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Brought up to date with the newest T2BoL I've located
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218
scripts/modscripts/client/serverRequestHandler.cs
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218
scripts/modscripts/client/serverRequestHandler.cs
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//------------------------------------------------------------------------------
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// serverRequestHandler.cs
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// Server Request Handler
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// Copyright (c) 2012 The DarkDragonDX
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//==============================================================================
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function InteractWithObject(%val)
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{
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}
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function IcreaseRadioFrequency(%val)
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{
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}
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function DecreaseRadioFrequency(%val)
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{
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}
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//These are just here.. just in case.
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function OnLANPasswordInput()
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{
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return 1;
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}
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function OnLANNameInput()
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{
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return 1;
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}
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function clientCmdSetScoreText(%text)
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{
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ScoreParent.settext(%text);
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return 1;
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}
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function alxMusicFadeout(%startvol)
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{
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%startvol = %startvol - 0.1;
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if (%startvol <= 0)
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{
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alxstopmusic();
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alxsetmusicvolume($pref::audio::musicvolume);
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return;
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}
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alxsetmusicvolume(%startvol);
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schedule(500,0,"alxmusicfadeout",%startvol);
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return 1;
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}
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function alxMusicFadein(%startvol)
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{
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%startvol = %startvol + 0.1;
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if (%startvol > 1)
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{
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alxsetmusicvolume($pref::audio::musicvolume);
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return;
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}
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alxsetmusicvolume(%startvol);
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schedule(500,0,"alxmusicfadein",%startvol);
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return 1;
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}
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function clientCmdAlxMusicFadeout()
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{
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alxmusicfadeout($pref::audio::musicvolume);
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return 1;
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}
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function alxSetMusicVolume(%vol)
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{
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OP_MusicVolumeSlider.setvalue(%vol);
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return %vol;
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}
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function reLightMission() {
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if ($SceneLighting::lightingProgress == 0 || $SceneLighting::lightingProgress == 1)
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lightScene("",forceAlways);
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}
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function clientCmdReLightMission() {
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if (!$pref::disallowRelight)
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reLightMission();
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}
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// -----------------------------------------------------
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// Client Hook
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// -----------------------------------------------------
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package clientMod{
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function DispatchLaunchMode()
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{
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parent::DispatchLaunchMode();
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// check T2 command line arguments
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for(%i = 1; %i < $Game::argc ; %i++)
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{
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%arg = $Game::argv[%i];
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%nextArg = $Game::argv[%i+1];
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%hasNextArg = $Game::argc - %i > 1;
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if( !stricmp(%arg, "-CleanDSO")) //Remove DSO's on shutdown
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{
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$CleanDSO = true;
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}
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}
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}
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function Disconnect()
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{
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parent::Disconnect();
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//Play the menu audio
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alxplaymusic("T2BOL/Music/Menu.mp3");
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alxMusicFadein(0);
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//Fix the score menu
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ScoreParent.settext("SCORE");
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//Enable continue
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DB_ContinueBTN.setActive(1);
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//Show other elements
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clockHud.setVisible(1);
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timeHud.setVisible(0);
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return 1;
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}
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function OptionsDLG::OnSleep(%this)
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{
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parent::OnSleep(%this);
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if ($pref::Audio::musicEnabled && !IsObject(ServerConnection))
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{
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alxplaymusic("T2BOL/Music/Menu.mp3");
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alxMusicFadein(0);
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}
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}
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function GuiMLTextCtrl::onURL(%this, %url)
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{
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%url = strReplace(%url,"-","\t"); //Reading from files causes some funny issues..
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switch$( getField(%url, 0) )
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{
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case "select":
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%cb = getField(%url, 1);
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if(%cb $= "")
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return;
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%i = 0;
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while((%p[%i] = getField(%url, %i + 2)) !$= "")
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%i++;
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RPG_Category.setText(%cb); //Set the dropdown Text
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RPG_BrowserPane.refresh(); //Force a refresh
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for (%i = 0; %i < RPG_ItemList.rowCount(); %i++)
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{
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%text = RPG_ItemList.getRowText(%i);
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if (%text $= %p0)
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{
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RPG_ItemList.setSelectedRow(%i);
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break; //Tell the for loop to stop and continue executing
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}
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}
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//Now make our category select the correct row
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for (%i = 0; %i < RPG_Category.count; %i++)
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{
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%text = RPG_Category.getTextByID(%i);
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if (%text $= %cb)
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{
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RPG_Category.setSelected(%i);
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return;
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}
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}
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case "call": //Dunno if anybody will use this..
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%cb = getField(%url, 1);
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if(%cb $= "")
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return;
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%i = 0;
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while((%p[%i] = getField(%url, %i + 2)) !$= "")
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%i++;
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call(%cb, %p0, %p1, %p2, %p3, %p4);
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case "input": //Should only be used on the PDA.
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%cb = getField(%url, 1);
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if(%cb $= "")
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return;
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%i = 0;
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while((%p[%i] = getField(%url, %i + 2)) !$= "")
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%i++;
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//%cb is our data type
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//%p0 is the text that shows up above the input box
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//%p1 is the text for the box itself
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InputText.setText(%p0);
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InputTransFrame.setText(%p1);
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Input.setValue("");
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canvas.pushDialog(InputDLG);
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$InputType = %cb;
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default:
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Parent::onURL(%this, %url);
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}
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return;
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}
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};
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activatePackage(clientMod);
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