Restructured project structure to use a singular SLN; made the T2API common to all projects; adjusted watchdog timer to 8 seconds

This commit is contained in:
Robert MacGregor 2015-06-27 13:36:30 -04:00
parent e1c5d1dead
commit 527474ff24
79 changed files with 469 additions and 626 deletions

View file

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#pragma once
#include <DXAPI/Point3F.h>
#include <DXAPI/GameBase.h>
#include <LinkerAPI.h>
namespace DX
{
class Projectile : public GameBase
{
public:
Projectile(unsigned int obj);
void explode(const Linker::Point3F &position, const Linker::Point3F &normal, const unsigned int collideType);
//! Velocity. It is constant because modifying it directly breaks the sim.
const Point3F velocity;
bool &hidden;
};
} // End NameSpace DX