T2-CPP/CommonAPI/Common/include/DXAPI/Point3F.h

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#pragma once
namespace DX
{
/**
* @brief A class representing a referenced 3D vector of floats in Tribes 2.
*/
class Point3F
{
public:
Point3F(float &X, float &Y, float &Z);
float &x;
float &y;
float &z;
};
} // End NameSpace DX