T2-BoL/scripts/mpbTeleporter.cs

296 lines
9.8 KiB
PHP
Raw Normal View History

////////////////////////////////////////////////////////////////////////////////
// Mobile Point Base Teleporter //
// z0dd - ZOD, 4/24/02 //
////////////////////////////////////////////////////////////////////////////////
datablock StaticShapeData(MPBTeleporter) : StaticShapeDamageProfile
{
className = Station;
catagory = "Stations";
shapeFile = "station_teleport.dts";
maxDamage = 1.20;
destroyedLevel = 1.20;
disabledLevel = 0.84;
explosion = ShapeExplosion;
expDmgRadius = 10.0;
expDamage = 0.4;
expImpulse = 1500.0;
dynamicType = $TypeMasks::StationObjectType;
isShielded = true;
energyPerDamagePoint = 33;
maxEnergy = 250;
rechargeRate = 0.31;
humSound = StationVehicleHumSound;
// don't let these be damaged in Siege missions
noDamageInSiege = true;
cmdCategory = "Support";
cmdIcon = CMDVehicleStationIcon;
cmdMiniIconName = "commander/MiniIcons/com_vehicle_pad_inventory";
targetNameTag = 'MPB';
targetTypeTag = 'Teleport Station';
teleporter = 1;
};
datablock ParticleData(mpbteleportparticle)
{
dragCoefficient = 1.5;
gravityCoefficient = 0.2;
inheritedVelFactor = 0.2;
constantAcceleration = 0.0;
lifetimeMS = 1000;
lifetimeVarianceMS = 0;
textureName = "particleTest";
colors[0] = "0.06 0.06 0.36 1.0";
colors[1] = "0.06 0.06 0.36 0.0";
sizes[0] = 0.65;
sizes[1] = 0.30;
};
datablock ParticleEmitterData(MPBTeleportEmitter)
{
ejectionPeriodMS = 5;
periodVarianceMS = 0;
ejectionVelocity = 1.1;
velocityVariance = 1.0;
ejectionOffset = 2.0;
thetaMin = 0.0;
thetaMax = 10.0;
phiReferenceVel = 0.0;
phiVariance = 360.0;
overrideAdvances = false;
particles = "mpbteleportparticle";
};
function StationVehicle::createTeleporter(%data, %obj, %group)
{
// %obj = Teleport Object
// %data = Teleport Datablock
// %group = Vehicle Pads Mission Group
%Teleporter = new StaticShape() {
scale = "1 1 1";
dataBlock = "MPBTeleporter";
lockCount = "0";
homingCount = "0";
team = %obj.team;
};
%obj.teleporter = %Teleporter;
%Teleporter.vStation = %obj.pad;
%trans = %obj.pad.getSlotTransform(0);
%vSPos = getWords(%trans,0,2);
%vRot = getWords(%trans,3,5);
%vAngle = getWord(%trans,6);
%matrix = VectorOrthoBasis(%vRot @ " " @ %vAngle + 0.36);
%yRot = getWords(%matrix, 3, 5);
%pos = vectorAdd(%vSPos, vectorScale(%yRot, -31.5));
%Teleporter.setTransform(%pos @ " " @ %vRot @ " " @ %vAngle);
// Add the teleporter to the v-pads mission group for cleanup and power.
%group.add(%Teleporter);
%Teleporter.setPersistent(false); // set the teleporter to not save in the editor.
// Apparently called to early on mission load done, call it now.
%Teleporter.getDataBlock().gainPower(%Teleporter);
// Set the sensor group.
if(%Teleporter.getTarget() != -1)
setTargetSensorGroup(%Teleporter.getTarget(), %obj.team);
// Allow players to use it.
%Teleporter.disabled = 0;
}
function MPBTeleporter::onCollision(%data, %obj, %col)
{
if(%col.getDataBlock().className !$= "Armor" || %col.getState() $= "Dead" || %col.teleporting)
return;
if(isObject(%col))
{
if(%obj.team == %col.client.team)
{
if(!%obj.isDisabled())
{
if(%obj.isPowered())
{
if(isObject(%obj.MPB) && %obj.MPB.fullyDeployed)
{
if(%obj.disabled == 0)
{
%col.lastWeapon = ( %col.getMountedImage($WeaponSlot) == 0 ) ? "" : %col.getMountedImage($WeaponSlot).getName().item;
%col.unmountImage($WeaponSlot);
%pos = %obj.position;
%col.setvelocity("0 0 0");
%col.setMoveState(true);
%rot = getWords(%col.getTransform(), 3, 6);
%col.setTransform(getWord(%pos,0) @ " " @ getWord(%pos,1) @ " " @ getWord(%pos,2) + 0.6 @ " " @ %rot);
%col.teleporting = 1;
%col.startFade( 1000, 0, true );
%col.playAudio($PlaySound, StationVehicleAcitvateSound);
%obj.disabled = 1; // Disable the teleporter to more then one person at a time for a time.
