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Restructured project structure to use a singular SLN; made the T2API common to all projects; adjusted watchdog timer to 8 seconds
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79 changed files with 469 additions and 626 deletions
19
CommonAPI/Common/include/DXAPI/GameBase.h
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CommonAPI/Common/include/DXAPI/GameBase.h
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#pragma once
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#include <DXAPI/SceneObject.h>
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enum GameBaseMasks {
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InitialUpdateMask = 1 << 0,
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DataBlockMask = 1 << 1,
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ExtendedInfoMask = 1 << 2,
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NextFreeMask = ExtendedInfoMask << 1
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};
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namespace DX
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{
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class GameBase : public SceneObject
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{
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public:
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GameBase(unsigned int obj);
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void setProcessTicks(bool proc);
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};
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} // End NameSpace DX
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