}
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const char* congetServPAddr(Linker::SimObject *obj, S32 argc, const char *argv[]) {
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char test[256] = "";
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char test2[256]="";
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int spr=(signed int)*serverProcessReplacement;
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sprintf(test2,"B8%08XFFD089EC5DC3",endian(spr));
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/*test2[0]=test[6];
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test2[1]=test[7];
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test2[2]=test[4];
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test2[3]=test[5];
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test2[4]=test[2];
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test2[5]=test[3];
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test2[6]=test[0];
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test2[7]=test[1];
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test2[8]=0;*/
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return test2;
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}
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const char *conGetAddress(Linker::SimObject *obj, S32 argc, const char *argv[])
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const char *conGetAddress(Linker::SimObject *obj, S32 argc, const char *argv[])
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{
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{
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// Hmm...
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// Hmm...
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@ -42,6 +11,7 @@ const char *conGetAddress(Linker::SimObject *obj, S32 argc, const char *argv[])
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sprintf(result, "%x", obj);
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sprintf(result, "%x", obj);
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return result;
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return result;
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}
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}
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bool conShapeBaseSetCloakValue(Linker::SimObject *obj, S32 argc, const char* argv[])
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bool conShapeBaseSetCloakValue(Linker::SimObject *obj, S32 argc, const char* argv[])
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{
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{
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DX::ShapeBase operand = DX::ShapeBase((unsigned int)obj);
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DX::ShapeBase operand = DX::ShapeBase((unsigned int)obj);
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@ -60,6 +30,7 @@ bool conPlayerGetJumpingState(Linker::SimObject *obj, S32 argc, const char* argv
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return operand.is_jumping;
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return operand.is_jumping;
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}
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}
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bool conPlayerGetJettingState(Linker::SimObject *obj, S32 argc, const char* argv[])
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bool conPlayerGetJettingState(Linker::SimObject *obj, S32 argc, const char* argv[])
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{
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{
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DX::Player operand = DX::Player((unsigned int)obj);
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DX::Player operand = DX::Player((unsigned int)obj);
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@ -75,8 +75,6 @@ extern "C"
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// General
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// General
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Con::addMethodS(NULL, "sprintf", &conSprintf,"Formats a string. See the C sprintf.", 2, 20);
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Con::addMethodS(NULL, "sprintf", &conSprintf,"Formats a string. See the C sprintf.", 2, 20);
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Con::addMethodB(NULL, "tsExtensionUpdate", &conTSExtensionUpdate,"Updates the TSExtension.", 1, 1);
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Con::addMethodB(NULL, "tsExtensionUpdate", &conTSExtensionUpdate,"Updates the TSExtension.", 1, 1);
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Con::addMethodS(NULL, "getServPAddr",&congetServPAddr,"Gets the memPatch data for ServerProcess",1,1);
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// Add this Gvar to signify that TSExtension is active
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// Add this Gvar to signify that TSExtension is active
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@ -1,20 +0,0 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Express 2012 for Windows Desktop
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CoreModSystem", "ModLoader.vcxproj", "{8740E782-7AC2-4A57-85D5-592C914C5285}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Release|Win32 = Release|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{8740E782-7AC2-4A57-85D5-592C914C5285}.Debug|Win32.ActiveCfg = Debug|Win32
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{8740E782-7AC2-4A57-85D5-592C914C5285}.Debug|Win32.Build.0 = Debug|Win32
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{8740E782-7AC2-4A57-85D5-592C914C5285}.Release|Win32.ActiveCfg = Release|Win32
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{8740E782-7AC2-4A57-85D5-592C914C5285}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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Binary file not shown.
Binary file not shown.
Binary file not shown.
