T2-BoL/scripts/autoexec/TerrainUEPrevent.cs
2015-08-30 02:30:29 -04:00

34 lines
901 B
PHP

// #autoload
// #name = Terrain UE Prevent
// #version = 1.0
// #date = Saturday, July 25, 2009
// #category = Fix
// #author = Dark Dragon DX
// #warrior = DarkDragonDX
// #email = DarkDragonDX@Hotmail.com
// #description = A "prevention" for when you open the command Circuit on a map without terrain and UE. (Like ANTS)
package TerrainFix
{
function toggleCommanderMap(%val)
{
%count = ServerConnection.getCount();
for (%i = 0; %i < %count; %i++) //Search for my terrain..
{
%obj = ServerConnection.getObject(%i); //Get the object
if (%obj != -1) //No console spam
if (%obj.getClassName() $= "TerrainBlock") //Is it terrain?
{
parent::toggleCommanderMap(%val); //Win
return true;
}
}
messageBoxOk("Error","Unable to open command circuit, no terrain exists."); //Tell me
return false;
}
};
activatePackage(TerrainFix);