Restructured project structure to use a singular SLN; made the T2API common to all projects; adjusted watchdog timer to 8 seconds

This commit is contained in:
Robert MacGregor 2015-06-27 13:36:30 -04:00
parent e1c5d1dead
commit 527474ff24
79 changed files with 469 additions and 626 deletions

View file

@ -0,0 +1,19 @@
#pragma once
#include <DXAPI/SceneObject.h>
enum GameBaseMasks {
InitialUpdateMask = 1 << 0,
DataBlockMask = 1 << 1,
ExtendedInfoMask = 1 << 2,
NextFreeMask = ExtendedInfoMask << 1
};
namespace DX
{
class GameBase : public SceneObject
{
public:
GameBase(unsigned int obj);
void setProcessTicks(bool proc);
};
} // End NameSpace DX