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@ -1,135 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{8740E782-7AC2-4A57-85D5-592C914C5285}</ProjectGuid>
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<RootNamespace>t2dll</RootNamespace>
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<Keyword>Win32Proj</Keyword>
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<ProjectName>CoreModSystem</ProjectName>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir>
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||||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</LinkIncremental>
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||||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
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||||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>
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||||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
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||||||
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSdkDir)include;$(FrameworkSDKDir)\include;include</IncludePath>
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||||||
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(VCInstallDir)lib;$(VCInstallDir)atlmfc\lib;$(WindowsSdkDir)lib;$(FrameworkSDKDir)\lib;lib\;</LibraryPath>
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||||||
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSdkDir)include;$(FrameworkSDKDir)\include;include</IncludePath>
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||||||
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(VCInstallDir)lib;$(VCInstallDir)atlmfc\lib;$(WindowsSdkDir)lib;$(FrameworkSDKDir)\lib;lib\;</LibraryPath>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">t2dll</TargetName>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">t2dll</TargetName>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>C:\Documents and Settings\Linker\My Documents\Code\t2dll\lualib\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;BULLET_WINE;_DEBUG;_WINDOWS;_USRDLL;T2DLL_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
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||||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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||||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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||||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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</ClCompile>
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<Link>
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<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>
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</AdditionalLibraryDirectories>
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<DelayLoadDLLs>%(DelayLoadDLLs)</DelayLoadDLLs>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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||||||
<TargetMachine>MachineX86</TargetMachine>
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</Link>
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||||||
</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<Optimization>MaxSpeed</Optimization>
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<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
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<AdditionalIncludeDirectories>C:\Documents and Settings\Linker\My Documents\Code\t2dll\lualib\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;BULLET_WINE;NDEBUG;_WINDOWS;_USRDLL;T2DLL_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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||||||
<WarningLevel>Level3</WarningLevel>
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|
||||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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||||||
</ClCompile>
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<Link>
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<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
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||||||
<AdditionalLibraryDirectories>
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||||||
</AdditionalLibraryDirectories>
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||||||
<IgnoreSpecificDefaultLibraries>
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||||||
</IgnoreSpecificDefaultLibraries>
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||||||
<DelayLoadDLLs>%(DelayLoadDLLs)</DelayLoadDLLs>
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||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
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||||||
<SubSystem>Windows</SubSystem>
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||||||
<OptimizeReferences>true</OptimizeReferences>
|
|
||||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
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||||||
<TargetMachine>MachineX86</TargetMachine>
|
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||||||
</Link>
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||||||
</ItemDefinitionGroup>
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||||||
<ItemGroup>
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<Reference Include="System">
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||||||
<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
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||||||
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
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</Reference>
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<Reference Include="System.Data">
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<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
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<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
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</Reference>
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<Reference Include="System.Drawing">
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<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
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||||||
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
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</Reference>
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<Reference Include="System.Windows.Forms">
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<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
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<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
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</Reference>
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<Reference Include="System.Xml">
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<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
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<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\ModLoader\source\modLoader.cpp" />
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<ClCompile Include="source\t2api.cpp" />
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<ClCompile Include="source\t2dll.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="include\modLoader.h" />
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<ClInclude Include="include\t2api.h" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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@ -1,30 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<Filter Include="Source">
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<UniqueIdentifier>{47c39120-a88e-47c4-b0a8-4bf738d54a5c}</UniqueIdentifier>
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||||||
</Filter>
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||||||
<Filter Include="Include">
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<UniqueIdentifier>{9cb2992f-6959-4153-a4c4-d9ea4d86347d}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="include\t2api.h">
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<Filter>Include</Filter>
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</ClInclude>
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<ClInclude Include="include\modLoader.h">
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<Filter>Include</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="source\t2api.cpp">
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<Filter>Source</Filter>
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</ClCompile>
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<ClCompile Include="source\t2dll.cpp">
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<Filter>Source</Filter>
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</ClCompile>
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<ClCompile Include="..\..\ModLoader\source\modLoader.cpp">
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<Filter>Source</Filter>
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</ClCompile>
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</ItemGroup>
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</Project>
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20
ModLoader/Modloader.sln
Normal file
20
ModLoader/Modloader.sln
Normal file
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Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual C++ Express 2010
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Modloader", "Modloader\Modloader.vcxproj", "{10159605-BFF5-496F-8C23-0A1FB9850E55}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Release|Win32 = Release|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{10159605-BFF5-496F-8C23-0A1FB9850E55}.Debug|Win32.ActiveCfg = Debug|Win32
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||||||
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{10159605-BFF5-496F-8C23-0A1FB9850E55}.Debug|Win32.Build.0 = Debug|Win32
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{10159605-BFF5-496F-8C23-0A1FB9850E55}.Release|Win32.ActiveCfg = Release|Win32
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{10159605-BFF5-496F-8C23-0A1FB9850E55}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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BIN
ModLoader/Modloader.suo
Normal file
BIN
ModLoader/Modloader.suo
Normal file
Binary file not shown.
2
ModLoader/Modloader/Debug/Modloader.lastbuildstate
Normal file
2
ModLoader/Modloader/Debug/Modloader.lastbuildstate
Normal file
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@ -0,0 +1,2 @@
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#v4.0:v100
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Debug|Win32|C:\Users\Robert MacGregor\Documents\T2-CPP\ModLoader\|
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BIN
ModLoader/Modloader/Debug/vc100.idb
Normal file
BIN
ModLoader/Modloader/Debug/vc100.idb
Normal file
Binary file not shown.
