<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup>
    <ClCompile Include="..\btSoftBodySolver_OpenCL.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="..\btSoftBodySolver_OpenCL.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="..\..\CPU\btSoftBodySolverData.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="..\btSoftBodySolverVertexData_OpenCL.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="..\btSoftBodySolverTriangleData_OpenCL.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="..\btSoftBodySolverLinkData_OpenCL.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="..\btSoftBodySolverBuffer_OpenCL.h">
      <Filter>Header Files</Filter>
    </ClInclude>
  </ItemGroup>
  <ItemGroup>
    <CustomBuild Include="CMakeLists.txt" />
  </ItemGroup>
  <ItemGroup>
    <None Include="..\OpenCLC10\UpdateNormals.cl" />
    <None Include="..\OpenCLC10\Integrate.cl" />
    <None Include="..\OpenCLC10\UpdatePositions.cl" />
    <None Include="..\OpenCLC10\UpdateNodes.cl" />
    <None Include="..\OpenCLC10\SolvePositions.cl" />
    <None Include="..\OpenCLC10\UpdatePositionsFromVelocities.cl" />
    <None Include="..\OpenCLC10\ApplyForces.cl" />
    <None Include="..\OpenCLC10\PrepareLinks.cl" />
    <None Include="..\OpenCLC10\VSolveLinks.cl" />
  </ItemGroup>
  <ItemGroup>
    <Filter Include="Source Files">
      <UniqueIdentifier>{C487BFC5-6BC8-47B3-88D6-C5D9B883A3BD}</UniqueIdentifier>
    </Filter>
    <Filter Include="Header Files">
      <UniqueIdentifier>{30F7A2E9-D73F-45A4-9CAC-B039D62294E1}</UniqueIdentifier>
    </Filter>
  </ItemGroup>
</Project>
