T2-CPP/CommonAPI/Common/include/DXAPI/GameConnection.h

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#pragma once
#include <DXAPI/Point3F.h>
#include <DXAPI/NetConnection.h>
#include <LinkerAPI.h>
#include <DXAPI/ShapeBase.h>
namespace DX
{
class GameConnection : public NetConnection
{
public:
GameConnection(unsigned int obj);
ShapeBase getControlObject(void);
};
} // End NameSpace DX