90
ModLoader/Modloader/Modloader.vcxproj
Normal file
90
ModLoader/Modloader/Modloader.vcxproj
Normal file
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@ -0,0 +1,90 @@
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<?xml version="1.0" encoding="utf-8"?>
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||||||
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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||||||
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<ItemGroup Label="ProjectConfigurations">
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|
<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{10159605-BFF5-496F-8C23-0A1FB9850E55}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>Modloader</RootNamespace>
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</PropertyGroup>
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||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<LinkIncremental>false</LinkIncremental>
|
||||||
|
<IncludePath>include;$(IncludePath)</IncludePath>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<LinkIncremental>false</LinkIncremental>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<ClCompile>
|
||||||
|
<PrecompiledHeader>
|
||||||
|
</PrecompiledHeader>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;MODLOADER_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<ClCompile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<PrecompiledHeader>
|
||||||
|
</PrecompiledHeader>
|
||||||
|
<Optimization>MaxSpeed</Optimization>
|
||||||
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;MODLOADER_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="source\modLoader.cpp" />
|
||||||
|
<ClCompile Include="source\t2api.cpp" />
|
||||||
|
<ClCompile Include="source\t2dll.cpp" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="include\modLoader.h" />
|
||||||
|
<ClInclude Include="include\stdafx.h" />
|
||||||
|
<ClInclude Include="include\t2api.h" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
||||||
39
ModLoader/Modloader/Modloader.vcxproj.filters
Normal file
39
ModLoader/Modloader/Modloader.vcxproj.filters
Normal file
|
|
@ -0,0 +1,39 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup>
|
||||||
|
<Filter Include="Source Files">
|
||||||
|
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||||
|
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="Header Files">
|
||||||
|
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||||
|
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="Resource Files">
|
||||||
|
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||||
|
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||||
|
</Filter>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="source\modLoader.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="source\t2api.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="source\t2dll.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="include\modLoader.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="include\t2api.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="include\stdafx.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
||||||
3
ModLoader/Modloader/Modloader.vcxproj.user
Normal file
3
ModLoader/Modloader/Modloader.vcxproj.user
Normal file
|
|
@ -0,0 +1,3 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
</Project>
|
||||||
8
ModLoader/Modloader/include/stdafx.h
Normal file
8
ModLoader/Modloader/include/stdafx.h
Normal file
|
|
@ -0,0 +1,8 @@
|
||||||
|
//
|
||||||
|
#include <Windows.h>
|
||||||
|
#include <string>
|
||||||
|
#include <unordered_set>
|
||||||
|
|
||||||
|
typedef void (*ServerProcessPointer)(unsigned int);
|
||||||
|
|
||||||
|
void serverProcessReplacement(unsigned int timeDelta);
|
||||||
0
ModLoader/include/t2api.h → ModLoader/Modloader/include/t2api.h
Executable file → Normal file
0
ModLoader/include/t2api.h → ModLoader/Modloader/include/t2api.h
Executable file → Normal file
|
|
@ -5,6 +5,27 @@
|
||||||
#include "stdafx.h"
|
#include "stdafx.h"
|
||||||
#include <t2api.h>
|
#include <t2api.h>
|
||||||
|
|
||||||
|
static std::tr1::unordered_set<ServerProcessPointer> sServerProcessResponders;
|
||||||
|
|
||||||
|
void serverProcessReplacement(unsigned int timeDelta)
|
||||||
|
{
|
||||||
|
unsigned int servertickaddr=0x602350;
|
||||||
|
unsigned int serverthisptr=0x9E5EC0;
|
||||||