%obj.setThreadDir($ActivateThread, TRUE);
%obj.playThread($ActivateThread, "activate");
%data.sparkEmitter(%obj);
%data.schedule(2000, "teleportout", %obj, %col);
%data.schedule(4000, "teleportingDone", %obj, %col);
}
else
messageClient(%col.client, 'MsgTeleportRecharging', '\c2Teleporter is recharging please stand by. ~wfx/powered/nexus_deny.wav');
}
else
MessageClient(%col.client, "MsgNoMPB", 'MPB is not deployed.');
}
else
messageClient(%col.client, 'MsgStationNoPower', '\c2Teleporter is not powered.');
}
else
messageClient(%col.client, 'MsgStationDisabled', '\c2Teleporter is disabled.');
}
else
messageClient(%col.client, 'MsgStationDenied', '\c2Access Denied -- Wrong team.~wfx/powered/station_denied.wav');
}
else
return;
}
function MPBTeleporter::teleportOut(%data, %obj, %player)
{
if(isObject(%obj.MPB))
{
%index = -1;
for(%x=0; %x < %obj.MPB.spawnPosCount; %x++)
{
%index = mFloor(getRandom() * %obj.MPB.spawnPosCount);
InitContainerRadiusSearch(%obj.MPB.spawnPos[%index], 2, $TypeMasks::MoveableObjectType);
if(ContainerSearchNext() == 0)
break;
else
%index = -1;
}
if(%index >= 0)
{
%player.setTransform(%obj.MPB.spawnPos[%index] @ " " @ getWords(%obj.MPB.getTransform(), 3, 6));
}
else
{
messageClient(%player.client, 'MsgTeleFailed', 'No Valid teleporting positions.');
%player.teleporting = 0;
}
}
else
{
messageClient(%player.client, 'MsgTeleFailed', 'No Valid teleporting positions because MPB was destroyed');
%player.teleporting = 0;
}
%data.schedule(1000, "teleportIn", %player);
}
function MPBTeleporter::teleportIn(%data, %player)
{
%data.sparkEmitter(%player); // z0dd - ZOD, 4/24/02. teleport sparkles
%player.startFade(1000, 0, false );
%player.playAudio($PlaySound, StationVehicleDeactivateSound);
}
function MPBTeleporter::reEnable(%data, %obj)
{
%obj.disabled = 0;
}
function MPBTeleporter::sparkEmitter(%data, %obj)
{
if (isObject(%obj.teleportEmitter))
%obj.teleportEmitter.delete();
%obj.teleportEmitter = new ParticleEmissionDummy() {
position = %obj.position;
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = defaultEmissionDummy;
emitter = "MPBTeleportEmitter";
velocity = "1";
};
MissionCleanup.add(%obj.teleportEmitter);
%obj.teleportEmitter.schedule(800, "delete");
if (isObject(%obj.teleEmitter))
%obj.teleEmitter.delete();
%obj.teleEmitter = new ParticleEmissionDummy() {
position = %obj.position;
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = defaultEmissionDummy;
emitter = "FlyerJetEmitter";
velocity = "1";
};
MissionCleanup.add(%obj.teleEmitter);
%obj.teleEmitter.schedule(700, "delete");
}
function MPBTeleporter::teleportingDone(%data, %obj, %player)
{
%player.setMoveState(false);
%player.teleporting = 0;
%player.station = "";
%data.reEnable(%obj);
if(%player.getMountedImage($WeaponSlot) == 0)
{
if(%player.inv[%player.lastWeapon])
%player.use(%player.lastWeapon);
else
%player.selectWeaponSlot( 0 );
}
}
//------------------------------------------------------------------------------------------
// Gets called from function MobileBaseVehicle::vehicleDeploy(%data, %obj, %player, %force).
// Passes this information to the MPBTeleporter::teleportOut function.
//------------------------------------------------------------------------------------------
function checkSpawnPos(%MPB, %radius)
{
for(%y = -1; %y < 1; %y += 0.25)
{
%xCount=0;
for(%x = -1; %x < 1; %x += 0.25)
{
$MPBSpawnPos[(%yCount * 8) + %xCount] = %x @ " " @ %y;
%xCount++;
}
%yCount++;
}
%count = -1;
for(%x = 0; %x < 64; %x++)
{
%pPos = getWords(%MPB.getTransform(), 0, 2);
%pPosX = getWord(%pPos, 0);
%pPosY = getWord(%pPos, 1);
%pPosZ = getWord(%pPos, 2);
%posX = %pPosX + ( getWord($MPBSpawnPos[%x],0) * %radius);
%posY = %pPosY + (getWord($MPBSpawnPos[%x],1) * %radius);
%terrHeight = getTerrainHeight(%posX @ " " @ %posY);
if(mAbs(%terrHeight - %pPosZ) < %radius )
{
%mask = $TypeMasks::VehicleObjectType | $TypeMasks::MoveableObjectType |
$TypeMasks::StaticShapeObjectType | $TypeMasks::StaticTSObjectType |
$TypeMasks::ForceFieldObjectType | $TypeMasks::ItemObjectType |
$TypeMasks::PlayerObjectType | $TypeMasks::TurretObjectType |
$TypeMasks::InteriorObjectType;
InitContainerRadiusSearch(%posX @ " " @ %posY @ " " @ %terrHeight, 2, %mask);
if(ContainerSearchNext() == 0)
%MPB.spawnPos[%count++] = %posX @ " " @ %posY @ " " @ %terrHeight;
}
}
%MPB.spawnPosCount = %count;
}