T2-CPP/Mod Sources/TSExtension/TSExtension/source/DXAPI/DXAPI.cpp

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/**
* @file DXAPI.cpp
* @brief The DXAPI is an API that allows you to manipulate various game objects
* in Tribes 2 from raw C++ code. It dynamically resolves the addresses of member
* variables as you can't really trust the compiler to produce binary compatible classes,
* especially with all the inheritance involved in the original Tribes 2 codebase.
*
* This code wouldn't be possible without Linker's original gift on the-construct.net forums,
* whose files are appropriately labelled in this codebase. These files have been edited where
* appropriate in order to make that code play better with the DXAPI.
*
* @copyright (c) 2014 Robert MacGregor
*/
#include <DXAPI/Point3F.h>
#include <DXAPI/DXAPI.h>
#include <LinkerAPI.h>
namespace DX
{
}