|
|
||||||
|
for (auto it = sServerProcessResponders.begin(); it != sServerProcessResponders.end(); it++)
|
||||||
|
(*it)(timeDelta);
|
||||||
|
|
||||||
|
__asm
|
||||||
|
{
|
||||||
|
mov ecx,serverthisptr
|
||||||
|
push timeDelta
|
||||||
|
call servertickaddr
|
||||||
|
}
|
||||||
|
|
||||||
|
return;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
// Mod Loader Implementation
|
// Mod Loader Implementation
|
||||||
bool conLoadMod(SimObject *obj,S32 argc, const char* argv[])
|
bool conLoadMod(SimObject *obj,S32 argc, const char* argv[])
|
||||||
{
|
{
|
||||||
|
|
@ -35,5 +56,15 @@ bool conLoadMod(SimObject *obj,S32 argc, const char* argv[])
|
||||||
|
|
||||||
lpInitMod();
|
lpInitMod();
|
||||||
Con::errorf(0, "loadMod(): Loaded and executed entry point code for mod DLL '%s'", raw.c_str());
|
Con::errorf(0, "loadMod(): Loaded and executed entry point code for mod DLL '%s'", raw.c_str());
|
||||||
|
|
||||||
|
// Check if there's a server process responder in this DLL
|
||||||
|
ServerProcessPointer serverProcess = (ServerProcessPointer)GetProcAddress(hDLL, "ServerProcess"); // Attempt to load our entry point
|
||||||
|
|
||||||
|
if (serverProcess != NULL)
|
||||||
|
{
|
||||||
|
sServerProcessResponders.insert(sServerProcessResponders.end(), serverProcess);
|
||||||
|
Con::errorf(0, "loadMod(): Added server process responder for mod");
|
||||||
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
0
ModLoader/source/t2api.cpp → ModLoader/Modloader/source/t2api.cpp
Executable file → Normal file
0
ModLoader/source/t2api.cpp → ModLoader/Modloader/source/t2api.cpp
Executable file → Normal file
26
ModLoader/source/t2dll.cpp → ModLoader/Modloader/source/t2dll.cpp
Executable file → Normal file
26
ModLoader/source/t2dll.cpp → ModLoader/Modloader/source/t2dll.cpp
Executable file → Normal file
|
|
@ -4,12 +4,15 @@
|
||||||
* Modified by Robert MacGregor
|
* Modified by Robert MacGregor
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include <winsdkver.h>
|
#include <stdafx.h>
|
||||||
#include <Windows.h>
|
|
||||||
|
|
||||||
#include <t2api.h>
|
#include <t2api.h>
|
||||||
#include <modLoader.h>
|
#include <modLoader.h>
|
||||||
|
|
||||||
|
#include <unordered_set>
|
||||||
|
|
||||||
|
#define endian(hex) (((hex & 0x000000FF) << 24)+((hex & 0x0000FF00) << 8)+((hex & 0x00FF0000)>>8)+((hex & 0xFF000000) >> 24))
|
||||||
|
|
||||||
BOOL APIENTRY DllMain( HMODULE hModule,
|
BOOL APIENTRY DllMain( HMODULE hModule,
|
||||||
DWORD ul_reason_for_call,
|
DWORD ul_reason_for_call,
|
||||||
LPVOID lpReserved
|
LPVOID lpReserved
|
||||||
|
|
@ -18,6 +21,24 @@ BOOL APIENTRY DllMain( HMODULE hModule,
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const char* congetServPAddr(SimObject *obj, S32 argc, const char *argv[])
|
||||||
|
{
|
||||||
|
char test[256] = "";
|
||||||
|
char test2[256]="";
|
||||||
|
int spr=(signed int)*serverProcessReplacement;
|
||||||
|
sprintf(test2,"B8%08XFFD089EC5DC3",endian(spr));
|
||||||
|
/*test2[0]=test[6];
|
||||||
|
test2[1]=test[7];
|
||||||
|
test2[2]=test[4];
|
||||||
|
test2[3]=test[5];
|
||||||
|
test2[4]=test[2];
|
||||||
|
test2[5]=test[3];
|
||||||
|
test2[6]=test[0];
|
||||||
|
test2[7]=test[1];
|
||||||
|
test2[8]=0;*/
|
||||||
|
return test2;
|
||||||
|
}
|
||||||
|
|
||||||
__declspec(dllexport) void initT2Dll(void)
|
__declspec(dllexport) void initT2Dll(void)
|
||||||
{
|
{
|
||||||
Con::addVariable("$cpuspeed",TypeS32,reinterpret_cast<void*>(0x8477F8)); //1 - S32, this is so i can set my cpu speed to 31337 or osmething =P
|
Con::addVariable("$cpuspeed",TypeS32,reinterpret_cast<void*>(0x8477F8)); //1 - S32, this is so i can set my cpu speed to 31337 or osmething =P
|
||||||
|
|
@ -25,6 +46,7 @@ __declspec(dllexport) void initT2Dll(void)
|
||||||
|
|
||||||
// Mod Loader Function
|
// Mod Loader Function
|
||||||
Con::addMethodB(NULL, "loadMod", &conLoadMod, "Loads a C++ modification.",2,2);
|
Con::addMethodB(NULL, "loadMod", &conLoadMod, "Loads a C++ modification.",2,2);
|
||||||
|
Con::addMethodS(NULL, "getServPAddr",&congetServPAddr,"Gets the memPatch data for ServerProcess",1,1);
|
||||||
|
|
||||||
// Load the original TribesNext DLL if available
|
// Load the original TribesNext DLL if available
|
||||||
typedef void (*LPINITT2DLL)(void);
|
typedef void (*LPINITT2DLL)(void);
|
||||||
Loading…
Add table
Add a link
Reference in a new issue