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WatchDog implementation; moved Bahke's server process code into a generalized mod loader implementation to allow loaded mods to hook into the server process
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21 changed files with 466 additions and 467 deletions
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ModLoader/Modloader/include/modLoader.h
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ModLoader/Modloader/include/modLoader.h
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/*
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* modLoader.h
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*/
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#include <t2api.h>
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// Mod Loader Implementation
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bool conLoadMod(SimObject *obj,S32 argc, const char* argv[]);
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